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Vondur... 
...you should be a game reviewer! 
RPG: Mod Description 
First of all, you collect elements to effect your stats. You can get as much as a 20% increase (I wonder if it should be higher) in attack speed, attack power, and defense, and a 30% increase in maximum HP. If you neglect your elements by not killing enemies or picking up the items, you can drop as low as 25% below.

Also, there's a whole new weapons set, which I'm pretty proud of. There's 9 weapons, including a flak cannon, air gun (not what you think), flame thrower, etc.
They can all be can be picked up like normal, and aren't simply randomly placed. There was a problem since there's only 6 weapon items placed in maps, and I needed 8, but I came up with a nice solution to spread it around. Since it's not random, every time you visit the same map, you'll encounter the same weapons. So the gameplay of a map isn't dependent on randomness.

There's also custom map rotation, so you can set up a maplist to randomly select what map to play next, or play custom maps in any particular order.

And, of course, there's frikbots to play against if you don't have human opponents.
(btw, the multiplayer bug is fixed if you use tomazquake's newest version, despite what the readme says).

I can post some screenshots, but that doesn't quite do the mod as much justice as actually playing it. I'm hoping you'll like the weapons if nothing else.

http://forums.inside3d.com/showflat.pl?Board=Inside3D&Number=15984&page=0&view=collapsed&sb=5

BTW, I've been told by one person that the alt fire wasn't working for him. Hopefully y'all won't have that problem. 
Hmm 
I don't really have any interest in DM mods. Sorry. :( 
*whimper* 
That's ok, RPG. :) 
Im Not Very Interested In Them Either 
but i played it anyway, you certainly do have a knack for weapons... they dont feel very quakey, but they definitely kick some ass 
Thanks! 
I'm glad to hear that. 
Enclave Again... 
...sorry but this really is just a mindless button slamming hackathon isn't it?? I know wrath posted some very vague ideas about combining attacks before but I haven't managed to get anything to work. Trying it on hard skill is ridiculous, it's like playing Reaperbots with everyone using Axes.

Come on, I know some of you played the demo so what the bollox is going on here?? 
Um 
I completed the whole game basically using mindless button mashing. I started to get some stuff near the end, but not much. I also played on Medium I think which made it obviously easier. 
Shamb 
Are you taking your time collecting enough gold to get yourself juiced up with new swords and shit? 
Illegal Request 
anyone know if there are still any copies of generations for quakeTWO still floating around? I know it got foxed, but it was really fun to play. It only had Q1 and Q2 characters, and a few converted maps from Quake, but it was great.

Also, anyone know any really good Q2 deathmatch modes? Including extra weapons preferably.

And, Shambler, I recall your comment with regards to enclave/rune, and rune ISNT a mashing fest, it is based on the direction you attack from. Well perhaps it is a mashing fest, but there is skill involved. 
Rune Rocks. 
Just a shame you have to use UED to edit for it... 
Tronyn 
A lot of people like the Awakening mod for Q2. I haven't played it much but I think it's got more realistic weapons. One of Kona's maps had a couple extra weapons I liked and I think they were taken from some Commercial expansions. Not really sure though. 
Pah... 
Warth, this is just the demo. I'm playing it again to see if I really want the full game. But I've tried different weapons this time, to no avail.

RPG: Okay.

Tronyn: I know you are the Rune fanboy to end all fanboys, and yes I know about the directional attacks in Rune, similar thing in Enclave. But it still adds up to "ineffective" i.e. there is little to gain from any particular attack other than the direction it goes. 
Illegal Response 
anyone know if there are still any copies of generations for quakeTWO still floating around?

/M3 Pokes his head out... Nodz and quotez "I didn't do it, nobody saw me do it, you can't prove anything"

The map pak and genv98.exe weigh in at about 40 megs, I will get you a link when I get them uploaded...

/M3 creepz back into the darkness 
 
ok, so if I wanna join you pathetic imps on irc, beat you up and steal your lunch money - where would I direct my irc client for maximum satisfaction? 
Irc.goatse.cx 
EET EES TRUE!


irc.gamesnet.net works adequately too 
Enclave 
The main attraction for me is the quality of the levels. Also, I enjoy the occasional hack and slash. Gauntlet was fun. 
Speedmap Pack... 53! 
you guys know the story. speedmap 53. saturday. 4pm est. 100 mins.

this week, you have an 2 options on the theme!

the first theme will be 'cube only'. this means you make use NO angled, curved, beveled etc etc etc brushes in your map. so you basically have to map like vondur.

the secondary theme for this week, if you don't like the first, is to make speedrunning maps... only catch is that they have to hinder speedrunners in some way. kill them with secrets that , block them, time each area so they have to stay in it for 2 mins... whatever.

hope to see you then! 
Btw 
as always, i'll take emailed speedmaps also, if you don't want to join us in #speedq1. as long as I have it before the pack goes up. Scampie@spawnpoint.org 
Lol 
Scampie,...........You'd make a good spoon 
Um... 
ok... I bet I would. 
Cool Themes.... 
....especially if you do both. GL all! 
Shambler 
Heh, you're right about that.
I don't know what other system for melee third person fighting there really is - I admit that attacking in Rune is *fairly* simple, but if the developer makes it overly complex you end up with something like Die By The Sword - great, but the learning curve is steep and the gameplay can be quite slow.

Unfortunately, the genre of third person fantasy combat is one that needs a lot of further development but isn't likely to get it because it doesnt sell as well as it should. 
 
it sells like porn ! (diablo) 
 
and sucks like porn ! (diablo) 
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