Well
I could ask headshot if he would be interested in dusting off the old editor. Not sure he'd be up to it though, but who knows. Myself, I'd be willing to participate as well, but I'd have to learn ToeTag first.
I Posted
#2398 posted by megaman on 2008/07/21 23:05:53
More Themes
#2399 posted by LordHavoc on 2008/08/13 02:21:52
- idea: floating islands in the void
- idea: tower-like building that fell over about 70 degrees and is now collecting pools of rainwater, populated with monsters and some secrets that can only be reached by sideways rocket jumping.
- idea: 10-story high deathmatch arena, with fully working singleplayer as well.
- idea: city in a forest, walkways and buildings suspended several meters above forest floor, between (or attached to) the trees.
Challenge Ideas
#2400 posted by LordHavoc on 2008/08/13 02:32:06
These are some ideas for challenging mappers, use them in any combination you wish:
- no hallways
- no rooms (hallway junctions are allowed, but must not be larger than the hallways they connect)
- no vertical walls
- no flat floors
- no secrets
- no scrags
- no powerups
- no high-tier weapons (SNG/RL/LG)
- no normal monsters (I.E. unpopulated level except for boss battles)
- restrict yourself to two normal monster types and one boss type (shambler or vore)
- creative use of normal monster groups that take the place of bosses
- underwater level (only pockets of air to keep you alive).
Ooh - LordHavoc!
#2401 posted by RickyT33 on 2008/08/13 03:03:59
Man - er, your engine:- Please will you make it work with my .lit files? And why does my water show as system textures? (I have Rygels textures in dpmod\textures or id1\textures)
(for The Record Im Downloading The Latest Version Now)
#2402 posted by RickyT33 on 2008/08/13 03:27:44
and a different version of the water effect thingy I was trying to run...
#2403 posted by Zwiffle on 2008/08/13 03:29:06
Spires From Ever
Quake Gone Clean
Cyclopean Mines
The Pathway
Descent Into Quanta (whatever that means)
#2404 posted by Drew on 2008/08/13 07:54:37
So, people who I'd like to see do some SM:
Headshot
SleepWalkR
Lun
CZG
Fribbles
Bal
Damaul
Aardapel
RPG
Tiddles
Xen - him especially.
ELEK
J.F.Gustafsson
Tigger
That guy who made Rubicon
Fat Controller
Fern
Kona
Sadlark Guy
Thats all I can think of.
Hey...
#2405 posted by metlslime on 2008/08/13 08:39:59
some of those people already have done speedmaps. Including that guy who made rubicon.
Hmm
#2406 posted by nonentity on 2008/08/13 14:09:05
I thought that guy who made Rubicon was a degenerate, wandering alcoholic who makes a living selling 2nd hand train tickets these days?
Nice Suggestions LH
#2407 posted by negke on 2008/08/13 15:48:06
There's gonna be two speedmapping events at QExpo, on the 16th and 23th of August.
Theme 1: Dreamscape
Theme 2: City in a Forest
Optional subthemes: Worship Zwiffle, Praise Zwiffle, Zwiffle is Awesome, Zwiffle Gone Wild
The 70 degrees tower idea sounds good, too.
#2408 posted by Trinca on 2008/08/13 16:46:36
roulfff 16 is my mother birthday... i will be 250 km away from my home :p 23 i will be in north is my wife mother home 400 km :p
guess i will make any... only tomorow i will have time :(
#2409 posted by spy on 2008/08/13 17:44:19
>I thought that guy who made Rubicon was a degenerate, wandering alcoholic who makes a living selling 2nd hand train tickets these days?
Blasphemy
Actually...
#2410 posted by metlslime on 2008/08/14 01:15:41
i sell bus transfers. Only 50 cents, or $5 for a book of fifty.
Slight Date Change
#2411 posted by negke on 2008/08/16 14:13:25
I just realized I set the deadlines for the two SM events quite early.
I'm going to change them to Monday, 18 and Monday, 25.
Already got a dreamscape map by rudl - thanks.
You Are All Lacy Bitches
#2412 posted by rudl on 2008/08/17 10:46:29
Now That
#2413 posted by Text_Fish on 2008/08/17 12:47:26
QExpo has been extended to four weeks, will there be four speedmapping events!?
No Idea
#2414 posted by negke on 2008/08/17 19:39:46
Possibly.
Though I personally find four weeks too long for such an event.
Yea' It Is
#2415 posted by Text_Fish on 2008/08/17 19:42:27
a bit of an odd decision. New content will surely have dried up by then.
2 Week Turtle-map Event!
#2416 posted by Zwiffle on 2008/08/17 21:35:25
plz plz plz plz
Sounds Like Fun
#2417 posted by RickyT33 on 2008/08/17 21:59:08
Maybe...
#2418 posted by metlslime on 2008/08/18 00:36:43
the extra time will allow more people to finish things they wouldn't have been able to, and mean fewer "just after qexpo" releases.
Uh...
#2419 posted by metlslime on 2008/08/18 00:37:00
like the new fitzquake :P
FFS Metl
#2420 posted by negke on 2008/08/18 02:44:27
Don't slack, bring it on!
Is There Enough Interest For A Turd Le Map Event?
#2421 posted by negke on 2008/08/18 10:14:53
Could be done, I guess, but I certainly won't participate myself.
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