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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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GTKRadiant 1.5.0 
I jsut downlaoded this and it says it has support for making quake1 maps, however when I load it up and press t for textures there is nuthing to browse, any ideas? 
Gib 
1) Read the documentation.
2) Put your texture WADs into /Quake/ID1
3) Read the documentation. 
Twice 
At Least... 
Tried it out in GtkRadiant 1.04 but after setting the preferences, and turning the wad file into Quake/Id1, the programm ended in a solid brush. 
MadFox 
That sentence made no sence whatsoever. 
Jago 
His programm ended in a solid brush, what's there not to understand? 
I've been working 2 houres to get the thing done. Then I realized i was using GtkR1.04 in stead of Gtk1.02
Also forgot to use Java applet.

But if my sentence made no sence I'll read the manual two times. Might help jago one time... 
MadFox 
What... The... Fuck?

1) GTKRadiant 1.02 does not exist
2) GTKRadiant 1.04 does not exist
3) what the hell do Java applets have to do with... ANYTHING? 
Heh 
madfox is trying to fool you, jago ;) 
Sorry If Someone Feelsd Screwed Up, But 
I thought someone asked for quake1 in GTKradiant.
Since two times RTFM seems no help to me I considdered to make a link to industry.

If you don't use it, don't tell me what and what not excists. If you used the link you would know what I mean.

I'm not helped with...the..fuck! (one time) 
MadFox 
again... WHAT THE FUCK?

1) what on god's green Earth is a "link to the industry" ?
2) What "link" is anyone here supposed to be using?

Dude, really, take some english classes. You are not making any sense. AT ALL. 
Shut Up Jago 
He means the link to Tigger-on's industri/how to set up gtkr for q1 tutorial which he posted just up here... 
Jago 
He linked to Tigger's industri Radiant tutorial in his previous post. 
LOL Beaten 
^_____^ 
Like A Child In Thailand! 
ohno! 
Ah 
Well in that case...

That tutorial is of no use to you if you are using GTKRadiant 1.5, because that branch supports Q1 natively without the need to fuck around with texture and mapfile conversions and whatnot. 
Thing Is.. 
GTKRadiant is for somewhat clever ppl
so dont bother madfox 
That's The Thing 
There is no documentation regarding quake in there but it does have help topic on every other game supported :S

But saying that, putting the was into /quake/id1/ worked, I had them in /quake/id1/textures for some reason. 
It Would Save You A Whole Lot Of Time 
if you used or learned to use batch files. Don't be a slave to the GUI. 
Gtkradiant 1.5 Question 
How do I select ALL faces that use a specific texture? 
Jago 
don't think the option exists... but if you're trying to change them all to something else, there is find/replace in the textures menu. 
Scampie 
Actually, I am trying to properly align the texture, on some of the brushes the texture is offset by multiple units. 
Gtkradient 
is there a way to select all the brushes on a map at once in gtkradiant 1.4? im trying to mirror the entire thing. 
Sure. 
make a huge brush in the top view that covers the whole map. click on the button for 'select partial tall'
and voila, all the brushes will be selected.
press space and it's copied.
^_^ 
Necros 
thankyou 
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