What's Up Guys?
#29087 posted by
Shadowdane on 2017/04/15 22:45:46
Holy shit I can't believe this place is still around!! Hasn't changed in years I see, site looks kinda funny on a 2560x1440 monitor with such a small fixed width though. :)
Thought you all might get a kick out of this.. trying some older games on my new GPU, got a GTX 1080 Ti!
Set Quakespasm to gl_nearest_mipmap_nearest and forced some rather insane AA modes in Nvidia Inspector. With no texture filtering and these settings actually looks really slick!
+ 4xOGSSAA
+ 4xMSAA
+ 4xSGSSAA
http://shadowdane.com/public/pics/quakespasm_notexfilter_4xOGSSAAxMSAAxSGSSAA.png
Business As Usual.
[9:04 PM] czg: anyway, I'm having a weird dick adventure
Just Played...
#29089 posted by MIke Woodham on 2017/04/22 11:47:44
...digs06. Or rather I would have played it if my brain had not exploded half way through.
Great map and the theme was superb. But I seemed to get lost every five minutes, and extremely confused regularly. In the water columns I never worked out if I was supposed to go up or down and I seemed to find rooms that appeared not to go anywhere even though the paths to them seemed to be well defined.
I think I may have played one Quake game too many. Oh well, on to the next.
Digs Has That Effect On People.
#29090 posted by
Shambler on 2017/04/22 14:17:01
What's Your Future Of Gaming If It Becomes Like This:
#29092 posted by damage_inc on 2017/04/27 20:48:44
https://games.slashdot.org/story/17/04/27/1333236/xbox-chief-we-need-to-create-a-netflix-of-video-games
I don't use Origin but they have something similar I've read/been told.
I'm just to old school to fall for renting "my" games! But what do you guys make of that?
#29093 posted by
Rick on 2017/04/27 22:50:20
Apparently the new "Holy Grail" of software companies is to sell their product as some kind of subscription based service.
This is Microsoft's plan for their Windows operating system, no reason why they shouldn't try it with games also.
The idea is to continue conning you out of your money for as long as possible resulting in much higher profit than a one time sale.
#29094 posted by Killes on 2017/04/28 17:41:18
#29087 top points for going for decent settings and not smoothed out bollocks, nice huh ?
Video games as a service......more disease.
Frankly thats almost already it on consoles with the stupid fucking subscriptions to be able to play MP...except they get you to buy the game AND pay a subscription, top kek suckers!
Cancer Never Stops Spreading.
Skin Would Be Fine On 20x The Polys.
#29096 posted by
Shambler on 2017/04/29 23:01:15
Vores Are Female
#29097 posted by anonymous user on 2017/04/30 04:22:11
Dat Enforcer
#29098 posted by
RickyT33 on 2017/04/30 14:19:32
Looks lit bru.
Srsly tho - that looks really nice, and yeah - it would look nicer on a more hi-res model, but I like it regardless. Humph.
Anon Troll
#29099 posted by
Shambler on 2017/04/30 22:52:50
That's in pretty poor taste
#29095
#29100 posted by Jonas on 2017/05/02 18:15:10
Cancer? Seriously? A game skin?
What's with the verbal brutalism?
Then again, #29097.
Gaming forums these days.
#29102 posted by Killes on 2017/05/04 16:49:33
Oh, I think this community was always a tad brutal :D
ID Panel @ 2016 Zbrush Summit
#29103 posted by
killpixel on 2017/05/04 21:09:18
https://www.youtube.com/watch?v=duj01hm3FTE&t=680s
crazy how 50k - 60k polys per model is considered a tight budget. Also, the end if the vid is gold XD
John Carmack To Receive Honorary Doctorate
#29104 posted by anonymous user on 2017/05/05 13:52:41
Android/iPhone Mapping
#29105 posted by
Qmaster on 2017/05/05 16:24:50
Possible? I know some alps use a Linux emulator to do Gimp and such on mobile, but do you know if there is something like Trenchbroom Mobile?
Trenchbroom Mobile !!!
#29106 posted by
khreathor on 2017/05/05 16:33:37
We need this, so I can poop and map!
I think for mobile it would be easier to use Unity to make some simple editor and deploy it to any platform you like instead of rewriting TB for mobile.
The overhead required for emulation and VMs on mobiles is still well above what they can manage easily.
You would be better off using a modelling tool, saving as OBJ and then converting to map. If only there were good modelling tools for mobile.
#29108 posted by Spike on 2017/05/06 00:58:09
presumably you could just compile TB for arm linux, set up some debian/whatever chroot on your phone, install some x11 server app on your phone, and run it that way.
it would need to be a good x11 server if gl rendering is going to work properly though.
of course, the lack of a physical keyboard with a shift key etc would make it totally unusable as-is, so probably not worth trying.
I'm certain most modern phones (and by modern, I mean one for which the following statement is true, which makes it all rather than most but whatever) would have perfectly adequate performance to run a native port of TB, if such a port were made.
#29109 posted by
negke on 2017/05/06 09:14:41
Press the screen and tilt your phone in the direction you want to move or expand the brush.
Input On Mobile
#29110 posted by
Qmaster on 2017/05/07 00:45:46
Yesh keyboard+mouse is by far the faster means of mapping but...a simplified mapping experience could still be fun for waiting in long lines, waiting on your wife to get out of the bathroom, waiting on your wife to try on 10 different outfits before she comes out of the changing room etc.
This
#29111 posted by
Qmaster on 2017/05/08 01:28:22
https://usecubes.com/design
Now if only it had Quake textures and export to
.map then I could block in levels on my phone.
As it is I can sketch ideas.