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Someone Said Go Map... 
So I am. Been waiting for this all week.

https://goo.gl/photos/HX13DB71dMU5csGMA 
Nice. 
Looking very promising :) 
Whatever Happened To F12? 
Do you really have to take actual pictures of your screen? 
@29265 
wow that z-fighting 
@mugwump 
It's a link to a video. Just having some fun. 
Oops, Failed To Notice It Was A Vid... :$ 
I think the /photos/ part of the address might have misled me... 
Löl Onetruepurple Retweeted Himself!1 
Onerecursivepurple 
 
EPIC! 
Posting on an epic thread 
Löl 
Go map another house negke: https://www.youtubecom/watch?v=kLCaHaCriLc 
Problem With A Quicksave 
I didn't know where to put this so I figured GA would do:

My system isn't very stable lately and I'm experiencing random crashes, not sure why. It happened while I was playing ad_sepulcher. I was around 2/3 through the map, having spent a few hours in it (I'm a slow player, especially when there's so much to look at).

The problem is that the crash seems to have corrupted my quicksave. When I try to reload it I get the following message:
Host_Error: ED_ParseEntity: EOF without closing brace
Is there a way to somehow repair my save or is all the time invested in this map gone for good? 
Zip Your Save And Send It To Me... 
on quakeone or my email if you know it. I'll try to fix it for you. 
Mugwump 
Weird.. though if your system crashed part way through writing the .sav, that would make sense. Mind uploading or emailing me your .sav file?

I did change the QS/QS-Spike .sav loading code for ad_sepulcher so I want to make sure it's not an engine bug. 
@mugwump 
There's no F12 for an IPA! ;)

https://goo.gl/photos/cGKy6ijqPg3KqPo28

Trying to finish "The End of Solace" before jumping into Mapjam 9999.

That list on the right has laundry and dishes. Guess what didn't happen tonight? 
What Save File? I Don't Have Any Save Files. 
 
Woops, I'm Tired. 
I thought ericw was mugwump replying to me. Nevermind my last post. 
Ericw, Gypsy 
Download save file here. Thanks guys!

@dumptruck_ds Is "The End of Solace" the map you're currently working on? Why not finishing it after the jam? 
Why Not Finishing It After The Jam? 
Because I am SOOOO close. 
Oh, And No, 
the crash didn't occur during a save. 
 
I don't see how there could be that many nulls generated by fprintf, and without valid trailing data, looks to me like the corruption is happening outside of quake.
Checking the return value of fclose might show whether the system actually saved it properly without any bus errors, but really that's only useful for testing if the disk was full. any other issue is much more serious such that it wouldn't really be practical to recover from. 
 
That save doesn't look salvagable, unfortunately, 75% of the file is filled with null bytes. :(

Might be worth running prime95 overnight to check system stability? 
Damn! 
Alright, so restart it is, then... Thanks anyway.

Oh, BTW Eric: I think MarkV has a multi-quicksave feature which prevents just that. If one save fails to work, at least you can go back to a previous one. Could be borrowed for QS. 
Mark V Has Autosaves As Well 
any plans on adding this feature to QS? 
Skacky 
may i ask you

what's the status of your upcoming thief project

any release date? 
@Pulsar 
quoth has the "trigger_command" entity, I know you can change gravity with it, you might also be able to "save auto" with it.

maybe worth trying 
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