Three Strikes?
#2459 posted by
metlslime on 2009/01/26 22:12:31
didn't know you guys were baseball fans...
#2460 posted by
metlslime on 2009/01/27 11:13:18
a couple of flash games with boiled-down "coop" puzzles. you control multiple entities, toggle between them, and solve puzzles.
http://lightforce.freestuff.gr/threesome.php
http://www.kongregate.com/games/sebby_man/two-rooms
Fallout3
#2461 posted by
Shambler on 2009/01/27 11:16:10
How well does it run, yo?
Fallout3
#2462 posted by
bal on 2009/01/27 11:41:18
Don't think it requires such a top of the line pc, it ran very well with all settings maxed, but my vid card is pretty new.
Yeah
#2463 posted by
RickyT33 on 2009/01/27 12:06:43
My girlfreind's netbook will run it on Medium:
9300 M GS (8400 equiv) 256 dedicated
Vista (!)
2Gb DDR2 667
5400rpm HDD
Atom 270 (1.6Ghz)
Runs OK, occasional mild stuttering, but y'know - it's a Netbook!
Brilliant game. I run 1920x1200 on an 8800GTS on High! :)
Buy it......
Runs Good
#2464 posted by
starbuck on 2009/01/28 02:43:07
running on high settings on my laptop (2ghz core 2 duo, mobile 8600gt, 2gb ram, XP) at 1280x800, getting a good 30fps.
Hmm
#2465 posted by
nonentity on 2009/01/28 07:44:32
Off topic-ing a bit more, my personal favourite media industry tactic is using download statistics as a lost profit model.
This means that every time an album is downloaded, they count it as an (~)15$ loss of earnings that can be written off against profits to avoid paying tax. ie, for every album downloaded the publishing company makes ~1$ in taxes they don't have to pay. Whether the downloader would have bought the album or not, the publisher makes money (and the artist gets screwed).
Careering Off-topic ...
You're joking. Big business are such scum. Maybe someone will get a chance to give G.W.B. a bullet now.
<Loosen collar>
Fallout 3 does look amazing :>.. saw it briefly on a 360. I played Industri/Tenebrae for the first time too. Nice looking Q1 engine.
They Get Tax Savings From NOT Sold Media?
#2467 posted by
megaman on 2009/01/28 14:05:59
PoP3
#2469 posted by
nitin on 2009/01/29 08:45:24
pretty cool, liked it better than the second one (combat is heaps less frustrating) and although some of the puzzle design is a bit tired in spots, very satisfying on the whole.
Play This
#2470 posted by
ijed on 2009/01/31 18:03:22
Oldschool point and click adventure game:
http://www.zombie-cow.com/?page_id=17
Just Finished It
#2471 posted by
ijed on 2009/01/31 18:10:54
And I donated 2 quid. Genuinely fun to play.
Game
#2472 posted by luke on 2009/02/01 17:51:10
this game is shit
This Is Awesome
#2475 posted by
DaZ on 2009/02/11 06:49:56
the "Goldeneye : Source" team released beta3 of their mod this/last week, and its fucking awesome.
Anyone who had some serious GE64 matches in their time wont be able to help raising a smile here, its a very faithful recreation of the multiplayer experience.
http://goldeneyesource.net/
Around 500mb for the Beta3 client, and worth every second it takes to download imo :)
Oh...Also!
#2476 posted by
DaZ on 2009/02/11 07:12:16
Eye of the storm for HL2 Episode 2
http://eots.half-life2.cz/english.php
Is part 1 of a single player episode that has very high quality standards, its still downloading here so I can't give a more accurate description but the screenshots look niiiiice
Daz
#2477 posted by
negke on 2009/02/11 16:50:10
A "very faithful recreation" indeed. GE64 bland ugly levels turned me off even back then..
FEAR 2
#2478 posted by
Zwiffle on 2009/02/11 21:09:45
IGN score of 8.3. The video review does a good job of showing what's improved from FEAR - mainly the gripes I had about repetitive environments and gameplay are primarily fixed, and it does look a lot better than FEAR did.
Anyone else on the fence about this one?
For The WoW People
#2479 posted by
DaZ on 2009/02/13 20:41:51
http://wow.curse.com/downloads/wow-addons/details/bejeweled.aspx
This is the most awesome UI mod ever! Its bejeweled that we all know and love, and you can play it in WoW while waiting for your raid to form or while you are flying around.
Even better, it has a high scores list that is populated by everyone in your guild that has the addon, also it adds a Bejeweled profession that you can "skill up" by getting combos and special jewels etc, it also has achievements and challenges that also add to your bejeweled skill rating.
I mentioned it in guild chat today and now practically everyone has it :) Great fun
I Fucking Hate That Mod.
#2480 posted by
necros on 2009/02/13 20:53:16
i kept trying to get people gkicked if they didn't turn off the stupid skillup notice in guild chat, but my guild leader is too nice. :P
Hmm
#2481 posted by
nonentity on 2009/02/13 21:33:51
My name is ___ and I'm 14 months clean.
I'm not allowed to play anymore...
FEAR2 Ramblings (and Some Spoilings)
#2482 posted by
Zwiffle on 2009/02/17 22:09:34
So I bought FEAR2. The game took about 7.7 hours on hard mode to finish. I think I can sum up FEAR2 using two other popular games.
FEAR 2 = CoD4 + Doom3
If you liked both of those games then F2 will be good for you, perhaps when the price falls a little bit. There is an amazing level of polish in this game, but not much else. There is no innovation to speak of, just cliche that looks really good.
Your weapons are pistol, shotguns, machine guns, sniper rifle, uber weapon, nail gun, laser, rocket launcher, flamethrower, 4 types of grenades, and your feet.
Your enemies are soldier with machine gun, soldier with shotgun, soldier with flamethrower, soldier with shotgun, soldier with flamethrower, soldier with machine gun, soldier with sniper rifle, soldier with machine gun, soldier with shotgun, soldier with machine gun... you get the idea.
The new monsters (which are pretty cool) are few and far between. The game could have really benefited from more of those crazy weird deformed humans or undead zombie puppeteer things, or at least more non-soldier enemies. Monster dogs, monster ghosts, monster... something.
Combat is like FEAR. Nothing new really that I can tell. Story is like FEAR. Nothing new really.
There are some parts where they switch up the combat, like "this part is about sniping" or "this part is about a giant mech," but it's still just shooting stuff a lot with slowmo. It feels good and solid, but it's just same old stuff.
Anyhoo -> FEAR2 = CoD4 + Doom3. If you liked FEAR then you will like this game. It's basically FEAR 2.0, not really FEAR 2. High level of polish/detail, no evidence of innovation. Environments are more varied than FEAR's.
I would rate it about 70-75%, which is good, but not amazing, because let's face it, it isn't amazing.
P.S. The game isn't scary, it's predictable.
P.P.S. Not enough hallucinatory levels. At least Doom3 had Hell half-way through. Just fighting through Alma's demon-realm would've been a nice change of pace and would have made an interesting multiplayer map to boot.