#2653 posted by anonymous user on 2009/06/04 22:58:00
nome of those .wads show in
www.quaddicted.com/wads
Just
#2654 posted by
ijed on 2009/06/04 23:04:51
Use the id1 wad and anything in there that's otherworldly colour?
Rust Could Be Good
#2655 posted by scar3crow on 2009/06/04 23:13:21
Because, you know, Quake hasn't seen rust before =D
SM154(?) Otherworldly Color
#2656 posted by
generic on 2009/06/05 00:43:55
Pick an otherworldy color (colour for you non-American speaking citizens) from any WAD and stick with it! Azure, Ebon, Flesh, Rust, etc. Turn your maps into me by midnight Sunday, June 7. I will post the results on Monday, or soon thereafter.
WOOT!
Sympathy For The Painted In Black Devil :P
#2659 posted by
JPL on 2009/06/05 13:28:09
Bleh
#2662 posted by
Shambler on 2009/06/05 23:40:24
Metl, stop it, things are nearly getting back on track with a Quake-relevant theme....!
#2664 posted by
Drew on 2009/06/06 07:23:56
PS no time yet.
fucking 13 hour shift.
SM152(!)
#2665 posted by
generic on 2009/06/08 03:48:44
Who's in and who needs more time? Also, does anyone who mapped for the quantas or soccer themes want to contribute? Let me know :)
Well
#2666 posted by
Drew on 2009/06/08 05:35:39
I certainly didn't map for the soccer theme.
I'm definitely in. Just give me an hour and I'll whip something together.
Okay
#2667 posted by
Drew on 2009/06/08 08:19:14
got one.
kinda ugly, ending sucks. leaks.
However its also the first map I've made in fucking forever, so I'm happy!
Files Are Up...
#2669 posted by
generic on 2009/06/09 05:39:36
Will some administrator please update the ZIP link to:
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm152_pack_01.zip
Also, Willem, please delete
sm152_pack.zip from Quaketastic.
Thx!
Generic:
#2670 posted by
metlslime on 2009/06/09 06:49:48
link updated in news item
#2671 posted by
JneeraZ on 2009/06/09 12:22:36
OK, deleted.
Drew : You must map fast, damn. :) I loved the vibe of the level and I think that might be a cool start to a larger SP level. Start the player off in water like that so they feel the wet before you finally let them onto dry land. By the time I got into the castle and out of the water I felt a definite sense of relief.
Generic : Short but neat! The arena combat was a cool idea.
Haha
#2673 posted by
Drew on 2009/06/09 18:12:44
yeah, I just threw a big room together with a lot of doors and buttons and hoped it would work out.
SM153?
#2674 posted by
Drew on 2009/06/11 20:20:37
If we can keep this going maybe we'll get some decent packs... What we need is some REAL theme suggestions. Something simple with room for interpretation... not too much though eg 'quanta latte'...
Any ideas?
#2676 posted by
Zwiffle on 2009/06/11 20:27:23
Cyclopean Architecture
R'yleh
Neo Knave (homage to the best quake texture set ever!)
The Tunnels Between the Voids
Caught in a Slipgate
More
#2677 posted by
Zwiffle on 2009/06/11 20:45:18
Halls of the Scrag God
Prisons of Nix
Anti Light
Succubus Harem
Where Ogres Bathe