Phait
#2233 posted by Abyss on 2003/10/12 04:45:44
You been playing much custom maps for UT2003?
He's something that you might like to see, it's got some different stuff going on, in the effects department. Gameplay is no slouch either. It's around 11mb, theres 2 different versions of the same map. It's a good experience to play the "Storm' version first, and then the "misty" version straight after it, and see the difference in atmosphere. (well I think so anyways)
http://www.unrealplayground.com/download.php?mapid=4034
If you want any good UT2003 maps with great gameplay, let me know and I'll line you up with a couple.
Well..
#2234 posted by . on 2003/10/12 06:47:09
I'd maybe be interested except I was referring to the demo, which is all I have, I *might* pickup a copy, not sure... I just have it installed on the Powerbook for somethin' on the side when I'm not working on music. It's fun though.. I like bombing run.
Oh
#2235 posted by Abyss on 2003/10/12 07:05:55
No probs
Bah
#2236 posted by DaZ on 2003/10/12 09:51:55
Phait, just buy ut2k4 when it comes out, it has all the 2k3 content in it anyway... :)
Can Someone Suggest
#2237 posted by necros on 2003/10/12 23:52:51
a texture pack that could be qualified as "giger-esq" for any game?
There Are 2 Quake 3 DM Maps
chaosdungeons
chaosdungeons2
Which are heavily giger-influenced/textured from what remember.
LvL should have them, or else google.
Necros
#2239 posted by nitin on 2003/10/13 02:23:57
http://www.planetquake.com/senn
Mindfields is the map you want.
GTKRadiant 1.3.12 Released (Quake II Support)
#2240 posted by Abyss on 2003/10/13 02:43:38
http://qeradiant.com/
It appears to be a final release (out of beta), but it doesn't show up through the Download Selector yet. But according to posts at the Mapcenter forum by TTimo, it is indeed out of the 'beta' tag stage. It includes support for Quake II, among other things.
Hope they get the Quake support in soon, guess it doesn't really matter though, quake mapping via the current map converter way works fine, but still would be nice.
Phait
#2241 posted by Abyss on 2003/10/13 02:48:59
Yes if you were thinking of getting UT2003 retail, waiting a little bit for UT2004 would be a good idea. They have just updated the 'system requirements' for UT2004, they say you will need a little more grunt, which I guess was a no-brainer any how.
DM-1on1-Rivalry
#2242 posted by Abyss on 2003/10/13 03:11:30
Plutonic has just released his latest map for UT2003, DM-1on1-Rivalry. It is an outdoor map set in a "water worn gorge". It's a nice looking map and plays fairly well to boot.
http://planetunreal.com/plutonic/
Titles Are For Anal Organisational Types.
#2243 posted by . on 2003/10/13 04:16:24
Tree leaves are too saturated.. looks nice though.
On Second Thoughts
#2244 posted by Abyss on 2003/10/13 05:03:44
After playing through DM-1on1-Rivalry some more, I must say the gameplay, isn't all that hot.
Help...
#2245 posted by Shambler on 2003/10/13 05:09:15
Freeware program to convert .avi files to .mpeg or .mov files, please. Suitable for idiots preferably =).
Smable'r
#2246 posted by Vondur on 2003/10/13 06:20:28
www.winmpg.com
www.jhepple.com/AVI2MPEG.htm
www.dvd-burner.ca/DVD-Tutorials/ AVI-to-MPEG-Converter-Tutorial.html
smab, ever heard about google?
Help...
#2247 posted by starbuck on 2003/10/13 08:59:27
My mp3s are getting messed up!
Really annoying, could be a virus i guess.... tracks get their 'artist' tag changed to something else in the library....
This means over time, more and more songs are listed under the wrong artist, sweet!
Has anyone had this problem or know what to do about it? ta
Vondur
#2248 posted by . on 2003/10/13 10:00:31
Re: google.. sometimes people do search there, but can't find something specific enough because the internet is vast, and they ask people :P
Phait
#2249 posted by Vondur on 2003/10/13 10:13:58
I just wanted to prick shambler a bit ;)
Q2 Speedmapping?
#2250 posted by H-Hour on 2003/10/13 11:28:30
Hey,
I made a couple posts at Musashi's and Gamedesign.net (the only two places I know of where Q2 mappers still reside) about running a Q2 Speedmapping session. Anywya, I thought I'd post here just in case there was anyone left on this board that still mapped for Q2. If you're interested in doing a Q2 Speedmapping session, let me know. IF there is sufficient interest I'm going to go about organizing a time and stuff. It could be fun. No really. Q2 aint that bad. No it's not. Aww c'mon.
Anyone interested?
Good Luck.
#2251 posted by Scampie on 2003/10/13 12:01:52
Doubt you'll find many interested mappers, but consider yourself to have the blessings and hopes and dreams of the Q1 Speedmappers to do the event.
H-Hour...
#2252 posted by Maric on 2003/10/13 15:31:48
I know of 5 interested parties including myself...
Tronyn...
#2253 posted by Maric on 2003/10/13 20:52:14
I have the Gen stuff uploaded, I don't seem to have your email addy... ???
Yup...just Passing Through...
#2254 posted by Tron on 2003/10/14 01:27:11
Interesting to see all these names I don't know. :)
University/real-world stuff/lure of high poly 3d modelling has kept me away from here for a fair while, I really should get back into this. (and probably release trondm3)
Yes
#2255 posted by R.P.G. on 2003/10/14 02:07:49
Last time I talked to you, you said it would be out in two weeks. And that was more than two weeks ago.
Don't make me start a Release TronDM3 Petition.
H - Hour
#2256 posted by leviathan on 2003/10/14 11:43:32
I'd give the q2 thing a shot at the very least
Thanks Von.
#2257 posted by Shambler on 2003/10/14 16:19:47
Will check them out. And yes I've heard of Google but I was after personal advice to avoid suckage :P.
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