Also
All the original files are available for free at
https://svn.icculus.org/remakequake/
Legal Reason
#31179 posted by
madfox on 2019/07/05 06:57:23
I did some time with modelling for Remake Quake.
Really enjoyed the testpacks that were distributed.
So I have a lot of the maps that were remade.
Not agree with otp about the not-really-good,
some maps are really good but in a prefase stadium.
And it is the bsp2 format that is high on my hat.
Where many agree a single road always crosses another.
that's why it is hard to finish, not a legal reason.
Madfox
#31180 posted by ijazz on 2019/07/05 17:32:11
Can you please tell me which rmq maps were fully finished?
Don't tell me the maps that were given in the demos
e2m1rq,e3m1rq,e3m2rq,e3m3rq
None Were Fully Finished.
Not even the ones from the demos, those were still heavy WIP versions.
RMQ
#31182 posted by
madfox on 2019/07/06 01:01:54
To be Onoficial True Pointed a comparison,
What you don't want:
rmqdemo2 14/24/2010
The Doors of Delusion - e1m6rq.bsp
rmqwinter11 -/-/2011
the ones you mentioned e2m6rq,e3m1rq,e3m2rq,e3m3rq.
So what I have left is a Turtoise-mirror of the RemakeQuake group.
There are some rebuilds of the original maps, as some cft maps.
I will just add maps for your convience.
Fully finished go for:
e1m1rq - bsp2 /
e1m2rq - House Of CrimsonBlades
e1m3rq - Crowd Pleaser
e1m4rq - Cricket's Crotchet
e1m5rq - unfinished
e1m6rq - The Doors Of Delusion
e1m9rq - Home Run
e2m4rq - The Ebon Temptress
e2m5rq - The Wizard Manse
e2m6rq - Dismal Oubliette
e3m1rq - bsp2 / out of reach
e3m2rq - bsp2 /
e3m3qc - bsp2 /
e3m4rq - Cool Air Tunnels
e3m6rq - Chambers Of Lament
e3m7rq - Phantom Perplexity /unf.
e4m1rq - The Sewage problems
e4m4rq - bsp2 /
gib_palace - Palace Revolution
grad - Tormentarium
rift - The Rift
ugly - Ugly Lab
ctf1rq - ctf2rq - ctf3rq
dm2rq - dm5rq
So far, it's just a quick look for what I could find.
I can't open the bsp2 files, some have maps of 5mb and this needs a different aproach.
Most bsp files are over the 5Mb, and I must say they are of a gentle mapping intrest.
WHat A Great List.
Not a single one of those was finished.
Also
e2m6rq - Dismal Oubliette
It's actually "Dismal Silhouette".
Hmmm
#31186 posted by ijazz on 2019/07/06 18:26:29
I can't access the svn for a few hours,so I'd just like to know if the original source is available.
QC src for RMQ!
Madfox
#31188 posted by ijazz on 2019/07/07 07:55:41
Thank you!
And what is the difference between rmqwinter11 progs and this progs.dat?
Time Stamp
#31189 posted by
madfox on 2019/07/07 09:11:25
The RMQ_scr timestamp 2-5-2011 runs well, but the files are earlier than the ones on snv.icculus.org. It is from my workdirectory.
The last ticketswitch is from Sat Jan 12 19:48:16 2013.
That is 18 month's later.
You can see it in the src that's updated with a zomfast.qc.
So I guess more has changed in time.
For the excact info you should download the files from snv.icculus.org.
(file by file).
#31190 posted by
yhe1 on 2019/07/10 04:55:32
Wasn't there supposed to be an elder ogre the size of a shambler?
There Was.
But trying to give madfox direction re:models was like talking to a house plant.
The episode 3 boss was supposed to be one of tthe Dark Young of Shub Niggurath - basically a Shub that can stampede around and attack.
Madfox's model was instead Voreling sized.
Huh
#31192 posted by
ijazz2019 on 2019/07/11 18:46:43
I can't wait to imagine what the playtesters reaction would've been.
They would have expected a big challenge and maybe readied their cauterizer and made sure they had red armor and after going to all that trouble they find....a voreling-sized Shub.
Or maybe even ijed going wtf?
Michael McKean fucking owns.
RMQ Models
#31195 posted by
madfox on 2019/07/13 00:49:17
At the time I had the
DarkYoung model ready when the team started to fall
apart.
I'm glad
Rhynche survived with its sucking armor and health scene. That's a coding part I'm still not skilled enough Suppa.
As for the
Dweller amphebian model, that's wandering both land and water.
@ijazz2019 - You can check out the
DarkYoung yourself, scale it out, see if it might impress you.
#31197 posted by
Poorchop on 2019/07/13 17:26:20
Those look great. The Dweller would still be awesome in a map even just a non-interactable set piece that you can see from a distance.
Lol
#31199 posted by Tronyn on 2019/07/17 17:40:09
You mean like this?
https://static3.srcdn.com/wordpress/wp-content/uploads/Mark-Wahlberg-The-Happening.jpg?q=50&fit=crop&w=738
(Has anyone actually seen this movie I have, hahaha.. Wahlberg was a hilarious pick for casting)
Amphibian looks cool, reminds me of a monster from Unreal 1. I was always disappointed by the collapse of RMQ, it was probably too ambitious of a project but I really liked what was released of it. Hard to believe it was coming up on a decade ago.
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