This Is Awesome
#2475 posted by DaZ on 2009/02/11 06:49:56
the "Goldeneye : Source" team released beta3 of their mod this/last week, and its fucking awesome.
Anyone who had some serious GE64 matches in their time wont be able to help raising a smile here, its a very faithful recreation of the multiplayer experience.
http://goldeneyesource.net/
Around 500mb for the Beta3 client, and worth every second it takes to download imo :)
Oh...Also!
#2476 posted by DaZ on 2009/02/11 07:12:16
Eye of the storm for HL2 Episode 2
http://eots.half-life2.cz/english.php
Is part 1 of a single player episode that has very high quality standards, its still downloading here so I can't give a more accurate description but the screenshots look niiiiice
Daz
#2477 posted by negke on 2009/02/11 16:50:10
A "very faithful recreation" indeed. GE64 bland ugly levels turned me off even back then..
FEAR 2
#2478 posted by Zwiffle on 2009/02/11 21:09:45
IGN score of 8.3. The video review does a good job of showing what's improved from FEAR - mainly the gripes I had about repetitive environments and gameplay are primarily fixed, and it does look a lot better than FEAR did.
Anyone else on the fence about this one?
For The WoW People
#2479 posted by DaZ on 2009/02/13 20:41:51
http://wow.curse.com/downloads/wow-addons/details/bejeweled.aspx
This is the most awesome UI mod ever! Its bejeweled that we all know and love, and you can play it in WoW while waiting for your raid to form or while you are flying around.
Even better, it has a high scores list that is populated by everyone in your guild that has the addon, also it adds a Bejeweled profession that you can "skill up" by getting combos and special jewels etc, it also has achievements and challenges that also add to your bejeweled skill rating.
I mentioned it in guild chat today and now practically everyone has it :) Great fun
I Fucking Hate That Mod.
#2480 posted by necros on 2009/02/13 20:53:16
i kept trying to get people gkicked if they didn't turn off the stupid skillup notice in guild chat, but my guild leader is too nice. :P
Hmm
#2481 posted by nonentity on 2009/02/13 21:33:51
My name is ___ and I'm 14 months clean.
I'm not allowed to play anymore...
FEAR2 Ramblings (and Some Spoilings)
#2482 posted by Zwiffle on 2009/02/17 22:09:34
So I bought FEAR2. The game took about 7.7 hours on hard mode to finish. I think I can sum up FEAR2 using two other popular games.
FEAR 2 = CoD4 + Doom3
If you liked both of those games then F2 will be good for you, perhaps when the price falls a little bit. There is an amazing level of polish in this game, but not much else. There is no innovation to speak of, just cliche that looks really good.
Your weapons are pistol, shotguns, machine guns, sniper rifle, uber weapon, nail gun, laser, rocket launcher, flamethrower, 4 types of grenades, and your feet.
Your enemies are soldier with machine gun, soldier with shotgun, soldier with flamethrower, soldier with shotgun, soldier with flamethrower, soldier with machine gun, soldier with sniper rifle, soldier with machine gun, soldier with shotgun, soldier with machine gun... you get the idea.
The new monsters (which are pretty cool) are few and far between. The game could have really benefited from more of those crazy weird deformed humans or undead zombie puppeteer things, or at least more non-soldier enemies. Monster dogs, monster ghosts, monster... something.
Combat is like FEAR. Nothing new really that I can tell. Story is like FEAR. Nothing new really.
There are some parts where they switch up the combat, like "this part is about sniping" or "this part is about a giant mech," but it's still just shooting stuff a lot with slowmo. It feels good and solid, but it's just same old stuff.
Anyhoo -> FEAR2 = CoD4 + Doom3. If you liked FEAR then you will like this game. It's basically FEAR 2.0, not really FEAR 2. High level of polish/detail, no evidence of innovation. Environments are more varied than FEAR's.
I would rate it about 70-75%, which is good, but not amazing, because let's face it, it isn't amazing.
P.S. The game isn't scary, it's predictable.
P.P.S. Not enough hallucinatory levels. At least Doom3 had Hell half-way through. Just fighting through Alma's demon-realm would've been a nice change of pace and would have made an interesting multiplayer map to boot.
Good Review Zwiff.
#2483 posted by Shambler on 2009/02/18 00:10:26
+1 informative.
Max Payne 2
#2484 posted by [Kona] on 2009/02/18 02:25:53
I almost felt like I should have replayed Max Payne again prior to playing through Max Payne 2. While the story can easily stand on its own, it would have been good to get an idea of the recurring characters; Max, Mona Sax, Woden. But Max Payne 2 is already a six year old game. Replaying the original would be going back another two years to very dated graphics. Nevertheless, Max Payne 2 is a good looking game. There are no big set-pieces or memorable levels. You may include the Funhouse as a memorable level, as it hasn't been done before in my playing experience. However having to play through the same level on three different occasions gets old very fast.
While there were no set-pieces, the game still looked good with oodles of detail scattered throughout the levels. The entire game takes place in a John Woo style film noir world. It's always dark and raining, the city is run-down. If you love film noir, you'll love Max Payne 2. It's not just the design of the levels but the story is heavily told throughout the game. I haven't seen the Max Payne movie, but I'm sure the story told in this game could be made into a full movie.
Gameplay was good even with just the one difficulty setting. After playing through the first two levels I was soon tired of Max's head always in the view of the target. I just knew throughout the entire game I would grow tired of this, and wished it was first person. So, I did a search. Somebody had created a first person mod, and I restarted the game and played it all in first person view. I think it was more enjoyable actually, as you can aim at enemies much easier. The trade off is your line of vision isn't quite as good.
But even so, the difficulty level was well balanced. The game increases the difficulty depending on how well your playing. The most difficult parts I found were when your having to escort or protect another character in the game. Including playing as the sexy Mona Sax trying to protect Max. However these were equally the more frustrating parts of the game.
Overall May Payne 2 was a great game, with fantastic story telling, good design and fun gameplay. It could have had more spectacular levels, but what was here fit in well with the film noir setting. Also not a long game; I finished it in three long sittings. No more than 10 hours.
Max Payne 2 Was Fund
#2485 posted by nitin on 2009/02/18 12:53:43
bit short though.
But please, it's extremely try hard film noir at best :)
Also
#2486 posted by nitin on 2009/02/18 12:56:05
anyone played this Dead Space game?
Not Played It
#2487 posted by DaZ on 2009/02/18 14:00:00
but the holographic HUD is a cool idea. I heard it was a lot like doom 3 in 3rd person however, so I may wait until it hits the bargain bucket :)
#2488 posted by starbuck on 2009/02/18 18:08:21
But please, it's extremely try hard film noir at best :)
I always presumed the try-hard was tongue-in-cheek, although it wasn't particularly witty or funny.
I tried replaying Max Payne 2 recently, but on the PS2 this time. Had a lot less fun than before, I mainly blame the controls, oh and the FUCKING LACK OF QUICKSAVE/LOAD OR ANY TYPE OF SLIGHTLY CONVENIENT SAVE SYSTEM. I especially love being taken back several chapters of the game when I die, silly me for expecting a single autosave thoughout the whole game. I need to lie down.
Nitin: Dead Space Impressions
#2489 posted by lurker on 2009/02/18 18:28:18
#2490 posted by Zwiffle on 2009/02/18 19:41:57
Got Max Payne2 for Christmas few years ago. Beat it in 3 hours. Not very satisfying tbh.
I Remember
#2491 posted by ijed on 2009/02/18 20:13:25
It being far too short compared to the original as well.
#2492 posted by JneeraZ on 2009/02/18 20:21:21
Sure, it was short but I find it hard to believe that it was 3 hours short on a first play through.
#2493 posted by [Kona] on 2009/02/18 22:37:15
yeah the developers were pretty lazy, there's even a few levels where you play through multiple times like that stupid fkn funhouse. but yeah... 3 hours on a first play through sounds a little low to me too. i guess if you skipped all the cinematics that would take an hour or two off.
MP2.
#2494 posted by Shambler on 2009/02/18 22:52:06
I liked it. Simple game but plenty of style. Was shortish but took me a lot longer than 3 hours. Certainly got plenty of playtime for my � as I do with almost any game.
#2495 posted by Spirit on 2009/02/19 11:06:34
Looking back Max Payne 2 is still one of the best stories I ever played. Gotta play it again.
3 hours is a joke but maybe Zwiffle is so zwofflish that he zwuffled right through it.
I still haven't bought it though, cough. But I bought GTA:San Andreas and that piece of shit just does not end. So I guess I am even with the gaming industry dickheads.
#2496 posted by negke on 2009/02/19 11:35:48
Hey, aren't you the guy who fell in love with Mona Sax?
#2497 posted by Spirit on 2009/02/19 11:42:06
Yeah, quite embarrassing reading that old gibberish...
Lurker
#2498 posted by nitin on 2009/02/19 13:08:30
thanks. I did do a search but didnt realise the game was so old :)
WHAT
#2499 posted by Zwiffle on 2009/02/19 16:05:08
negke: Post? Where is this little gold nugget hidden at?
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