Sure
#2823 posted by Zwiffle on 2009/08/31 00:14:59
Just include a .txt that says "Use quoth x.y" or something and it should be fine.
Reminder
#2824 posted by Zwiffle on 2009/09/01 19:16:43
Necros already submitted a map so we have at least ONE AWESOME MAP for sm156!! Do not be left out! Do not fall behind! Map for sm156! Do it! Do it! Do it! Do it! Do it! Do it! Do it now! Or before Sunday! Do it!
Do it!
Hey
#2825 posted by PuLSaR on 2009/09/03 08:45:09
Sm_56-59 were great packs, with quake episode 1-4 theme. What do you think of making anything like that again? What about making 'popular custom textureset event'? That means for example the first event is ikbase themed, then knave and so on
Re: Reminder
#2826 posted by Zwiffle on 2009/09/03 23:18:44
We now have TWO maps. From Necros. Two maps from Necros. TWO FROM ONE AUTHOR. THE STAKES HAVE JUST BEEN DOUBLED. That's almost 3x as much. So go map. Do it. Do it. Do it! DO IT! DO IT NOW! DO IT!
Do it!
I Have Something
#2827 posted by Drew on 2009/09/04 00:30:39
... at least, the beginnings of something. it has real promise - maybe too much for a speedmap?
I'll try to seal it up and add some gameplay, but its definitely not a promise.
Well
#2828 posted by Zwiffle on 2009/09/04 00:46:06
I'm uncertain, but I may extend the deadline a bit because I may or may not be going out of town this weekend and if I do I may not get back until Monday sometime, since Monday is a US holiday.
Do It
#2829 posted by grahf on 2009/09/04 07:00:24
It will increase the chances that inspiration will strike me in time to make something. That and I'll be kinda busy with family stuff this weekend too.
Yeah
#2830 posted by Drew on 2009/09/04 07:26:35
cant hurt.
Make It Monday...
#2831 posted by generic on 2009/09/04 14:31:58
And I might even try
Shit
#2832 posted by spy on 2009/09/04 22:00:33
i'd like to participate, but the real life's eat me a;ive (c)
==one day my plane leaves
some way my head creaps==
Shit
#2833 posted by spy on 2009/09/04 22:01:17
creeps
#2834 posted by drew on 2009/09/07 05:19:53
not ready. spent maybe an 1.5 hours on it. maybe it will become a turtle. maybe it will be lost to the void. sarry yall.
#2835 posted by JneeraZ on 2009/10/08 12:27:44
Now that I have GTKRadiant set up properly, I might be interested in a speed mapping thingy ... are we doing one for Monday? Theme?
#2836 posted by Spirit on 2009/10/08 12:48:16
I'd be in for a http://forums.inside3d.com/viewtopic.php?t=1734 session. You don't have to use any special entities so it is easy to map for.
Vanilla
#2837 posted by Drew on 2009/10/08 22:30:15
I'd like to do a vanilla/quoth SM.
I've been working with the 'city' textures a lot lately, so I'd like to do something with those. Doesn't really constitute a "theme" though.
that mod looks interesting too....
#2838 posted by Drew on 2009/10/08 22:33:33
horror.zip is invalid?
No?
#2839 posted by Drew on 2009/10/12 02:09:29
Okay - theme suggestion
Dead dripping city.
So Guys
#2840 posted by spy on 2009/10/23 19:32:22
what about next speedmap session? my shitty unthemed map is waiting.
Theme Suggestion
#2841 posted by ijed on 2009/10/23 22:46:08
Chain Reaction
The Peemapping Thread
#2842 posted by Zwiffle on 2009/10/23 22:47:05
"Cleaning out the cobwebs"
Hmm
#2843 posted by Drew on 2009/10/23 23:48:15
I have a pretty big paper due soon. That means I have to procraastinate.
I might make something - definitely not promising anything though, since the mapping part of my brain has shrunk severely.
#2844 posted by chowder on 2009/12/24 08:38:21
water
How's That For A Theme?
#2845 posted by ijed on 2009/12/24 13:18:03
#2846 posted by gb on 2009/12/24 23:20:05
Next weekend due by Sunday, September 6th 2009
w00t.
Where Have All The Speedmappers Gone?
#2847 posted by jdhack on 2010/02/12 07:49:33
(long time passing)*
Ideas:
80's arcade tribute
func_pushable (hipnotic progs)
Wild West
*bonus points for referencing an obscure 60's protest song... :P
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