Clever More, Zwiffle
#2888 posted by negke on 2010/03/08 12:52:36
Sending me the .map file so I'd have to go through the lengthy compiling process. What you didn't take into consideration was the multithreading vis tool which finished the thing in a matter of seconds.
I'll see if I can come up with a similarly horrible map.
*move
#2889 posted by negke on 2010/03/08 12:53:11
Oh Damn It
#2890 posted by Zwiffle on 2010/03/08 15:12:38
It was late, I was tired.
That was supposed to be the .bsp -_-
Waiting On Zwiffle 'touche' Comment
#2891 posted by ijed on 2010/03/08 15:13:15
Bah
#2892 posted by ijed on 2010/03/08 15:13:37
What a let down.
OH Yeah
#2893 posted by Zwiffle on 2010/03/08 15:24:54
I didn't even vis the thing, once I played through it with lights I sent it off. Speedmapping is beyond me >_<
Wow
#2894 posted by Drew on 2010/03/08 18:03:21
Way to insult Zwiffles map.
Seems like a good way to promote the whole SM idea.
Nah
#2895 posted by negke on 2010/03/08 19:06:06
That's just what he himself said in his email. I don't necessarily agree.
Shit
#2896 posted by Drew on 2010/03/08 21:22:12
sorry
So
#2897 posted by negke on 2010/03/09 12:33:25
Anyone else planning on doing a map? If not, I'll jsut release the pack.
#2898 posted by Trinca on 2010/03/09 15:20:32
I wanted to make a speedmap but, the map that I have in progress is taking so long... that I want to leave all the spare time to finish that bastard...
And time isn�t much lately :|
TRINCA !!!
#2899 posted by JPL on 2010/03/09 23:02:38
GO MAP !!
When Do You Want To Release It For?
#2900 posted by Drew on 2010/03/09 23:29:03
I can't map tonight, but might be able to whip something up tomorrow.
Aww
#2901 posted by negke on 2010/03/10 01:24:01
Already submitted a few hours before. But don't let this keep you from making a map.
Just Started A New Speedmap
#2902 posted by Drew on 2010/03/16 07:38:16
my original plan was to make it in 30 minutes.
this did not happen.
More like 1.5 hours
will light it, finish it tomorrow morning.
will be ready for any pack in the future.
Another Radiant Experiment
#2903 posted by negke on 2010/03/19 17:09:19
Blorf!
Sm160!
#2904 posted by Drew on 2010/03/21 19:44:29
I am putting out an official request for anyone who knows how to make a map for quake in one sitting to do so.
I have made one, and apparently Negke made... something.
My map falls into these categories: subterranean, waterfall, and quoth (for shambler). Feel free to utilize any of these themes.
I don't know about you guys, but I'm totally willing to wait a week or two for maps to pile up so we can have a REAL speedmap PACK - not just 2 or 3 maps...
I have 2 papers due, so that means I'll probably make at least one more over the next little while!
#2905 posted by Trinca on 2010/03/21 20:21:21
OK Drew you got me... will build something this week ;) my map can wait... there is so much to do :p
I'm In.
#2906 posted by Spirit on 2010/03/21 20:21:33
Radiant makes mapping fast, rectangular and full of trim. It also makes it hard to change things later so I should end up with a bunch of brushes. Someone just give a theme.
How about "Should have been somewhere else when that happened". No, I have no idea what and why.
Maybe Too Esoteric
#2907 posted by ijed on 2010/03/21 20:46:47
Maybe:
'You should be here' with Shub's spiky ball as a marker.
#2908 posted by Zwiffle on 2010/03/21 20:51:05
I kind of want to do something a little more abstract (ie, simple) so that I don't have to spend crazy wonky hours messing with details.
#2909 posted by Trinca on 2010/03/21 21:26:51
"Dance with Vores"
Count Me In Too
#2910 posted by ericw on 2010/03/21 22:33:15
I wouldn't mind doing 'teleporter madness' for a theme
Well, What Does Everyone Else Think?
#2911 posted by Drew on 2010/03/21 23:36:04
teleporter madness?
Super-unorthodox Idea:
#2912 posted by negke on 2010/03/21 23:45:27
Everybody maps for the theme he likes most!
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