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that's very cool, thanks for the link. :) 
 
+1 Sock link 
+2 
Time to boot up my other computer so I can download this. 
I�! I�! Shub-Niggurath! 
At Their Center, Is Azathoth 
 
No, Its Metatron 
 
 
Maybe Stroggos is there somewhere... 
Stroggos Is Here 
Science Fiction 
 
Headshot's DM Map Links 
tridm2
tridm3
fsdm3
ukooldm6
qcon1
contamin
dapak2 4 5 7 8 9
somebody pls? thnx 
Player/bot Gibbed/severed Head 
too big. has it been fixed already in the last 20 years pls? 
Edit: Got 
qcon1
contamin
dapak9
links for the rest somebody pls? thnx 
 
Player/bot Gibbed/severed Head too big. has it been fixed already in the last 20 years pls?

No. All gibs are oversized on purpose because if they are normal scale they look tiny in an environment where stair steps reach your thighs and whatnot. 
 
 
Holy crap, OBS works incredibly better than Fraps, and has no time limit. Now I can record gameplay videos. 
OBS 
Yeah, I found that it worked best for things like Quake. I tend to use Shadowplay for things but I am beginning to lean towards OBS. 
 
Shadowplay won't work on my Core i5 laptop due to its Intel GPU. I may try it on my Core 2 Duo desktop PC later, since it has a 9500GT GPU.

I'm not sure which one will perform better. The engine runs better in the Core i5, but the video capture should run better in the Core 2. 
Streaming 
Want to stream on twitch using OBS? Watch all these :) https://www.reddit.com/r/Twitch/comments/4f75zd/complete_video_guide_for_obs_studio/ 
 
Nice, I'll watch.

Though OBS has a 1.6 seconds audio delay when recording, so I have to open the video in Avidemux to shift the audio, which means streaming is probably out of question. Also, my upload speed is 512Kbps.

But being able to record and upload gameplay videos is good enough for me. 
You Can Set An Audio Offset In Obs 
^^ 
Linux Users 
Where are your engines installed? Are they all in one directory or is the layout different on Linux than on other platforms? 
 
Same directory, some engines trip up on case sensitivity though.

my engines are all installed in my quake directory which sits in my home folder (my only game that does) 
 
Yeah, same, I put engine executables in ~/quake like I would on other platforms.

If you install the debian/ubuntu package of Quakespasm, I believe it installs in /usr/bin/quakespasm. 
 
I'd recommend an engine subfolder for each one, that way you don't get dll collisions. 
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