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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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CZG did a remake of the necropolis once - very fucking amazing, as you'd expect. 
Well 
I hope I'm not the only person here who ever played Catacombs 3d - specifically Catacomb Abyss 3d - id's 3d shooter before wolfenstein. soe1m6 was a remake of an old catacombs map. most catacombs maps were simple enough to be easily remade as speedmaps, in fact a good literal representation of the whole game's landscape could probably be created by 2 or 3 guys in 24 hours. but the power over my imagination that that game exerts is much greater than that. 
Honey, I Shrunk The Map. 
Compress a monster sprawling map into a tiny one, preserving the flavour. 
Yeah, That Sounds Good... 
"chibi" or "mini" versions of famous maps. 
SM126: Mini-Marcher 
 
 
i remembered the 'ish' maps and mini-marcher, which is why i suggested using maps from other games 
Hello 
<Trinca> guys in HL2 where do we supose to get healty?
<Trinca> in episode 1
<Trinca> press E in anyplace 
 
LOL dont put words in my board! 
Just Wanted To Bump The Thread To Make People Consider Mapping 
Though instead of making a map myself, I ended up playing GTA all afternoon. :P

(Still -> have Trinca axe 100 enforcers in a trainyard with no healty whatsoever) 
+Quad +RA +LG 
 
So The Next Theme Is 
the Trinca's fagetbook?

roulf 
GTA:VC? 
the only thing that makes it fun is the radio (especially wave-103), otherwise I'd never want to play gta.

not to be off topic or anything. 
Suggestion 
next theme:
remake of the doom maps? anyone?

btw/ willem check your mail! 
 
some doom maps are pretty big, making them in one hour is perhaps difficult (except in a Doom editor, heh). Maybe something for a turtlemap event?

I'd be willing to participate, have done parts of e1m1 and e1m3 in a testmap last year or so... it was fun, basically ignore the grid, ignore texture alignment, use flat textures and make zigzaggy stuff. Top off with a lot of monsters. 
 
Maybe something for a turtlemap event?

thats would've been fine 
Theme Suggestion: 
Polarities 
Oi 
Anyone up for some? Perhaps with a wicked texture set: alice.wad. 
 
I've tried alice.wad, it's tough to work with imo.

I"m not speedmapping, but I'm going to try to do a 2-week turtle map kind of thing. Metal. 
Meh 
Now you got me thinking about making a metal/runic map on a red-brick (alice) base with Zwifflonian-type explosive monsters... 
Gabriel 
oi 
Gabriel 
oi 
 
speedmapping event with max 50 brushes?


let's stop the lazy life and let's do something? 
Im In! 
Deadline?

Theme: 50 brushes is the only rule :) 
 
1 October?

to be release Saturday!

email to Spirit or Negke 
 
Screw you, mister anonymous. Especially if you recently quit for the umpteenth time recently. 
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