C-C-C-Combo Breaker!
#2663 posted by
Izhido on 2019/06/20 14:53:03
Sorry, but I had to do this just to see if the thread was being revived because of ads...
#2665 posted by
Poorchop on 2019/06/20 19:23:44
I have faith that Baker will return some day. It will be the same day that czg releases honey 2.
Not A Spam Post
#2668 posted by NightFright on 2019/06/24 16:47:47
Latest release of Mark V is still capable of running most maps, except for some extreme cases. *IF* Baker ever returns, he should push all limits beyond anything that's currently the max in all other engines, just to make sure future releases will run properly without requiring another engine update.
I'd still like to see the (returned) issues in Nehahra and NE_Ruins fixed, but I'll remind Baker about it once he resurfaces. *IF* he ever resurfaces.
It's True
#2669 posted by Baker on 2019/06/25 09:34:50
I will return.
At that point I will likely be a billionaire, just to keep it real that is how it goes down.
So if there aren't Mark V updates right now, I shall leave it you to fill in the blanks, I have other things going on.
People like Shambler who I respect wonder how "it goes down". I never wondered. Perhaps from the perspective of some I only exist to provide chaos.
Don't worry. I will provide that chaos, because I crave it. And if you are a generic peapod, you'll be uncomfortable -- mostly because you have a small "wang" and according to YouTube not everyone can "Wang Chung Tonight".
Ignore my drunk post.
/Cuz like the funny ... against my better discretion I click "Submit'.
We Love When Baker Is Drunk
#2670 posted by NightFright on 2019/06/25 09:41:20
Because he is posting, and when he is sober, he can resume working on his awesome port.
I have been trying QSS lately to see if I can live without Mark V, but then I was missing the different transparency settings for liquids, finetuning for HUD weapon positioning, authentic underwater warp, Nehahra support and so on. Mark V remains number 1 for me and deserves to be perfected to be enjoyed by mankind.
Cheers, mate!
New Issue Found
#2671 posted by NightFright on 2019/06/25 15:58:32
At least the DX9 build has issues with Quoffee/CoffeeQuake.
When trying to load e3m15_kamp "Unholy Underground", you get a crash to console with following message: "Host_Error: AllocBlock: Full". Happens when you try to load the map directly or after leaving e3m14_pinchy1.
Mac Version?
#2673 posted by omi on 2019/06/29 02:43:47
there are a way to get an updated mac build?