Wtf
#2813 posted by spy on 2009/07/24 17:18:46
i'm still gonna finish my speedmap its two years old? wtf, ���� ;)
Spy
#2814 posted by JPL on 2009/07/24 18:00:36
#2813 should have been posted in drunk thread :P
Jpl
#2815 posted by spy on 2009/07/24 18:11:21
but why? do you wanna join me?
Spy
#2816 posted by JPL on 2009/07/25 11:22:09
Yes, I need a beer :P
Theme
#2817 posted by PuLSaR on 2009/08/04 14:40:39
Drunk maps, i.e. maps made by drunk mappers. 2 liters of beer minimum.
So
#2818 posted by Zwiffle on 2009/08/23 19:26:45
We got a theme set for next weekend? Anything organized? What number are we up to? 157?
156 Comes Next
#2819 posted by nahkahiir on 2009/08/24 13:23:59
I haven't mapped for a long time. Some speedmapping would be cool.
#2820 posted by Trinca on 2009/08/24 22:59:23
i might make something... let�s see what shows up
SM156 - Unspeakable Contraption
#2821 posted by Zwiffle on 2009/08/30 23:47:59
Next weekend due by Sunday, September 6th 2009 sometime before I go to sleep. Send maps to ZwiffleOwnsU@gmail.com, if you are running late let me know on Sunday so I don't miss your submission!
#2822 posted by necros on 2009/08/31 00:09:24
is it acceptable to use quoth in a speedmap? lot easier making a machine with multiple targets and of course rotaters...
Sure
#2823 posted by Zwiffle on 2009/08/31 00:14:59
Just include a .txt that says "Use quoth x.y" or something and it should be fine.
Reminder
#2824 posted by Zwiffle on 2009/09/01 19:16:43
Necros already submitted a map so we have at least ONE AWESOME MAP for sm156!! Do not be left out! Do not fall behind! Map for sm156! Do it! Do it! Do it! Do it! Do it! Do it! Do it now! Or before Sunday! Do it!
Do it!
Hey
#2825 posted by PuLSaR on 2009/09/03 08:45:09
Sm_56-59 were great packs, with quake episode 1-4 theme. What do you think of making anything like that again? What about making 'popular custom textureset event'? That means for example the first event is ikbase themed, then knave and so on
Re: Reminder
#2826 posted by Zwiffle on 2009/09/03 23:18:44
We now have TWO maps. From Necros. Two maps from Necros. TWO FROM ONE AUTHOR. THE STAKES HAVE JUST BEEN DOUBLED. That's almost 3x as much. So go map. Do it. Do it. Do it! DO IT! DO IT NOW! DO IT!
Do it!
I Have Something
#2827 posted by Drew on 2009/09/04 00:30:39
... at least, the beginnings of something. it has real promise - maybe too much for a speedmap?
I'll try to seal it up and add some gameplay, but its definitely not a promise.
Well
#2828 posted by Zwiffle on 2009/09/04 00:46:06
I'm uncertain, but I may extend the deadline a bit because I may or may not be going out of town this weekend and if I do I may not get back until Monday sometime, since Monday is a US holiday.
Do It
#2829 posted by grahf on 2009/09/04 07:00:24
It will increase the chances that inspiration will strike me in time to make something. That and I'll be kinda busy with family stuff this weekend too.
Yeah
#2830 posted by Drew on 2009/09/04 07:26:35
cant hurt.
Make It Monday...
#2831 posted by generic on 2009/09/04 14:31:58
And I might even try
Shit
#2832 posted by spy on 2009/09/04 22:00:33
i'd like to participate, but the real life's eat me a;ive (c)
==one day my plane leaves
some way my head creaps==
Shit
#2833 posted by spy on 2009/09/04 22:01:17
creeps
#2834 posted by drew on 2009/09/07 05:19:53
not ready. spent maybe an 1.5 hours on it. maybe it will become a turtle. maybe it will be lost to the void. sarry yall.
#2835 posted by JneeraZ on 2009/10/08 12:27:44
Now that I have GTKRadiant set up properly, I might be interested in a speed mapping thingy ... are we doing one for Monday? Theme?
#2836 posted by Spirit on 2009/10/08 12:48:16
I'd be in for a http://forums.inside3d.com/viewtopic.php?t=1734 session. You don't have to use any special entities so it is easy to map for.
Vanilla
#2837 posted by Drew on 2009/10/08 22:30:15
I'd like to do a vanilla/quoth SM.
I've been working with the 'city' textures a lot lately, so I'd like to do something with those. Doesn't really constitute a "theme" though.
that mod looks interesting too....
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