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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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SM152 Was A Complete Failure. 
I forgot to finish mine and no-one else made one...
So here is the new SM152 for until next monday and I'll finish my soccer map some day and release it alone. Thanks to Zwiffle for that theme.

SM152: Descent Into Quanta 
 
WTF is Quanta? 
 
A measurement of something.

I think. 
Aww 
Well, I can pretend I participated in the original SM152, just preemptive style... I looked up quanta. So far Zwiffle's definition is still the most useful one I've found. 
Well 
Referring back to the quantum mechanics course I took, the actual definition of a quanta is a discrete packet of energy - ie. a whole number of energy, nothing between 1 and 2, 2 and 3, and so on. Really, I understand it just to mean a measurement of something. 
 
You guys take it way too seriously. Quanta is whatever you want it to be. You can do everything on quanta.com! I'll just pretend Quanta is a magical fairy land. 
 
i will pass this theme... 
SM152A 
I made a speedmap for Orion's Soccer mod, but it had a tendency to crash the game any time the ball hit a trigger_out. The more I tried to fix it, the more it would crash. In its current state, the map crashes any time the ball hits a trigger_out or a trigger_goal. I have rebuilt the triggers and triple-checked the documentation, but a solution still eludes me.

I am not sure at this point if I am making mistakes or if I'm triggering a bug. Given that the smaller of Orion's maps crashes for me the same way, I'm guessing bug. Either way, I am not comfortable releasing my map at this time. 
 
No one? 
Shit, Too Many Connections 
once again, what is the theme, if there is no theme i whould participate, i'm still gonna beat your sm134_spirit as a best map ever

cheers spirit

i gonna make a soccer or an american football map 
 
I still out... 
I Think I Hit 
my soccer map quota for the while. Requesting meaningful theme! (Something with a definition that I can't easily debate at length and come up with many incongruous designs for). 
The Gardin Of Zais? 
eh? no? yes? eh?
..hmm is that how u spell it at any rate? 
 
Huh? There was a new theme, see #2623. But screw that. I'm off speedmapping until interest is back. 
 
Honestly, I'm working on a larger map at the moment so that's why I haven't been interested in speed mapping lately. Not sure about everyone else. 
 
I havent map almost nothing since coag3(maby 200 brushes since then) but today i will start a new project... let�s see what happend!

Last sm theme wasn�t much interresing to me sorry :| 
 
Hey, no need to apologize for anything. :)
It's just not the time for speedmapping it seems. I had great fun doing half of a map again anyways. 
Might Be Interested. 
Just reinstalled WC and all. Feeling pretty rusty but I'd probably be up for it. 
Well, Maybe Not. 
Now WC 1.6 isn't compiling for me again... fuck.

func seems pretty slow these days.

Am I right? 
Put All Of Your Files 
tools, source, everything in c:\quake\id1\maps 
Nah 
Not necessary - I run / compile from my Steam folder with no problems, although I use WC3.3 nowadays.

Func slow . . . average posts a day for RQ is getting bigger. 
 
This will sound stupid but does RQ have it's own web site/forums? I'd be interested in following it... 
Not Yet 
Requests are starting to arrive and our Trac isn't public access, and the idea of making it so makes me cold all over.

I'll see about putting a page together sometime soon. 
Speedmapping 
How about some?

Otherworldly Color: Azure, Ebon, Rust or Flesh 
I'm In If You Are. 
 
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