Hmm
#2525 posted by starbuck on 2009/03/03 16:56:04
I must be doing something wrong then... I was hoping it was just early-days jitters, and it would sort itself out. Will look into it.
Gb
#2526 posted by bear on 2009/03/03 20:36:47
Do you really think it being multiplayer only is part of the problem? I really prefer to see multiplayer or singleplayer only game where they focus on one of those parts instead of adding a half-assed version of one of the modes that takes away resources from the main component only to score an extra bullet point on the box.
Anyway it doesn't seem to run very well for me as it is now and although I can see some value being added by the site with friends/stats/matchmaking old Q3 would probably offer a more enjoyable experience currently.
#2527 posted by gb on 2009/03/03 21:02:03
Do you really think it being multiplayer only is part of the problem
No. My tongue just slipped.
#2528 posted by starbuck on 2009/03/03 21:49:07
[is qlive free?] Apparently not, which was the whole point of my post. I consider running your own server a vital part of the package.
Just read the article, from what I can see, you aren't allowed to run your own server, you are in fact buying time on their servers with your $5. He claims this represents good value relative to normal server rental costs, but I have no experience there, so who knows.
Playing on id's servers is "free" if you don't consider looking at ads ingame (and serving as part of the community that they are in fact selling, thereby effectively working for them, unpaid) some kind of price.
Well, this is the premise of ad-supported games I guess, it is what it is. It's free in the monetary sense, but you pay for it by having your eyeballs bombarded with special offers on herbal viagra pills. The game content is degraded, and you can choose to make that sacrifice if you wish. The exciting thing here is that because so many people are cheapskates (hi) those servers are going to be rammed.
#2529 posted by Spirit on 2009/03/03 22:25:59
The advertising is quite subtle and not degrading the game in any way for me. Just think of it as random image on the wall (muh_bad but without jesus).
And since I consider QuakeLive more like a "free service" instead of a free game I am totally fine with it. I really hope id can monetise it so it does not vanish in a year.
Flash Game
#2530 posted by metlslime on 2009/03/07 00:08:51
"Don't Look Back" -- like a cross between Pitfall and Another World (AKA Out of This World.) Fun enough to play to the end.
And Here's The URL:
#2531 posted by metlslime on 2009/03/07 00:09:08
Splinter Cell Chaos Theory
#2532 posted by nitin on 2009/03/14 11:30:04
quite decent, its better that you have the option of going stealth or assault rather than forcing you to go one way (which still happens every now and then but at least not all the time).
wasnt used to seeing so much aliasing, for some reason the game turns off AA (even if you force it through desktop) if you select HDR rendering. graphics were decent otherwise without being anything awe inspiring.
did get a bit repetitive towards the end.
overall, good.
UE3
#2533 posted by DaZ on 2009/03/14 13:37:33
Is chaos theory on the UE3 engine? If so then that would explain the lack of AA. There is some technical reason why UE3 cannot do AA on anything but DX10 hardware but I can't remember what it was.
I have not actually played any of the Splinter Cell games, as I find stealth frustrating in 90% of games (was great in Deus Ex tho), but if the sequels give you more freedom of choice then I might have to check them out.
Daz
#2534 posted by nitin on 2009/03/14 13:55:20
not sure, but I think so.
as for the stealth, Chaos theory is no actioner in the normal sense but compared to the other Splinter Cells, the amount of action that could be used was welcome.
Undying
#2535 posted by generic on 2009/03/21 16:06:32
After purchasing a used copy of this game 3 years ago (!), I finally finished it. Overall, the story was interesting but the game was just a bit too difficult. There were a few things, though, that I really appreciated:
1) The mansion hub - while "won't budge" could get a little annoying, I liked the giant haunted house theme and would love to see it implemented in a Quake mod/map pack.
2) The "finish him" animations - it was neat to see how the various baddies dispatched you in Undying, even if it was often awkward and you couldn't fast forward through it :(
3) Creature diversity - from the gypsy terrorists to the giant floating heads with arms, there was a good variety of enemies with just the right amount of evil mixed in. I would like to see someone implement a comprehensive collection of prehistoric monsters in Quake like the base baddies in Quoth (e.g., cavemen with melee and long-distance attacks, dinosaurs, man-eating vegetation, etc.).
That is all. Now I hope to start playing my used copy of Wheel of Time!
Yeah
#2536 posted by ijed on 2009/03/21 20:06:01
It's one of the good games.
I found that the last 'autumn' section jarred a bit with the rest, but was a great style anyway.
The skeletons were the only misjudged bit - infinitely respawning enemies is ALWAYS a bad idea.
Undying Was Great
#2537 posted by nitin on 2009/03/21 23:51:42
save for a few tech errors (czg has a great post on them earlier).
Wheel of Time is good fun too, great atmosphere like Undying.
Undying Was Great
#2538 posted by Shambler on 2009/03/24 11:37:33
Indeed.
As was Wheel Of Time.
I Tried Playing WoT...
#2539 posted by necros on 2009/03/24 20:24:22
i'm also reading the books right now and WoT game should NEVER have been a shooter. :\
i guess cause shooters were all the rage back then, but it would (and still could) make a great rpg. i'm eager to see how dragon age plays.
WoT And Undying Are Both Great
#2540 posted by Scragbait on 2009/03/24 22:47:12
BTW, you can 'kill' the skeletons for good with the Invoke spell (or some other spell if I named the wrong one).
Nope
#2541 posted by ijed on 2009/03/25 04:14:23
That's it.
Although I always preferred to use after killing a donkey to bring it back to life.
Temporarily
#2542 posted by ijed on 2009/03/25 04:14:50
Nile Online
#2543 posted by DaZ on 2009/04/04 23:50:19
http://www.playnileonline.com/
This is browser game that is free to play and involves building a city and trading materials and goods with other players in order to upgrade your own city status.
Its quite an addictive little thing, perfect for switching to and managing your city for a few minutes every couple of hours to keep things ticking over, just the kind of thing you might want if you are bored at work :)
Try it out if resource management / trading games are you sort of thing!
Rombo
#2544 posted by Bad Sector on 2009/04/05 13:41:11
http://www.runtimeterror.com/play/rombo/
Its a 3D flash first person action game (some might even say shooter, if you consider casting fireballs as shooting :-P). It took me a while to make (now i know why many 2.5D games used prerendered art instead of hand drawn sprites :-P), although i didn't worked on it all the time (mostly a side project).
Currently there are only five levels, although each level has something new to show (otherwise i could have done much more levels but they would be too 'same').
Btw, there is a dopefish hidden somewhere.
http://gimme.badsectoracula.com/rombodope.png
Can you find it? :-)
Any comments would be appreciated :-)
AH! Before i press the Submit button... do not forget to read the instructions (they're below the story)! Also if you're using firefox, due to a bug i'm trying to squish, do not press the right button or you'll hang your browser!
#2545 posted by metlslime on 2009/04/06 00:19:06
hey, cool. Nice old-schoolness. Kind of like if they tried to make Heretic using the wolfenstein engine.
Great Article About Game Reviews And Stupid Fanboys
#2546 posted by Spirit on 2009/04/06 12:39:52
Hmm
#2547 posted by nonentity on 2009/04/06 13:35:18
Aye, good article.
The Killzone 2 review linked from the article is scary though. Fairly happy review with 80% score and over 60 pages of Anonymous and profanity filterd abuse...
This Is Kind Of Awesome...
#2548 posted by pjw on 2009/04/07 03:47:56
Hmm
#2549 posted by nonentity on 2009/04/07 15:10:21
I'd play it... Mainly for the emu headshot
Also, lol at the cure for crying at the end.
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