That Wouldn't Stop CZG
#2920 posted by Drew on 2010/03/23 19:22:47
Definitely a bummer though...
I'm actually having to write my papers, and I still haven't made another map.
I vote to hold off for another week or something, and potentially release a bigger pack.
#2921 posted by rj on 2010/03/25 00:10:41
I am putting out an official request for anyone who knows how to make a map for quake in one sitting to do so.
i made one last night. took about 6 hours.. then i spent some of this evening tweaking it and making sure it played well. it didn't follow any of the themes mentioned, but let me know where to send it if you want it.
Awesome!
#2922 posted by Drew on 2010/03/25 04:37:55
You can send it to me!
The deadline for anyone else who's interested is 10pm eastern time, on monday the 29th.
That ought to give everyone else plenty of time to whip something up! extensions will be docked half a mark for each day late.
Almost Forgot.
#2923 posted by Drew on 2010/03/25 05:22:18
the theme is "CZG's anus".
obviously.
Best Theme Evar.
#2924 posted by Shambler on 2010/03/25 09:49:41
#2925 posted by Trinca on 2010/03/25 10:58:41
didn�t made anything yet but the theme is awesome... will dig something for sure :)
Theme ??
#2926 posted by JPL on 2010/03/25 11:30:51
the theme is "CZG's anus".
I'm wondering what happened on #tf to have such hilarious theme :D
Er...
Random off topic question, it's bugging me since this morning: The name of the map with the awkward green Chton puzzle where you have to run around in circles pushing buttons in different combinations to have all the electric bars line up,it is a base map and it came out not so long ago (I'd say around 2006/7?). It's driving me nuts.
Anyone who can help will be awarded a unique, custom cast
http://www.edibleanus.com/eaimages/bigchoc_RESTORE.png
You know you want it.
You Win.
Now choose the one to be cast.
Thanks a lot!
#2930 posted by negke on 2010/03/25 12:25:20
Less talk, more mapping!
#2931 posted by Zwiffle on 2010/03/25 14:58:18
I guess I should have read that link before clicking it (I read it after it started loading and since my PC at home is down I'm at work) so it really worried me that it'd be an actual anus.
Phew!
Classic!
#2932 posted by generic on 2010/03/25 23:34:09
I liked the whole Blair Witch/Shambler in the corner. Things deteriorated from there - ouch!
Slight Extension!
#2933 posted by Drew on 2010/03/28 20:16:05
Just to let the many, many, mappers planning to map for this event who haven't quite finished or sent the map over to me yet...
I will be awake and on my computer early into tomorrow morning , so if you need a bit more time to finish up what you've got in the works (or to start something), you have it!
#2934 posted by Zwiffle on 2010/03/28 20:42:30
None from me this week, btw, but maybe I can do one over the course of this coming week (I'll be out of town next weekend so that's a bust.)
#2935 posted by necros on 2010/03/28 21:28:58
none from me either. i'm still burnt out on quake atm and i want to finish a doom map i'm making.
Okay Well
#2936 posted by Drew on 2010/03/29 04:16:00
in that case I'll zip it up and post it in the next little while!
Oops
#2937 posted by Drew on 2010/03/29 05:10:34
just realised I'm a day early on that!
hold off? or release it anyway?
Triple Post
#2938 posted by Drew on 2010/03/29 05:17:44
whatever, I'm doing it!
(*)
#2939 posted by negke on 2010/03/29 20:39:47
A variation of turtlemapping: A turtle episode.
Everyone tries to create an entire episode within a week, each map only the size of a more sophisticated speedmap. One map a day, seven maps in total (or how many one can manage) per participant. Think rpgsmse.
YEAH!
#2940 posted by Drew on 2010/03/29 21:10:02
That is a GREAT idea!
But one that will definitely have to wait until a time when I'm less busy, haha!
...The only problem I can see is that peoplemight be biting off more than they can chew when they commit to that - mapping inspiration is definitely sporadic for myself, and when I've tried to "binge" map, I've generally found the inspiration shrivels up - definitely a case of diminishing returns, or whatever. I mean, it should be kept in mind that rpgsmse's construction took place with breaks between each map.
fuck all that though - it's definitely worth a try!
I've Tried That Before
#2941 posted by Zwiffle on 2010/03/29 21:23:22
It's definitely not easy to do, especially when you have any kind of life.
A while ago the speedmappers had like 4 weeks of speedmap themes lined up with a 5th week's goal being to refine the maps - The 4 Seasons of Quake or something like that.
RPG was the only one afaik to string his speedmaps into an episode, but it wasn't a map a day, it was a 5-week project and only produced like 4 maps and a start map I think.
A speedmap a day is nothx for me, but a more drawn out event would be okay.
I Still Have Mine From Back Then
#2942 posted by rj on 2010/03/29 21:51:10
er, i have a refined e2 map and unrefined e3/e4 maps, did start an idbase one for e1 but never finished it. would be nice to pull something together sometime but i have other priorities atm
8-) Yeah!
#2943 posted by Hrimfaxi on 2010/03/29 22:51:52
It's been some years and I still build on my maps from back then from time to time!
So maybe i a few years there will be a smal episode from me as well!
I Think It's An Idea Though
#2944 posted by Drew on 2010/03/30 19:36:15
to maybe do it RPG style for now. make an episode session by session... I suppose that's not thematic though - more just personal.
Has "start map" ever been done as a theme?
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