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Oblivion had weapons that were an even brighter shade of green than that. 
 
I haven't been very far in Oblivion yet. It's been a while since I haven't touched it (been playing Quake exclusively since the first trailer for Doom 2016 came out) but I'll get back into it someday full time. I made a cool female dark elf with almost pitch black skin and a white mohawk, she looks badass! Haven't seen that kind of weapon yet. 
Oh. OK 
Looked around a bit and it seemed to be a generic one, so i assumed, wrongly. 
 
Dat feel when no PC.

My main laptop's PSU died and I can't wait to test the latest code changes. Damn anxiety.

And I'm not sure if a repair shop will be enough to fix the PSU, or if I'll have to buy a new one. 
 
Forget that. It's actually the laptop itself. 
 
can you salvage the disk? 
 
The disk is fine, I guess. What happens is that the laptop isn't pulling power from the PSU, and I only noticed any problems when the battery was already depleted. Given my luck, I won't find anyone who can fix it in this city. 
That Sucks 
Hopefully you'll be able to get back up and running soon. It's never fun when a computer dies on you :/

How old is the laptop? I'm guessing it's outside its warranty... 
Pritchard 
It's a second-hand Dell N5110, with a Core i5 CPU. No warranty.

For now, I'm using an older Core 2 Duo PC to test my code changes. Its performance in 1280*960 is similar to the i5 in full HD. 
Mankrip 
run it in software mode for higher fra...

oh wait.

=P 
LOL 
 
Six On Func_msgboard 
Posted by NumberSix [108.39.189.136] on 2016/10/15 00:56:41
Hello func_msgboard members!

I just did a full synopsis here: http://quakeone.com/forums/quake-talk/quake-central/29-introduce-yourself-thread-22.html#post168801

I have decided to kick my development up a couple notches with: https://www.patreon.com/six_gaming

To that end I am investing more time on forums and such.

The Main project: "Anode X" an open world puzzle / adventure game

I have a lot of quake experience over the last 20 years, so I will frequently respond in that area.

If you have quake-c questions, I often answer them, and these are the best places to post: http://www.moddb.com/groups/qc/forum/board/hard-code
https://sourceforge.net/p/quake-c/mailman/quake-c-users/
(you have to sign up for both)

Game on everyone! 
Whining 
Howdy. Just an update on the experiment I was doing with quinstance tool. After putting together a large greybox of what should be just a section of a water station level, I got sick of it. What to do? After jam6 and a deathmatch level I'm growing a graveyard of unfinished stuff again. Lots of ideas, not enough life. 
True 
Lots of ideas, not enough life. 
 
Adib.

Be guided by your vision, not by your ideas. 
Flat 
To paraphrase Willem: For the record, I agree that people aren't your friends. They aren't even to be trusted, really. 
 
I seem to be on an ipv6 network, checking out of curiosity to see what happens here ... 
Does This Thing Have A News Thread? 
https://www.quaddicted.com/reviews/dopa.html

because it's really awesome so far. 
 
WHAT IF Quake 1 Was A Children's Book? 
#28321 
Quake's Ranger looks like Trent Reznor in that. 
Mission 64 (Q2 N64 -> PC Recreation Attempt) 
That's great that you're making a PC version of the N64 port.

I have a few questions about your mod:

Are you planning to add all of the missing PC enemies that didn�t make it to the original N64 port to some of the levels of your mod?

Are you planning to add a few new levels that takes place after �Stage 19 - Command Core� where you go and hunt down the Makron?

Are you planning to add the N64 sky textures and lighting effects to your mod? 
Does Anyone Mind Me Using Their Mod In My Mod? 
I'll of course have you in the credits and readme. 
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