Negke
#2763 posted by
Zwiffle on 2009/07/06 23:02:13
Use shift+alt+click for cycling through brushes that are on top of each other in 2d modes.
For cloning things, unfortunately, I find that you can't clone brush entities at all, because they will end up being the same entity just spread out over multiple brushes. You have to clone them before you make them entities, and then what I do is set one property, select a different entity, press enter then change the name.
For example, if I want to make a series of crushing doors, I'll line them up, then turn each one into a func_door, set one with 'targetname = crushDoor01', select the next one, press enter, delete the 1 then press 2, etc etc. It is very cumbersome this way, but I don't know anything better.
#2764 posted by
Trinca on 2009/07/07 18:13:17
nice i will sent mine untill friday for sure!
today i dont have time for it... but tomorow i will try to finish it.
Metl, Zwiffle
#2765 posted by
negke on 2009/07/08 10:18:00
Ah, good. I'll give it a try.
Next Theme
#2766 posted by
JPL on 2009/07/08 11:34:16
Michael Jackson Tribute ?
Wtf?
#2767 posted by
spy on 2009/07/08 12:36:50
Michael Jackson Tribute ?
MJ joins the zombies
OK
#2768 posted by
JPL on 2009/07/08 13:29:03
Michael Jackson's Zombies Tribute :P
#2769 posted by
Trinca on 2009/07/08 15:28:40
no, another proper idear please!
Bad Theme.
#2770 posted by
Drew on 2009/07/08 16:57:42
lets do something simple. like... moldy bricks. or metal at night. or the 512x512 or something.
#2771 posted by
Trinca on 2009/07/08 17:26:07
i�ve my speedmap for speedruns theme ready friday, just have some small fixes to make!
#2772 posted by gb on 2009/07/08 18:12:19
I'm not at home until Friday or so, so can't participate this week.
Next week perhaps.
Will Not Participate...
#2773 posted by
JPL on 2009/07/08 19:36:25
(as usual), and also because you guys don't like my theme proposal :P
Good Theme...
#2775 posted by
metlslime on 2009/07/08 22:46:39
i look forward to a map based on the planet from Captain EO.
#2776 posted by
Trinca on 2009/07/09 00:44:14
so will i sent map to negke or gb?
#2777 posted by
negke on 2009/07/09 01:58:02
I'd say send it to gb.
Btw. my map doesn't follow the theme or anything.
Cubed Map
#2778 posted by
grahf on 2009/07/09 04:21:25
I'd do a size-limited thing sometime... 512^3 for a speedmap, or 1024^3 for a turtlemap.
Heh
#2779 posted by
necros on 2009/07/10 23:23:46
i never do these anymore because all i can think of under a time limit is to make some stupid fucked up shit. :P
#2780 posted by
spy on 2009/07/10 23:53:01
i never do these anymore because all i can think of under a time limit is to make some stupid fucked up shit. :P
and sm134 is a good example of that shit/ the best pak eva...
Necros
#2781 posted by
Shambler on 2009/07/11 00:52:46
That's the point dude. Speedmaps, stupid fucked up shit. 2 hours to make, 2 minutes to play, Quake nonsense, but still good fun.
#2782 posted by
Zwiffle on 2009/07/11 17:10:58
Is this pack ever coming out? Don't we have like 2 or 3 maps?
#2783 posted by
negke on 2009/07/11 18:33:57
We're only waiting for you to finish yours!
#2784 posted by
Zwiffle on 2009/07/11 18:35:58
I finished mine 2 weeks ago and already sent it in.
Hahaha
#2786 posted by
Drew on 2009/07/12 06:12:52
well if you wait one more week you might get one from me.actually when will it be released, cause theres a tiny chance I might be able to get one in... maybe.
#2787 posted by
Trinca on 2009/07/12 15:10:07
when is deadline? :\ wasn�t supose to be last night?