Well...
#2478 posted by
metlslime on 2008/09/19 06:49:01
i actually do that... for a few purposes:
- small map to try out a new texture set i'm working on
- small map to test out the quakec for a new entity
- small map to test out a gameplay encounter that is more scripted than usual
Nice Idea, But
#2480 posted by
Lardarse on 2008/09/19 10:13:15
I don't know if 2 hours is long enough to have such an experiment...
Well, Testmaps, Yeah
#2481 posted by
Lunaran on 2008/09/19 15:34:53
we all have testboxes for everything new we've made like qc and so on. But who does it just for stuff Quake already has?
Here's Some Inspiration For Ya
#2482 posted by anonymous user on 2008/10/01 00:54:50
Huh...
#2483 posted by Drew on 2008/10/02 08:48:04
I Would Like To Resubmit
#2484 posted by
Lunaran on 2008/10/03 00:08:42
"have fun storming the castle" as a possible theme.
Mini Chainmap Idea
#2485 posted by
negke on 2008/10/03 17:10:08
Three people, each one builds a room or part of a level on the specified side of a premade Y-shaped middle wall with three doorways in-between. The texture theme is free for everyone to choose (and will hopefully differ from the others).
Anyone interested in giving this a try this weekend?
Hmm
#2486 posted by
nonentity on 2008/10/03 17:46:20
So kinda like that game where the first person draws a head on a piece of paper and folds it over, then the next person does the body, folds it over, etc?
Cool.
I Would
#2487 posted by
Zwiffle on 2008/10/03 18:12:57
But I'm afk this weekend. I should be free next weekend if you can hold off.
Gentlemen
#2488 posted by
bambuz on 2008/10/04 01:22:37
Choose your sides!
http://g.photos.cx/chb00_00-81.png
http://shub-hub.com/files/misc/chb00_00.zip
Uses the Knave wad, if you don't have it:
http://kell.quaddicted.com/knave.zip
Possibly in case of missing wad put the wad to the same dir as qbsp.
Bbbbbbbbbzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
#2490 posted by
Spirit on 2008/10/10 12:48:51
Hm, that didn't work or what? :\
I wanna map so I declare:
This weekend.
Quake.
From the darkest corners of negke's bedroom.
In The Elder's envisage.
SUPER COLLIDER 128
Send the maps to me, I will package it Monday during the european morning hours. If you make a map with 128 monsters then you are a cockgoblin.
OH
#2491 posted by
Spirit on 2008/10/10 12:50:12
And that is sm144.
And the introduction is not the theme, the SUPER COLLIDER 128 is.
Eating Ma Vegetables With Ketchup?
#2492 posted by
negke on 2008/10/10 14:40:29
I don't think so.
What About
#2493 posted by
necros on 2008/10/10 19:58:29
64 fish that count as 128 monsters?
Made A Map
#2494 posted by
bambuz on 2008/10/11 01:13:25
can't be arsed to finish it, I'm fed up with the plats and doors not working right. It is finishable though shit.
I'll send it to u spirit
Awesome Theme.!
#2495 posted by Drew on 2008/10/11 06:10:37
Fucking awesome.
K
#2496 posted by
Zwiffle on 2008/10/11 07:59:02
I'm in. You can expect sumfin' from me.
Zwiffle, Bongwater Fountain Of The Game Industry!
#2497 posted by
negke on 2008/10/23 23:49:04
I compel you to map a tropical island with palm trees, jungle bits and monsters in Hawaii shirts until next Monday! SM145!!
(ps. going to try Far Cry 2 soonish)
#2498 posted by
Zwiffle on 2008/10/24 00:46:36
Is this that 'Y' speedmap thing?
Theme Idea
#2500 posted by
Zwiffle on 2008/10/31 15:51:10
Speedrun Arena
People seem to like small, crappy, speed-runnish arenas.
#2501 posted by
Trinca on 2008/10/31 17:02:06
what about Vondur iceberg?
:(
#2502 posted by
st3ady on 2008/10/31 18:19:40
How about Meat Processing Plant