I think I'm close to porting the bunch of Chasm entities to Quake.
So now the fine tweaking for health and strength attack.
- Updated from post#257.
lionguy - melee_attack 25* health 300
viking - melee_attack 25* health 300
grunt - melee_attack 20* missile attack 20* health 120
- Added two big versions (2 and 1.5) for resp. Phantom and phinx.
- Made a testlevel for the endbosses. map skill setting:
- easy = Sacrof / normal = Sphinx / hard = Phantom .
- -game dev2.23 map pod00.map
dev2.23