Worldtype
#2651 posted by metlslime on 2004/10/13 20:10:55
Medieval (medieval)
really medieval?
Metlslime
#2652 posted by JPL on 2004/10/14 02:41:53
really medieval?
Yes, I guess it can be considered as really medieval... but for sure it depends on the mapper's creativity...
Only Von Can Do...
#2653 posted by distrans on 2004/10/14 02:49:40
...medievile
Distrans
#2654 posted by JPL on 2004/10/14 03:07:25
I didn't know that Vondur map for medievil game... it's a big surprise... Does he map with QuArK for this game ???
Cough
#2655 posted by Vondur on 2004/10/14 03:51:34
/me murders jplambert
Vondur
#2656 posted by JPL on 2004/10/14 04:09:44
So Quark or not Quark ???
Bleh
#2657 posted by Vondur on 2004/10/14 04:31:29
/me destroys jplambert
Vondur
#2658 posted by JPL on 2004/10/14 04:42:20
You didn't answer Von !!! ;))
Pfft
#2659 posted by Kinn on 2004/10/14 08:10:45
I do all my mapping in Notepad, except near the end, where I finish it with a praxinoscope.
It still produces better results than QuArk.
^_~
Cough
#2660 posted by Vondur on 2004/10/14 08:11:57
/me finishes Kinn with proctoscope dammit
>___<
.
#2661 posted by Kinn on 2004/10/14 08:13:29
/me gives Vondur a "wink"
Just A Basic Question
#2662 posted by JPL on 2004/10/14 08:32:21
Why many of you are hating QuArK ?? I use this tool and it seems not to be bad as far as you say, so wtf ??
Bleh
#2663 posted by Vondur on 2004/10/14 08:36:40
quark cannot work with grid properly and there are much better editors on this planet. why to torture yourself when there are mighty alternatives?
JPLambert
#2664 posted by Kinn on 2004/10/14 08:38:57
Have you tried other editors? It's difficult to see suckiness unless you try the alternatives.
Yay
#2665 posted by Vondur on 2004/10/14 08:42:15
looks like i've found my spiritual brother - it's kinn!
thanks to practoscopes of the world!
<__>
^_^
#2666 posted by Kinn on 2004/10/14 08:45:34
/me hugs Vondur
OK
#2667 posted by JPL on 2004/10/14 08:58:30
I never used other editors (only QuArK at this time), and I've never encountered any grid problems with this tool... Perhaps with more experience, and other editors test, I could change my point of view... Anyway, thanks for your point of view...
JPL
#2668 posted by aguirRe on 2004/10/14 10:04:24
If you think QuArK works well for you, then everything's fine. I've used QuArK for several years without any major problems and while it certainly has its issues, so do other editors.
The debate of editors is often similar to a religious debate.
The only exception is Qoole, which I wholeheartedly do not recommend ...
Does Anyone Remember...
#2669 posted by Jago on 2004/10/14 10:12:36
...The DeathMatch Maker?
Heh
#2670 posted by Vondur on 2004/10/14 10:25:52
the only person who used DMM for several years was QMD... he ended sadly... ;)
AguirRe
#2671 posted by JPL on 2004/10/14 10:47:47
I agree with you, all editors have its own advantages and problems, and that's the mappers's job to find turnaround in order to release good maps..
BTW, I understand that some mappers can prefer an editor more than one other... but it's not a good reason, IMHO, to do "lobbying" against QuArK ;D
DeathMatch Maker
#2672 posted by aguirRe on 2004/10/14 11:39:23
I think Mark Shan used it for his huge Q2SP maps, e.g. Progetto Genoma.
What Was Wrong With That Praxinoscope...
#2673 posted by madfox on 2004/10/14 12:15:31
since I tried that example everyone is kiddin' about it, practoscope, proctoscope.
I don't mind, but Jean Plateau deserve a better answer than his invention sealed forever in Quake!
I bought DeatMatchMaker Quake1 on Ebay for $3,00
Now wait untill these boardsurfers claim it "unworthy".
But my question:
does it make sense trying to convert the Quake1 monsters to Quake2?
Or is it just whisfull thinking?
...
#2674 posted by necros on 2004/10/14 13:06:10
i would play quake2 if there were q1 monsters in it + [i]good[/i] maps.
D'oh. :P
#2675 posted by necros on 2004/10/14 13:06:57
also, regarding quark, you really need to try gtkr or wc to see the difference.
quark has it's strengths, but those other two just have more...
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