
Clipping Through Tree Entities In Dusk Mapping
#21562 posted by
zilpe on 2024/07/25 03:05:39
Hi, I'm trying to make a map for Dusk and some of the entities seem to be incorporeal. In particular many of the tree entities you can walk right through. Some of them are fine though. In testing it appears as though it has to do with the entity type rather than the individual entity (ie some kinds of trees you can walk through others you can't)
Any ideas what could be causing this?