Hehe
Alright. Now we can discuss why you think that Doom 3 and Half Life 2 are in the same league - I'd say that HL2 > D3!
Graphically?
#3055 posted by megaman on 2009/12/14 01:32:37
please.
Hmm
#3056 posted by nonentity on 2009/12/14 01:44:54
Because graphics are the main criteria for judging games...
But That Is The Aspect That He Was Comparing
#3057 posted by nitin on 2009/12/14 01:47:43
#3058 posted by [Kona] on 2009/12/14 03:15:28
yeah for me graphics are easily the most important thing. i find it weird how all these top reviewers like gamespot and ign never even mention "level design" and architecture and stuff like that. and all their screenshots never feature the actual level design - it's always some stupid action shot.
but anyway, i can't argue hl2 vs doom3 because i'm yet to play hl2. doom3 had great potential, the engine is a winner (i'm guessing better than hl2's engine), but ruined by the corridor style levels. in terms of detailing, doom3 had WAY more detail in it's design than Riddick did. and the lighting was better. i'm assuming in terms of level design that hl2 > d3, won't know for sure till i play it.
I Envy You Kona
#3059 posted by ijed on 2009/12/14 11:40:11
Go and play HL2.
The Orange Box
#3060 posted by ijed on 2009/12/14 11:40:40
Valve Complete Pack!
#3061 posted by RickyT33 on 2009/12/14 12:06:27
HL2 Ep2 was pretty awesome, amd the best of the three parts IMO. Ep1 has some awesome bits, as does HL2. We dont go to Ravenholm.
Neither topped Half Life 1, just for epicness and the setting (the grand-canyon backdrop in HL1 really added to the feeling of scale, and immersion).
Whe is that Black Mesa mod coming out for HL2?
But no - I think that Doom3 was good for graphics, but the gameplay does suck compared to Half Life 2.
He's Not The Only One
#3062 posted by nitin on 2009/12/14 13:16:43
saving it for the christmas break myself.
#3063 posted by necros on 2009/12/14 20:01:58
Doom3's gameplay didn't suck, exactly. it only sucked because there was no variation in it.
it's not like the gameplay couldn't handle something like the grand canyon map from HL1, but that no one on the d3 team made one. :S
It Was Good Fast Paced
#3064 posted by RickyT33 on 2009/12/14 22:56:58
Harcore shootin'! Like the original prequels in that respect. One of my favourite games.
But the Half Life series had a more involved story aimed at a more mature audience, more puzzle solving and exploration, much more varied gameplay on the whole. Better AI/combat too.
Two different things altogether really. Although they do have many parrallels. A bit like whiskey and beer :D
Or Whisky
#3065 posted by ijed on 2009/12/15 00:26:44
And shandy, with a cool cube of advanced light ice floating in the shandy.
What Was Fast Paced?
Doom 3? Surely, you are joking?
Yeah
#3067 posted by necros on 2009/12/15 01:27:45
i wasn't sure if that was a joke or not. if it's not, then we didn't play the same doom3 :P
Doom3
#3068 posted by [Kona] on 2009/12/15 10:07:48
yeah there wasn't enough variation in gameplay, but the biggest issue for me was the running speed. made the game way too fkn slow. any d3 mods i now play with it increased a bit. much more fun. although i've played them all now anyway. shamblers castle is a must play for d3!
actually i'm not saving up hl2 for xmas... i'll probably play it in a couple years, haha. once i've had a run of a few bad games and need something good, it'll be time for hl2. how can you have any pudding if you don't eat your meat?
#3069 posted by Drew on 2009/12/15 16:36:03
Doom 3 was so frustrating for me.
So much untapped potential.
I hated those squid armed dudes, and there were like 2 cacodemons in the whole game.
also, the expansion pack was shit.
The Expansion Was Better
#3070 posted by ijed on 2009/12/15 21:45:14
And had no squid arms in the first.
The cacodemons were a joke though. Literally funny.
100% programmer game design; drunk on technology that nobody really gives a flying fuck about.
So much potential in that leaked beta . . .
#3071 posted by megaman on 2009/12/15 22:00:45
But the Half Life series had a more involved story aimed at a more mature audience
That's probably why there's scientist father figures and large breasted women with robot pets at the center of it. Serious drama, guys!
#3072 posted by Spirit on 2009/12/15 22:10:14
If HL2 had more boobs I'd probably give in to Steam. After all my room moisture would go up several degrees so a little more steam would not hurt.
#3073 posted by Zwiffle on 2009/12/15 22:32:02
Wait, exactly WHO in Halflife had big boobs? Because I certainly missed that character.
Yeah
#3074 posted by ijed on 2009/12/15 22:36:21
I deleted a post because I thought it was the whisky talking.
I realise it's the whisky still talking now and I was just being a pussy:
Alyx' arse was nicer than her tits.
Unless
#3075 posted by ijed on 2009/12/15 22:37:31
You're talking about the traitor bitch in a white poloneck I felt like smacking with the crowbar even before I knew she was a traitor.
#3076 posted by starbuck on 2009/12/15 23:35:58
That's probably why there's scientist father figures and large breasted women with robot pets at the center of it. Serious drama, guys!
Holy shit my dad is a scientist too, how unrealistic!
Also, good job on also picking on one of the least sexualised female characters in mainstream video games. That stupid Alyx and her big tits! So big they went all the way back round to being small.
I guess you never played Doom 3. This is the plot of Doom 3. Drink every time there's a cliche. Wait, actually, punch yourself in the balls.
http://www.dailymotion.com/video/x28pjq_doom-3-intro_videogames
Thanks Starbuck
#3077 posted by ijed on 2009/12/16 17:14:55
My balls are now the size of melons and I have to bathe them in ice.
Re: D3 Intro
#3078 posted by necros on 2009/12/16 20:58:10
i remember being seriously impressed when the camera moved away from the monitor and you could see that the gui was part of the game world.
it wasn't just the unified lighting that was cool about doom3. i know in-game guis are old hat nowadays, but i still think it's pretty awesome.
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