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Quake II Goodness, Or Badness, However You See It 
New version of Quake 2 Evolved has been released. It's not bad I guess, it has this hideous effect when you get hit, like a "blood flower" around your head, and a strange effect when under water which I didn't like much (around you vision). I still prefer to use Quake2Max 0.42 though, gives me what I want.

http://www.planetquake.com/blur/news.htm 
 
any1 knows who did what maps in q2 ? 
Speedy: 
.ytpme Eb Tonnac EltiT 
If anyone might need custom music for a mod/add-on I may be able to help soon. I just got a Roland Fantom-S synth keyboard (info at http://www.fantom-s.info ) - I have to get a recording interface and a few other things yet.

Also, anyone a fan of the Fallout series? Been playing Fallout 2 lately. 
Tronyn... 
...Blade Of Darkness nuff said.

Ummm yeah anyone else?? 
.tiahP 
.syawyna netsil a evah ot ekil dluow tuB. flesym nam tik murd dna ,ssab ,sratiug 2 a fo erom m'I ,hguoht tib a em seracs taht , he htnyS .netsil nac ew os ereh tsop uoy erus ekam ,nwod gnihtemos teg uoy nehW 
Oh Dear.. 
My eyes! My brain! My eyes AND my brain!

I do play guitar, been playing for 7 years. I will surely post something when I have it up.. my sites been down for a few weeks though... 
Look Forward To It 
:) 
Shambler 
dont you think some of the controls in blade were way too complicated? It almost felt like playing street fighter with the amount of key pressing required for some moves. Plus you got new ones with every weapon and had to look at a page's worth of controls to know what you were doing. Of course, you could just stick to the basic moves, but then it's hardly too different from Rune et al. 
Abyss 
.derif er'uoy 
Nitin... 
Well. No. A couple of things to consider:

1. I'm quite bad at getting used to new control systems, combat methods etc etc. Hell I played for years w/out strafing. So if I was able to get used to Blade, I think most people could.

2. I did get very frustrated with Blade initially, but that was due to the difficulty playing as the Knight (compared to the demo) rather than the complexity of the controls.

No, I don't think they were too complicated, I think the complexity of the fighting system was one of the things that made it so good, that there were tactics you could use, there were skills and combinations you could learn to make the combats more effective and satisfying. Learn the enemy's attack patterns, choose the right combo for the situation, and you could do a lot of damage*. Compared to that, Rune and Enclave feel a lot more out of control. There's nothing you can do to beat the enemy really, apart from dodging and pressing the buttons quicker.

(* Consider FPS games where you have a wide variety of weapons that are each useful in certain situations.) 
 
I've told you before about that Mr.Wrath 
Shambler 
fair enough, personally Ifound it too messy.

BTW, anyone played jedi academy? any thoughts? 
Enclave Pc 
I've only played it on pc when there wasn't a pc version and didn't find it that hard but then again I just played random maps with access to l33t weapons and armour omg I r4wk! 
Heh 
I went into the console in UT2k3 and shrunk my player with changesize 0.5

Fun. 
Phait 
You been playing much custom maps for UT2003?

He's something that you might like to see, it's got some different stuff going on, in the effects department. Gameplay is no slouch either. It's around 11mb, theres 2 different versions of the same map. It's a good experience to play the "Storm' version first, and then the "misty" version straight after it, and see the difference in atmosphere. (well I think so anyways)

http://www.unrealplayground.com/download.php?mapid=4034

If you want any good UT2003 maps with great gameplay, let me know and I'll line you up with a couple. 
Well.. 
I'd maybe be interested except I was referring to the demo, which is all I have, I *might* pickup a copy, not sure... I just have it installed on the Powerbook for somethin' on the side when I'm not working on music. It's fun though.. I like bombing run. 
Oh 
No probs 
Bah 
Phait, just buy ut2k4 when it comes out, it has all the 2k3 content in it anyway... :) 
Can Someone Suggest 
a texture pack that could be qualified as "giger-esq" for any game? 
There Are 2 Quake 3 DM Maps 
chaosdungeons
chaosdungeons2

Which are heavily giger-influenced/textured from what remember.

LvL should have them, or else google. 
Necros 
http://www.planetquake.com/senn

Mindfields is the map you want. 
GTKRadiant 1.3.12 Released (Quake II Support) 
http://qeradiant.com/

It appears to be a final release (out of beta), but it doesn't show up through the Download Selector yet. But according to posts at the Mapcenter forum by TTimo, it is indeed out of the 'beta' tag stage. It includes support for Quake II, among other things.

Hope they get the Quake support in soon, guess it doesn't really matter though, quake mapping via the current map converter way works fine, but still would be nice. 
Phait 
Yes if you were thinking of getting UT2003 retail, waiting a little bit for UT2004 would be a good idea. They have just updated the 'system requirements' for UT2004, they say you will need a little more grunt, which I guess was a no-brainer any how. 
DM-1on1-Rivalry 
Plutonic has just released his latest map for UT2003, DM-1on1-Rivalry. It is an outdoor map set in a "water worn gorge". It's a nice looking map and plays fairly well to boot.

http://planetunreal.com/plutonic/ 
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