#1 posted by
faelnor on 2019/09/29 12:23:46
"I think some of you mapping folk should really know better by now" yeah even with some recent releases I find myself having to toggle gl_fullbrights off if I want it not to look like crap.
Thanks for the all-in-one package, super useful!
Nice.
Thanks for doing this. I'm looking forward to playing through some classics without those ugly fullbright pixels spoiling the atmosphere. :)
#3 posted by
Joel B on 2019/09/29 23:17:44
Interesting to see this still showing up in recent releases... I assume it's mostly because of some texture wads from back in the day that are still being used?
Would be good to get an idea of what the offending wads are so that mappers can use fixed versions for future releases.