Well, Maybe Not.
#2641 posted by Drew on 2009/05/13 20:34:45
Now WC 1.6 isn't compiling for me again... fuck.
func seems pretty slow these days.
Am I right?
Put All Of Your Files
#2642 posted by
RickyT33 on 2009/05/13 23:46:29
tools, source, everything in c:\quake\id1\maps
Nah
#2643 posted by
ijed on 2009/05/14 03:54:09
Not necessary - I run / compile from my Steam folder with no problems, although I use WC3.3 nowadays.
Func slow . . . average posts a day for RQ is getting bigger.
#2644 posted by
JneeraZ on 2009/05/14 11:28:35
This will sound stupid but does RQ have it's own web site/forums? I'd be interested in following it...
Not Yet
#2645 posted by
ijed on 2009/05/14 13:59:23
Requests are starting to arrive and our Trac isn't public access, and the idea of making it so makes me cold all over.
I'll see about putting a page together sometime soon.
Speedmapping
#2646 posted by
generic on 2009/06/04 00:55:37
How about some?
Otherworldly Color: Azure, Ebon, Rust or Flesh
I Dont Know What I'll Be.
#2649 posted by
Drew on 2009/06/04 14:39:54
will be able to map tomorrow night though.
Anyone else?
( ( ( echo ) ) )
probably not.
#2650 posted by anonymous user on 2009/06/04 14:49:08
link to .wads and i will make something...
I Think Its Like, Blues?
#2651 posted by
meTch on 2009/06/04 19:01:13
as in the colour not the music
#2653 posted by anonymous user on 2009/06/04 22:58:00
nome of those .wads show in
www.quaddicted.com/wads
Just
#2654 posted by
ijed on 2009/06/04 23:04:51
Use the id1 wad and anything in there that's otherworldly colour?
Rust Could Be Good
#2655 posted by scar3crow on 2009/06/04 23:13:21
Because, you know, Quake hasn't seen rust before =D
SM154(?) Otherworldly Color
#2656 posted by
generic on 2009/06/05 00:43:55
Pick an otherworldy color (colour for you non-American speaking citizens) from any WAD and stick with it! Azure, Ebon, Flesh, Rust, etc. Turn your maps into me by midnight Sunday, June 7. I will post the results on Monday, or soon thereafter.
WOOT!
Sympathy For The Painted In Black Devil :P
#2659 posted by
JPL on 2009/06/05 13:28:09
Bleh
#2662 posted by
Shambler on 2009/06/05 23:40:24
Metl, stop it, things are nearly getting back on track with a Quake-relevant theme....!
#2664 posted by
Drew on 2009/06/06 07:23:56
PS no time yet.
fucking 13 hour shift.
SM152(!)
#2665 posted by
generic on 2009/06/08 03:48:44
Who's in and who needs more time? Also, does anyone who mapped for the quantas or soccer themes want to contribute? Let me know :)