#28291 posted by Mugwump on 2016/10/11 22:30:30
Nice! A bit colorful IMHO (green sword?!) but very well done.
#28292 posted by Kinn on 2016/10/11 22:36:35
Shambler: looks amazing as ever.
Muwump: Believe me, the colour palette is very, very restrained for the miniature in question. You should see what rainbow-vomit colours people were painting Tzeentch warriors in the 90s.
#28293 posted by Mugwump on 2016/10/11 22:44:31
I had to look up Tzeentch. Yeah, I'm not very familiar with the Warhammer universe but from what I've seen along the years, it seems pretty colorful in general.
Awesome
The blue reminds me of shovel knight
Very Cool Shambler!
#28295 posted by mjb on 2016/10/12 02:29:35
Cheers Guys.
#28297 posted by Shambler on 2016/10/12 12:18:00
The sword is supposed to be some magical warpstone-infused chaos crystal shit, so that's why it's green.
Yeah Tzeentch is pretty colourful, that's why I like painting 'em....
I Have A Night Goblin Army
It's barely painted at all, I bought it years ago.
Squigs are awesome.
Looks Good
#28299 posted by Cocerello on 2016/10/12 14:46:25
but i can't see it colorful at all like others, more like the opposite, even the blue in the armour is quite greyish.
What i don't like is the miniature itself being used for Tzeentch, i can't even see it for more than Khorne or Chaos Undivided. Maybe could work for Nurgle with a bit of green/turquoise over what you did, but not for the other two gods. But you did a good work on using the paint to make it at least resemble Tzeentch so congrats for that.
Coce.
#28300 posted by Shambler on 2016/10/12 16:27:37
It is, by default, a Khorne miniature: https://www.games-workshop.com/en-GB/Slaughterpriest-with-Hackblade-and-Wrath-hammer - I just chose to paint it Tzeentch to demonstrate some techniques to a friend of mine who really likes Tzeentch colours.
#28301 posted by Rick on 2016/10/12 16:44:14
Oblivion had weapons that were an even brighter shade of green than that.
#28302 posted by Mugwump on 2016/10/12 22:13:34
I haven't been very far in Oblivion yet. It's been a while since I haven't touched it (been playing Quake exclusively since the first trailer for Doom 2016 came out) but I'll get back into it someday full time. I made a cool female dark elf with almost pitch black skin and a white mohawk, she looks badass! Haven't seen that kind of weapon yet.
Oh. OK
#28303 posted by Cocerello on 2016/10/13 00:37:26
Looked around a bit and it seemed to be a generic one, so i assumed, wrongly.
#28304 posted by mankrip on 2016/10/13 16:12:12
Dat feel when no PC.
My main laptop's PSU died and I can't wait to test the latest code changes. Damn anxiety.
And I'm not sure if a repair shop will be enough to fix the PSU, or if I'll have to buy a new one.
#28305 posted by mankrip on 2016/10/13 19:16:21
Forget that. It's actually the laptop itself.
can you salvage the disk?
#28307 posted by mankrip on 2016/10/13 19:44:36
The disk is fine, I guess. What happens is that the laptop isn't pulling power from the PSU, and I only noticed any problems when the battery was already depleted. Given my luck, I won't find anyone who can fix it in this city.
That Sucks
#28308 posted by PRITCHARD on 2016/10/13 23:58:52
Hopefully you'll be able to get back up and running soon. It's never fun when a computer dies on you :/
How old is the laptop? I'm guessing it's outside its warranty...
Pritchard
#28310 posted by mankrip on 2016/10/14 05:26:39
It's a second-hand Dell N5110, with a Core i5 CPU. No warranty.
For now, I'm using an older Core 2 Duo PC to test my code changes. Its performance in 1280*960 is similar to the i5 in full HD.
Mankrip
run it in software mode for higher fra...
oh wait.
=P
LOL
#28312 posted by mankrip on 2016/10/14 16:37:35
Six On Func_msgboard
#28313 posted by Shambler on 2016/10/15 10:53:19
Posted by NumberSix [108.39.189.136] on 2016/10/15 00:56:41
Hello func_msgboard members!
I just did a full synopsis here: http://quakeone.com/forums/quake-talk/quake-central/29-introduce-yourself-thread-22.html#post168801
I have decided to kick my development up a couple notches with: https://www.patreon.com/six_gaming
To that end I am investing more time on forums and such.
The Main project: "Anode X" an open world puzzle / adventure game
I have a lot of quake experience over the last 20 years, so I will frequently respond in that area.
If you have quake-c questions, I often answer them, and these are the best places to post: http://www.moddb.com/groups/qc/forum/board/hard-code
https://sourceforge.net/p/quake-c/mailman/quake-c-users/
(you have to sign up for both)
Game on everyone!
Whining
#28314 posted by adib on 2016/10/15 16:16:32
Howdy. Just an update on the experiment I was doing with quinstance tool. After putting together a large greybox of what should be just a section of a water station level, I got sick of it. What to do? After jam6 and a deathmatch level I'm growing a graveyard of unfinished stuff again. Lots of ideas, not enough life.
True
#28315 posted by dwere on 2016/10/15 16:51:34
Lots of ideas, not enough life.
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