News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
First | Previous | Next | Last
 
"It was tricky to work with 50 brushes and not just make a bunch of boxes"

*cough* yea... *ahem* 
 
I didn't include a .bsp? 
Thanks Negke 
 
 
ye, u rock negke!

get some seconds to make a small boxy :) 
Wziffle 
No, only the .map. 
Sent A Map 
dont know where - spirit, you got one, and negke - your gmx mail (dunno if that's still your email) - er, test if you can be bothered please :) 
 
Crap, forgot to finish mine. 
 
"But okay, seeing that I've received most of your stuff already..."

Think that means the email is the right one :E 
Keke 
Hm, if you can wait a bit I will try to finish mine until today 18:00 CET. If I don't finish until then, I will scrap it.

Wasted so much time playing with lighting and then the amazing q1rad. 
 
"remake of the doom maps? anyone?"

I'd be interested in throwing something like that together over a week or something... I enjoyed that last round of speed maps :)

A lot of Doom maps are pretty sprawling, but Thy Flesh Consumed and Final Doom have quite a good line in more compact and intricate layouts. 
 
I'm up 
Great 
Now I have to replay Ultimate Doom, Doom 2,and Final Doom to remember which map is my favorite. Crap >:( 
 
http://celephais.net/board/view_thread.php?id=60469

I will talk with Tiddles(DM Mapper) he have some nice dm maps to play with! some one then are real nice to work with...

anyone up? 
Nope 
Not me. 
 
doom map remake, I'd be down as well

slight problem is how to replace monsters - the doom monsters are pretty different from the Quake lineup, so I guess we'd simply place Quake monsters around the layout as good as we can.

Shall we have rules to mimic DOOM (max 3 textures per "sidedef", no deep water, no room over room, vertical doors or the like)? 
A Speedy DM To SP Remake 
I would be in for such event 
 
I don't think it's too hard to convert monsters if you think about the functions they perform.

Grunt: shotgun guy
Enforcer: Chaingunner
Scrag: Cacodemon
Ogre: Revenant
Fiend/Knight: Pinkie demons
Death Knight: Hell Knight
Vore: Baron of Hell
Shambler: Archvile

Something like that :p If you adjusted scales the extra speed of Quake's monsters wouldn't be too much of a problem. 
I Could Be Up For A Doom Themed Speedmapping Competition :) 
I dont know about remaking a perticular map myself, but I would enjoy making a doodle. Deadline? 
 
a remake-doodlething that resembles doom.

Saturday? 
 
doodle is ok, actually. 
 
Sunday would be better imo I have a busy week :P 
Any Movers On Sunday? 
Send maps to....?

(I'll do it if no-one else...) 
 
what's theme? 
Doom 
Is the theme. Use Doom textures :) 
 
Ah you just wanting to make something in a Doom style, not specificially remake something? :E 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.