Hi Odd!
Hi dude. To be honest its hard to find servers running any kind of Quake - let alone custom maps - at least, servers with people on them. Perhaps its different over there, there's not much action in Australia though.
Uh Wha?
#2284 posted by R.P.G. on 2003/10/21 12:07:23
Isabel Keep it hard all night long and two Wolf-women; then the Fox-bear witch, with her red eyes
Female hard-ons + fairy tales? E-mail spam is getting more and more creative.
I Like Spam Sent In 2 Bit Ascii
#2285 posted by grahf on 2003/10/21 23:35:10
which gets translated into garbage text for my pleasure. I assume it was originally chinese or something...
Erm
#2286 posted by . on 2003/10/22 01:10:51
Anyone know of the console command in UT2k3 for playing a CD track? I searched at PlanetUnreal and it says it is: cdtrack # except this doesn't work.. and I'd assume it would work in the (Mac) demo too... or perhaps it doesn't?
Hey Fribs!
#2287 posted by odd on 2003/10/22 04:19:10
hey dude, how are you?
yeah i cant seem to find a good custom maps server anywhere... what game has everyone moved on to? anyone still around from the old ramshackle/ggh days?
easy,
odd
Odd...
#2288 posted by Shambler on 2003/10/22 07:30:52
You're like 3 generations of #qboarders behind, now. This is 2003, everyone is speedmapping, using custom engines, and playing Max Payne 2. QW? Forget it!
Maybe Interesting...
#2289 posted by Shambler on 2003/10/22 07:32:35
...for a change, I've written something potentially interesting at http://teamshambler.telefragged.com/ - about The Problem with RTS and RPG games. Go read.
Odd/shamb
#2290 posted by wrath on 2003/10/22 08:54:30
would be fun to make a tally, how many people frequenting this board was around during the ramshackle days? bonus points if you posted on the original qboard.
Me
#2291 posted by R.P.G. on 2003/10/22 08:55:44
WIP Freeware FPS Engine
#2292 posted by nitin on 2003/10/22 09:03:27
What....
#2293 posted by Shambler on 2003/10/22 09:06:39
If you were around BEFORE the QBoard, i.e. the days of Frib's Fishboard and #dmmaps or whatever it was called...
Speedy
#2294 posted by nitin on 2003/10/22 09:08:38
are u still working on that 2 map q1sp you had pics of up at your site? You know the one using your base textures with lots of funky buttresses and rockwork.
New Q3 Level
#2295 posted by nitin on 2003/10/22 09:35:16
collabaration between binyarshi and munyul :
http://www.planetquake.com/binaryshi/lvlq3_painfromspain.htm
Havent checked it playwise as the layout looks slightly confusing but it is thick with atmosphere and originality.
What You Say !
#2296 posted by R.P.G. on 2003/10/22 10:19:49
But Smabs were you around in the days of Jonah Bishop's Duke3D FAQ??
Funnily Enough.....
#2297 posted by Shambler on 2003/10/22 11:04:08
....that looks like a gothic map with some lava in.
And RPG: No.
Hmm
#2298 posted by nonentity on 2003/10/22 13:48:12
I read QBoard, never posted though (I was scared-ed-ded). Before that I never really had 'enough access' (as it were) to take part in forums and shiznat, I remember that Duke3D FAQ though :)
Personally, I don't consider myself the slightest bit 'old-skool'.
Hmm
#2299 posted by nonentity on 2003/10/22 13:49:51
(And that should probably be scared-ded-ed)
Hmm
#2300 posted by nonentity on 2003/10/22 13:54:23
And in response to your article Sham... I'll mail you (I was going to post here, but I need time to organise my thoughts (stylisation/overall vs individual/etc), and I can't discuss RTS/RPG graphics and Hume at the same time :)
(Yes, I'm aware I just triple posted, I apologise)
The Electric Fish Board
#2301 posted by Vigil on 2003/10/22 15:29:28
Yeah, I posted there. Do I get a prize or something?
Anyway, it's strange that the years have gone by so... quickly. I'd like to see what has happened to the people who used to post, but then just disappeared, left, retired, etc. Combined with an article about the Quake mapping "eras", I think it'd be interesting.
Of course, I'd really like to see the idea expanded upon, just so that the more recent mappers (and players) could discover what has lead to this day. Starting from Doom, covering what each (major) game has added to the possibilities of custom mapping.
Yeah
#2302 posted by Vondur on 2003/10/22 16:38:18
qmunnity history site would be nice
It Would
#2303 posted by Kell on 2003/10/22 18:35:23
indeed be nice. But you're talking proper journalism. Who's up to it?
#2304 posted by Scampie on 2003/10/22 18:48:09
I started reading the first Qmap when headshot put it up. Before then, I had always just checked headshot/retinal/ztn's sites, sometimes refreshing multiple times if they were promising a new map soon.
Er...
#2305 posted by Scampie on 2003/10/22 18:50:53
that should be 'Qboard' not 'Qmap' :D
Scampie
#2306 posted by wrath on 2003/10/22 20:14:23
hehe, yeah. I remember refreshing headshot's depot over and over the night he promised qboard to go live.
Suddenly it did, and five minutes later I was the bitter, jaded exoskeleton of misguided rage I am today.
Kell
#2307 posted by wrath on 2003/10/22 20:18:44
shambler should do it. he's one of the best writers here, so he should at the very least head it up. maybe gracefully accept the assistance of willing contributors.
then elope with the paypal-provided funding, hoping on a flight to mexico, live of the interest and lead a life of "those who can never go back". that's the life were you become best buddies with Jose Cuervo and Ms. Long Island Ice Tea, snorting cocaine off the tits of escort ladies.
aah, yes. shambler should do that.
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