Fucking Hell
#2766 posted by ijed on 2009/07/25 16:19:36
That looks so good I don't even mind the dumb phong shader choice.
Looks Good...
#2767 posted by Mike Woodham on 2009/07/25 21:29:38
...but do I have to have all those messages on the screen and all those 'buddies' getting in the way. I just want to kill things, I don't need to be clever about it!
Clutter Free
#2768 posted by Preach on 2009/07/25 23:23:37
Those hints can be disabled, they're meant to be help for beginners. Some people do leave them on though, because it's a clearer cue that something happened to your teammates than the sounds/other HUD indicators.
Looks Just Like More L4D...
#2769 posted by Shambler on 2009/07/26 00:04:39
...well that's me sold then :)
Axe looks well brutal. Incendiary shotgun looks good for lighting up Zombies for others to shoot.
#2770 posted by JneeraZ on 2009/07/26 00:16:59
Yeah, the melee stuff looks cooler than I was expecting. And, yes, incendiary shotgun plz!
Mike
#2771 posted by bal on 2009/07/26 10:17:02
You can't play L4D without buddies, be they real people or bots. Any random special infected is capable of incapacitating you, and someone needs to be there to free you.
The 2 new infected look good, they will stop people stacking up in corners when a swarm comes.
Is It Just Me
#2772 posted by ijed on 2009/07/26 15:43:33
Or does the player kill a special with a single hit from a frying pan?
Yeah
#2773 posted by Zwiffle on 2009/07/26 16:38:38
Melee kill special infected with on hit except for witch and tank.
#2774 posted by negke on 2009/07/26 16:56:45
I can imagine how this will affect my Versus experience.
No
#2775 posted by bal on 2009/07/26 17:20:23
Actually in an interview they said that will probably be tweaked. Killing the charger with one frying pan hit looks weird.
#2776 posted by JneeraZ on 2009/07/26 17:26:28
And they might change the rules based on how you're playing. Players vs Players could never have 1 hit kills but Players vs AI might...
Changing Rules
#2777 posted by megaman on 2009/07/26 17:41:04
are awesome!
#2778 posted by JneeraZ on 2009/07/26 20:51:54
Hey, they can be. As long as it's made clear what's happening to the player.
To Be Fair
#2779 posted by ijed on 2009/07/26 23:08:46
Boomers die from 1 bullet no matter what mode you're in. The charger is pretty big looking to go instantly into ragdoll after being hit by a frying pan.
Stalker : SOC With Oblivion Lost 2.2 Mod
#2780 posted by DaZ on 2009/07/28 01:28:34
Is great stuff! =)
Been playing loads recently, and this mod really doe's turn the game into something special.
+ Tons more guns, ammo types, armours and items
+ Tons of new mutants (some are scary as hell)
+ Fixed campaign levels that let you keep on playing after you "complete" the game.
+ Numerous tweaks and fixes all over the place, which make the game better and much more atmospheric.
Give it a whirl if you have not tried it! It's still bastard hard in some places, but its nice to play a game that genuinely challenges you for a change =)
Fucking Game.
#2781 posted by necros on 2009/07/28 09:10:53
i LOVE stalker but the god damn thing never runs for long before crashing. it's just evil. :(
Isn't Oblivion Lost
#2782 posted by megaman on 2009/07/28 16:30:36
the mod that made me die at the first few dog thingies at the first armor place because i fired about 50 shots at them and only got 3 down because they were so tough and seemed to respawn? I think it was. Never even started it again after that experience.
#2783 posted by negke on 2009/07/28 20:29:37
I didn't find OL much harder than vanilla Stalker to be honest. Sure you're not confusing it with the Invasion mod or some other of those?
Dark Salvation
#2784 posted by JPL on 2009/07/28 20:39:26
Looks like a well achieved Q3 porting ... At least very evil-ish and satanic !!! Hell, it sounds frightening !
http://www.darksalvation.com/trailer.html
Hmm
#2785 posted by nonentity on 2009/07/30 01:08:56
Isn't that the one with the appalling animations/models/level design?
#2786 posted by necros on 2009/07/30 01:58:15
what struck me as funny is that the trailer has some clips with some seriously BAD particle effects. i can't even tell what it is supposed to be. you see these big blobs spawn in without fading or growing-- they just pop in, fly upward and then pop out (again, no fading or anything, just *pop*). if they couldn't even be assed to get rid of that or at least make it look 50% less shitty, what does that say about the quality of the rest of the pack? :P
Hey Now
#2787 posted by grahf on 2009/07/30 17:26:54
I like the textures.... And it's single player quake3, right? That hasn't been attempted as far as I know since... The Dark Conjunction (shudder).
Those Are Shitty Emissions.
#2788 posted by ijed on 2009/07/30 18:11:41
Yes, they smell bad and are dirty and since they're shown in the promo video they're shitty public emissions.
Looks like a design weak team - if particle fx are weak then don't use them. Q3 has a very nice shader system that could replace all those particle attempts with much nicer looking stuff.
Although they also have one shifter texture in there that's just round red circles.
What Grahf Said.
#2789 posted by Shambler on 2009/08/02 00:02:15
Dawn Of War 2
#2790 posted by Zwiffle on 2009/08/02 01:26:29
Who wants game??
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