I Have It Up In The Editor
#201 posted by HeadThump on 2004/09/07 22:32:33
In the editor now, polishing brushes. If I'm satisfied with what I have, I'll turn it over sooner; regardless of my personal feelings, it'll certainly be worth sending by Friday evening.
Tronyn - PQ
#202 posted by Tyrann on 2004/09/07 22:37:13
Make sure you check the gamespy intranet for updated instructions on uploading to your website if you haven't done it in a while. (it did change fairly recently...)
Tronyn
what tyrann said. it all changed recently...
Thanks For The Notice
#204 posted by Tronyn on 2004/09/08 16:19:27
the crap-tacular web page is now up!!
http://www.planetquake.com/tronyn/arcane
get ready to cringe, lol
and headthump, that sounds fine. you can have it until saturday or sunday if you want, as with work and such all weekend i won't really get around to looking at it until then anyway.
Ya...
#205 posted by distrans on 2004/09/08 21:49:45
...nice staircase, that'll come in very handy.
I'll seal up this section over the weekend and send it through so you can check progress. However, reading back through this thread there seems to be some idea that I'm working with IKBlue. Not the case... so you'll have to make a call as to whether the level is going to fit or not. If you decide not it's no biggie, as I can release it as a Halloween map.
More Shots = More Better
#206 posted by Zwiffle on 2004/09/08 22:59:01
Please post many more pics on the site, there were only like 6 level shots when I checked it out, and we all know 200 is about the appropriate number of level shots required per level. Thank you.
Thanks For The Chuckle Zwiffle
#207 posted by HeadThump on 2004/09/08 23:28:29
distrans, the confusion may had started because I am doing what is essentially an IkBlue level (some standard Blue in the mix for variation).
Distrans
#208 posted by Tronyn on 2004/09/09 00:27:07
whatever you're working with should be fine, heh. I'll probably add Headthump's section to the scrap map to finish it off, and just finish your map off whatever it needs by itself.
Tronyn
#209 posted by mwh on 2004/09/09 08:31:36
All the image links on
http://www.planetquake.com/tronyn/arcane/entities.htm
are busted. Links to files on your local hard drive aren't likely to work :-)
The Reskinned Model
#210 posted by nitin on 2004/09/09 08:40:44
looks pretty good.
As do the screenies but that was a given really.
Tronyn
#211 posted by . on 2004/09/09 18:53:28
I like that Cultist model, but would they use guns? Also, do you have any plans for music? I have a few tracks already done that haven't been used, I can do more.
Models
#212 posted by dylan on 2004/09/09 22:07:09
i sent tronyn some shots of the models, and he will put them up whenever he gets a chance. let me know what you think
Hmm
#213 posted by nonentity on 2004/09/09 22:32:17
I like the 'monk with a shotgun' style of the model myself. Kind of steam punk-esque.
Reminds Me Of
#214 posted by . on 2004/09/10 01:36:41
Blood!
I Like The Cultist Too
It'd make a damn good soldier replacement, as well as fit right in with the ethos of my graveyard and library maps (contemporary/gothic). Dylan, send me a message through the form on my site and I'll let you know where to send the model/s.
Besides, having a few "laymen" around to do the dying should help bolster the illusion of a hierarchical coven.
Hmm
#216 posted by nonentity on 2004/09/10 08:26:56
Also, make a huge cultist without the hood (and with shaved head) carrying a nail gun as an enforcer replacement.
Cultists With Guns Is Like
#217 posted by . on 2004/09/10 08:37:39
Commandos with spellbooks o_O
Actually
#218 posted by dylan on 2004/09/10 08:54:33
if you want it realistic, they should have glasses of cyanide cool-aid.
The Local Masons' Lodge Doubles
#219 posted by HeadThump on 2004/09/10 10:35:06
as a firing range,
so cultist with guns is not that rare a site
Hmm
#220 posted by nonentity on 2004/09/10 11:47:23
Why are cultist in any way limited to a medieval/fantasy (ie, gun-less) environment?
People have been stupid enough to join cults throughout human history, including the modern day (see organised religion)
Exactly
#221 posted by dylan on 2004/09/10 13:17:23
and not all cultist would have the fine art of black magic, you do not have to present a resume of magic tricks to join a cult,now the priest and higher ranking ones would in essence use black magic, but not necassarily all of them
It Has Been My Experience
#222 posted by HeadThump on 2004/09/10 13:52:40
People have been stupid enough to join cults throughout human history, including the modern day (see organised religion)
At my old alma mater that the professors of the biology department were full of more shit and less argumentively rigorous than those of the religious studies department(coming from all three monotheistic religions as well as atheists).
Personally, I Agree With What FC Said
#223 posted by Tronyn on 2004/09/10 18:04:35
Wouldn't an evil cult want some brainwashed minions for cannon fodder? Additionally, Lovecraft's work takes place in the 1920s and 1930s, NOT in the middle ages.
Phait: you can send me the music tracks, as I haven't any other plans for music right now.
dyaln: The axeman and new scrag look great. The cultist I already put a shot on the site likewise. However, I still think a lot of the stuff looks too tech for this project (not that I wouldn't be happy to help you out on a tech project after this one's mostly done). You mentioned replacing the baron model? What did you have in mind?
I'll update the site within a week, with the model shots and misc other stuff.
Hmm
#224 posted by nonentity on 2004/09/10 19:18:25
HeadThump, That's because science is effectively a set of 'best guesses', where as religion has always had philosophers/sceptics to deal with, so they need to have developed better (if still flawed) arguements.
Good Point
#225 posted by HeadThump on 2004/09/10 20:06:16
I'm speaking in general of course, the biologist tended not to know or were unable to differentiate between when they were speaking in emperically valid terms or when they were using ideological (positivist) conjecture.
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