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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Metlslime 
really medieval?

Yes, I guess it can be considered as really medieval... but for sure it depends on the mapper's creativity... 
Only Von Can Do... 
...medievile 
Distrans 
I didn't know that Vondur map for medievil game... it's a big surprise... Does he map with QuArK for this game ??? 
Cough 
/me murders jplambert 
Vondur 
So Quark or not Quark ??? 
Bleh 
/me destroys jplambert 
Vondur 
You didn't answer Von !!! ;)) 
Pfft 
I do all my mapping in Notepad, except near the end, where I finish it with a praxinoscope.

It still produces better results than QuArk.



^_~ 
Cough 
/me finishes Kinn with proctoscope dammit

>___< 
/me gives Vondur a "wink" 
Just A Basic Question 
Why many of you are hating QuArK ?? I use this tool and it seems not to be bad as far as you say, so wtf ?? 
Bleh 
quark cannot work with grid properly and there are much better editors on this planet. why to torture yourself when there are mighty alternatives? 
JPLambert 
Have you tried other editors? It's difficult to see suckiness unless you try the alternatives. 
Yay 
looks like i've found my spiritual brother - it's kinn!

thanks to practoscopes of the world!

<__> 
^_^ 
/me hugs Vondur 
OK 
I never used other editors (only QuArK at this time), and I've never encountered any grid problems with this tool... Perhaps with more experience, and other editors test, I could change my point of view... Anyway, thanks for your point of view... 
JPL 
If you think QuArK works well for you, then everything's fine. I've used QuArK for several years without any major problems and while it certainly has its issues, so do other editors.
The debate of editors is often similar to a religious debate.

The only exception is Qoole, which I wholeheartedly do not recommend ... 
Does Anyone Remember... 
...The DeathMatch Maker? 
Heh 
the only person who used DMM for several years was QMD... he ended sadly... ;) 
AguirRe 
I agree with you, all editors have its own advantages and problems, and that's the mappers's job to find turnaround in order to release good maps..
BTW, I understand that some mappers can prefer an editor more than one other... but it's not a good reason, IMHO, to do "lobbying" against QuArK ;D 
DeathMatch Maker 
I think Mark Shan used it for his huge Q2SP maps, e.g. Progetto Genoma
What Was Wrong With That Praxinoscope... 
since I tried that example everyone is kiddin' about it, practoscope, proctoscope.
I don't mind, but Jean Plateau deserve a better answer than his invention sealed forever in Quake!

I bought DeatMatchMaker Quake1 on Ebay for $3,00
Now wait untill these boardsurfers claim it "unworthy".

But my question:
does it make sense trying to convert the Quake1 monsters to Quake2?
Or is it just whisfull thinking? 
... 
i would play quake2 if there were q1 monsters in it + [i]good[/i] maps. 
D'oh. :P 
also, regarding quark, you really need to try gtkr or wc to see the difference.

quark has it's strengths, but those other two just have more... 
Necros 
Well, while I need for sure to test other editors to clearly have a good idea of these differences (differences that everybody seems to be convinced here), I just can say that QuArK works fine for me today... I think it's clearly the most important for many mappers: having an editor that works fine in order to have fun while mapping... even you need to fight against some "bugs".... But I guess it's not enough for most you... I'm not so "perfectionniste" ... ;P 
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