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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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It's A Big 
Perfectly orchestrated flash game, and well worth the time spent. 
New Wolf Vs Rtcw 
So while y'all have been playing the new wolf, I decided to dust off ye olde rtcw and have a spin. And I was wondering, how does the difficulty compare between old wolf and new wolf? Because dealing with lopers and uber soldats is a bitch.

Also, I think that the "Veil" might be based on the "Vril," which is a sort-of real occult concept associated with nazi conspiracy theories. 
Those Lopers Were Fuckers! 
 
Annoying 
When they could electrocute you from underneath. 
WOFL. 
The head bob is absolutely vile, it feels like you're playing in mud, the weirdo random effects are cool, the city looks bland at first but is cool, and Caroline Becker would properly get her udders munched on.

Ricky & negke, so far, up to entering Dig, it's a piece of piss on Normal skill. Does the difficulty increase a lot or should I restart on Hard as it's a bit "meh" at the moment. If there was quick-saving I'd have done so already but I'm a bit worried about facing some stupid bit where I have to replay the same 15 minutes from the last checkpoint until my eyes prolapse.... 
Gets Better 
Im playing on hard. I died often in a couple of places, but mostly its been plain sailing. I think I'll re-play on the hardest setting when I've finished. 
Gets Better?? 
Ummm. Gets a lot harder? Or more interesting?

Hmmm. 
Both 
 
Hmmm Again. 
Someone gimme quicksave hack and no headbob hack plzkthxbai. 
 
you can't quicksave in wolf? 
Nope. 
That's my main concern. I want a bit more of a challenge, the gamestyle seems to suit it, but I just know there will be a few situations that you have to replay over and over to get right, and that will blow cock w/out quicksaving. 
80% 
No, it's autosave only. Not a big deal, usually there're enough save spots around. I never had to replay large chunks.

The headbob is nice, rEaLiSm! Besides, it potentially makes low framerates less obvious.

I also definitely recommend playing on hard - it's still not overly or frustratingly difficult, especially with all the weapon and veil upgrades. The only areas that might be tricky - in the sense that they possibly require a few attemps - are the scripted horde/arena fights, but there's only a couple of them. 
Crysis Warhead 
Been enjoying this game a fair bit, definately worth the 29,90 eur price.

The original Crysis had bored me to tears within the first 30-45 minutes, but Warhead seems a fair bit more action-packed. Some people have been complaining that Warhead is too short, but I am not sure if this is a really valid complaint: I think I am starting to close in to the end of the game and I am at roughly 9-10 hours of playtime so far, if I actually went to properly explore every place I've been to, I would easily add 2-3 hours on top of this.

The game engine seems to have received a slight tune-up in comparison to the original Crysis: I am playing the game on a C2D E6600 2,4 Ghz, 4gb ram, 8800GTS, Win7 system and I am able to achieve very playable framerates at 1680x1050 with some half of the settings at 5/5 and the other half at 4/5. This is obviously without AA, because enabling high amounts of AA will utterly rape any rig except something like i7 920 with a GTX295. However, the game definately does look good:

This is from my rig/settings:
http://jago.pp.fi/images/games/crysis/Warhead0001.jpg
http://jago.pp.fi/images/games/crysis/Warhead0006.jpg

The game also ships with an MP component as well as an editor capable of making full-fledged SP or MP maps. The MP component (called Crysis Wars) is a mixed bag: some of the maps are pretty bland and generally crap, while some other maps are really great fun. 
The New Operation Flashpoint 
looks quite good. But it's console only. Fail, i say. 
Wolf 
Yes, an enjoyable game after all. The final fight was a bit annoying, though. Unfortunately, I never really got to appreciate the heavier weapons fully until the last mission. Probably because with all the upgrades, the MPs are so accurate even at long distance. Focusing on upgrading them would be something for another play-through some other time. 
New Wolfy 
its pretty shame, but my old pc refuses to run this game 
Baby Gurl 
hey wat is diz 4 hey im wur mommy bithes 
Now That's Spam 
 
Hey, Baby. Who's Your Mommy? 
I need to try that line next time I'm in the bar. 
Wofl Again. 
Restarted on Hard, played until completing Dig then Warehouse. I've got used to the pukebob now (although it is shit, as is FOV 45 or whatever the fuck you're forced to play in) and am rather enjoying it. Fun gameplay, good style, the Veil certain adds something - I think it looks great when you do it in the town. I like the hub base and the exploratory feel so far. Also runs well so far. Unlike your bloody character. 
Tower To Heaven 
A short, simple and rather difficult and well made platformer. Clean 3 colour pixel graphics, neat music, made me say "fuck!" out loud an awful lot. Worth a try.

http://askiisoft.com/ 
I Think 
Wooooooo0oooooofl Again #2. 
41% in. It's really good. Great blend of style, action, and lots of neat but not overwhelming enhancements. Caverns map is one of the coolest indoor maps I've played in a long time, and it ran really smoothly. Only real flaw is the movement feel / headbob, although a greater variety of enemy would be good. 
Completed It On Hard 
'Parrently some guy called "Matt Breit" got credited for additional help or something, and some guy called "Tim Elek" worked on it too.

I for one enjoyed it, and will probably re-play it some time, on the hardest skill.

Pretty tricky (for me) on hard at the end. 
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