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Updated Q1SP MOD - Arcane Dimensions 1.7.1 *PATCHED*
Sock has been beavering away behind the scenes to get a fully updated tweaked fixed and finalised version of AD. So here it is. One point SEVEN.

Download (220mb):
http://www.simonoc.com/files/ad/ad_v1_70final.zip

V1.7.1 Patch (see recent post below):
http://www.simonoc.com/files/ad/ad_v1_70patch1.zip


Readme:
http://www.simonoc.com/files/ad/ad_v1_70_readme.txt

Recommended Quakespasm 0.93:
http://quakespasm.sourceforge.net/download.htm

Past versions etc:
http://www.simonoc.com/pages/design/sp/ad.htm

In his own words:
"The AD zip file is getting a bit big and inconvenient to download and I think its time to start splitting stuff off into separate files. The AD map source files are not needed or viewed much and if anyone wants to see them, just drop me an email request.

This download contains all the previous maps, some new extra code and features, lots of bug fixes, some new mapper features (check documentation) and as a final bonus, a couple of extra maps hidden away in the main map hubs, good hunting!"


Screenshots:
http://www.simonoc.com/files/ad/ad_17_finish1.jpg
http://www.simonoc.com/files/ad/ad_17_finish2.jpg
http://www.simonoc.com/files/ad/ad_17_finish3.jpg
http://www.simonoc.com/files/ad/ad_17_finish4.jpg
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Oh snap!

It's fair that some people don't like the mod, would be nice to get some feedback that's actually constructive! 
#283 
SOC actually typed "mod" without caps??!!? 
Mmmm Beef. 
Served with freshly caught rotfish from a swampy fishing Ogre (one that negke didn;t kill). Surf 'n' turf baby! 
Kudos 
For making the fishing ogre more than just a prop. 
 
Killing them should give you a fishing rod (=grappling hook) which you can use to collect items in a 192 unit distance or catch monsters in order to kill them with the axe or be killed by them. 
Some Feedback On Big Maps 
(not picking the bait)

my opinion of big maps in quake is that it becomes convenient a map of the map. lol. i mean, like an overview from counter strike.

in descent (the '94 game) the 3d map can be confusing the first time, but later it really helps navigating the big maps, so i can go back and pick that red armor that i saved for later.

but on the other hand it feels like a real place, one in wich you can get lost in real life because you never saw it before ;; instead of small slices of a bigger place with linear gameplay. 
Why Not Change It And Be Honest? 
 
Like Starting With Typing A Name Into The Box For Your Posts 
 
There's No Need To Argue 
You all suck about the same. 
#295 Summons The Rekkage 
this place has always been ripe with double standards

Liking calling other people out for their behaviour while being oh-so-cool and "hiding" behind no user name?? 
Exit Stage Left 
a bunch of people here will gladly cause someone else grief if they get the chance, given they have no repercussions to expect
Like people hiding behind Proxy Servers and talking a bunch of shit at people, yeah I see your point!

You all suck about the same
I spend my spare time making free content for a 20 year old game and the thread devolves into this!

Its time for me to move on and exit this thread. Time to find something else to do with my spare time that does not involve people throwing shit at each other. Arcane Dimensions was a fun ride while it lasted and now its finished, no more updates planned from me. 
Sock... 
First you say

I just don't want new people to be discouraged by his comment because most humour around this forum is very dry and sarcastic

And then you get discouraged by a dry and sarcastic, but obviously joking, comment? 
Well Done. 
Sock wins the beef! Better get it on the grill. 
Cool Mod! 
didn't properly read stuff above, but i smell something burned in the bin :")

anyway, wanted to tell that this is awesome mod and i'm enjoying it so far (didn't finish all new maps yet). for those who like boring demos of me being stuck, killed and raped by cute monsters here's first pack of my first run demos:

https://cloud.mail.ru/public/8bjx/1mUpgydfj

please continue with the mod! :D 
Sock 
Its time for me to move on and exit this thread. Time to find something else to do with my spare time that does not involve people throwing shit at each other. Arcane Dimensions was a fun ride while it lasted and now its finished, no more updates planned from me.

Hey, do you want to quit because of just a few trolls around here? It's internet, they will always be no matter what you do. There's a lot more people that are enjoying what you make. Think about them before deciding to leave. 
I For One 
Think this is the best mod ever. Just saying. 
Loved It. 
This was a most excellent mod. Great to see so much love put into a project by dedicated fans. Keep up the good work, and Sock can't quit until that last map gets added in... 
Haven't Finished Yet 
But I quite enjoy the update, it is very fun and a definite worthy addition to AD 1.0. Thanks to sock et al for the inspiring work, I appreciate it. 
Sock 
Supporters of AD outnumber the trolls overwhelmingly. It's not worth your time even replying - these people are mostly just meaningless internet non-entities farting in the wind over some pre-existing and obsolete politics or beef from the past, that can - and should - be ignored!

There is literally zero reason to let the tiny minority of troll posts rumple you. 
Fuck The Trolls 
Dude, have a chillax over christmas and consider rethinking your position afterwards. Or even put it on hiatus for a little while to refresh.

Nobody here wants you to stop working on it. It's the best thing that has happened to quake for ages and it would be a huge loss to the community if it were abandoned. 
 
That was unexpected.

For the amount of praise sock is getting, he seems to be rather easily upset by negativity. I can sorta understand, but, in my experience, creating anything worth talking about will inevitably produce at least a certain amount of drama. Taking it to heart is counter-productive.

While the things I said are somewhat representative of my position on such bickering, they were not meant as a serious insult, least of all towards sock. I'm sorry if it seemed otherwise. 
Roll With The Punches! 
Nobody here wants you to stop working on it. It's the best thing that has happened to quake for ages and it would be a huge loss to the community if it were abandoned.

Inevitable toxicity is to be expected, take the holiday and come back and decide! 
To Sock 
just my two cents, for what it's worth :

When you publish something really worth it, of very high quality, it is inevitable that some envious, jealous persons, trolls, morons and douchebags manifest themselves to express their negativity. There's nothing you can do against this, whatever the quality of your work and your efforts. This is part of life.

Like many others, I personally appreciate your work ENORMOUSLY, and SILENTLY since my opinion have no value here. So I wanted to say a BIG THANK YOU for your awesome work.

I know what it is, since I've also personally done some very high quality stuffs on other things (not related to Quake), and yet received some negative comments. I take it as a clue that my work had an real impact on others.

In the case of maps/mods done for Quake1, I can also appreciate the work you have done, since I'm still slowly working on a one square room map since the last 6 months (with a single dog standing in the middle) ! So I know how hard quake mapping can be. After some rare comments I've wrote on this forum, I mostly got very negative replies (especially from OneTrueAssHole and another idiot), but why should I care ?

Again, from all the (usually) silent quake playing dudes that outnumber the trolls/morons :

T H A N K Y O U S O C K ! 
 
Giving up is akin to letting trolls win. I can feel the pain though, the AD team and Sock especially have worked *bloody* hard on this mod.
It's difficult to remain pragmatic on such a passion project. 
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