Neg|ke
#2109 posted by M. on 2007/10/11 22:23:07
so we have a thread of the nex mappack?
#2110 posted by Zwiffle on 2007/10/12 21:42:21
If someone could convert the TF2 textures over, I would suggest "TF2 Barn/Farm/Granary Bonanza".
Or just "The cake is a lie."
Funny Story And Decent Idea For Upcoming Speedmap
#2111 posted by HeadThump on 2007/10/12 23:51:47
#2112 posted by Ankh on 2007/10/14 16:24:56
I will have a speedmap ready this evening. Again I needed 2 days to make it. Well, I'm just slow but the map is also pretty nice I think.
Theme: a map with rocket launcher :P
#2113 posted by M. on 2007/10/15 13:24:51
doh I hadn't know about new map theme... i'll wait for precisely posted theme + determinated deadline...
#2114 posted by Trinca on 2007/10/16 00:33:44
i will make one next week just shoot theme!!!
How About
#2115 posted by ijed on 2007/10/16 02:13:54
Dogs?
Ok
#2116 posted by negke on 2007/10/16 08:41:30
#2117 posted by M. on 2007/10/16 13:49:20
No! Thats shitty theme! Think! :>
I Was Thinking
#2118 posted by ijed on 2007/10/16 14:05:15
Dogs + Hacks = Super Doggy Fun
How Do You Do The Hacks?
#2119 posted by RickyT33 on 2007/10/16 15:03:06
I saw the stuff on 'Wicked Base', and im undecided as to how good it is to use, but supposing I had made a map, how would I increase the health of monsters within it?
RickyT23
#2120 posted by JPL on 2007/10/16 15:05:19
I guess you will need QC for that..
How?
#2121 posted by RickyT33 on 2007/10/16 15:18:30
Was There A New Progs With Wicked Base?
#2122 posted by RickyT33 on 2007/10/16 15:19:33
RickyT23
#2123 posted by JPL on 2007/10/16 15:21:20
No, I don't think so.... ask directly Trinca for further details...
#2124 posted by RickyT33 on 2007/10/16 15:24:44
Trinca, how did you do it?
Here
#2125 posted by Spirit on 2007/10/16 15:41:06
That
#2126 posted by RickyT33 on 2007/10/16 16:54:04
Has got to be the most informative document I have read on the subject of mapping and Quake entities since the WorldCraft Tutorial!!!
Thnx
Yeah
#2127 posted by ijed on 2007/10/16 16:55:52
You can add fx as well - so you could give a dog a glow, bonus damage and health, and even a skin inside a .mdl - there's a hell of a lot that can be played with there.
#2128 posted by Trinca on 2007/10/16 21:03:45
ok start one today!!! anyone more? for this weekend? i will mine ready friday for sure... before that for sure...
Speedmaps?
#2129 posted by RickyT33 on 2007/10/17 12:40:52
Never made one. I would participate on this occasion, but good old vis is crawling along now at 98.00%, and I'm not starting anything else until its finished.
In a year or so.
#2130 posted by Trinca on 2007/10/18 20:41:25
bitches... i�ve already sent one!!!
more your asses and make one to for neg|ke release then soon ;)
Tomorrow
#2131 posted by Drew on 2007/10/19 06:49:55
I have one that I didn't finish - Quoth (duh). I'll do a second session and add an end area... shit, maybe I'll even have time to light it.
Neg!ke are you making anything?
Actually
#2132 posted by Drew on 2007/10/19 07:46:21
Fuck that. I'm too busy tomorrow - I just lit it and tacked on an ending. will compile it tonight and send it in the morning to Neg!ke again.
SM138 Theme
#2133 posted by negke on 2007/10/19 23:32:50
People, let's get real! Inspired by JPL's shots we should introduce modern warfare to Quake and map tanks. This could be interesting. What would they look like in the Quake universe? Would there be Ogre tanks? Or even Tarbaby tanks? Let's give it a try until the 28th.
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