 Oh Yeah...   
		#2106 posted by Drew on 2007/10/09 19:43:52 
		It's Quoth.  
	 
		
		 Good!   
		#2107 posted by  RickyT33 on 2007/10/09 20:27:41  
		  
	 
		
		
		#2108 posted by Drew on 2007/10/10 04:47:12 
		Don't jump to any conclusions yet, dude.  
	 
		
		 Neg|ke   
		#2109 posted by M. on 2007/10/11 22:23:07 
		so we have a thread of the nex mappack?  
	 
		
		
		#2110 posted by  Zwiffle on 2007/10/12 21:42:21  
		If someone could convert the TF2 textures over, I would suggest "TF2 Barn/Farm/Granary Bonanza".
  
  Or just "The cake is a lie."  
	 
		
		 Funny Story And Decent Idea For Upcoming Speedmap   
		#2111 posted by  HeadThump on 2007/10/12 23:51:47  
		
	 
		
		
		#2112 posted by  Ankh on 2007/10/14 16:24:56  
		I will have a speedmap ready this evening. Again I needed 2 days to make it. Well, I'm just slow but the map is also pretty nice I think.
  Theme: a map with rocket launcher :P  
	 
		
		
		#2113 posted by M. on 2007/10/15 13:24:51 
		doh I hadn't know about new map theme... i'll wait for precisely posted theme + determinated deadline...  
	 
		
		
		#2114 posted by  Trinca on 2007/10/16 00:33:44  
		i will make one next week just shoot theme!!!  
	 
		
		 How About   
		#2115 posted by  ijed on 2007/10/16 02:13:54  
		Dogs?  
	 
		
		 Ok   
		#2116 posted by  negke on 2007/10/16 08:41:30  
		  
	 
		
		
		#2117 posted by M. on 2007/10/16 13:49:20 
		No! Thats shitty theme! Think! :>  
	 
		
		 I Was Thinking   
		#2118 posted by  ijed on 2007/10/16 14:05:15  
		Dogs + Hacks = Super Doggy Fun  
	 
		
		 How Do You Do The Hacks?   
		#2119 posted by  RickyT33 on 2007/10/16 15:03:06  
		I saw the stuff on 'Wicked Base', and im undecided as to how good it is to use, but supposing I had made a map, how would I increase the health of monsters within it?  
	 
		
		 RickyT23   
		#2120 posted by  JPL on 2007/10/16 15:05:19  
		I guess you will need QC for that..  
	 
		
		 How?   
		#2121 posted by  RickyT33 on 2007/10/16 15:18:30  
		  
	 
		
		 Was There A New Progs With Wicked Base?   
		#2122 posted by  RickyT33 on 2007/10/16 15:19:33  
		  
	 
		
		 RickyT23   
		#2123 posted by  JPL on 2007/10/16 15:21:20  
		No, I don't think so.... ask directly Trinca for further details...  
	 
		
		
		#2124 posted by  RickyT33 on 2007/10/16 15:24:44  
		Trinca, how did you do it?  
	 
		
		 Here   
		#2125 posted by  Spirit on 2007/10/16 15:41:06  
		
	 
		
		 That   
		#2126 posted by  RickyT33 on 2007/10/16 16:54:04  
		Has got to be the most informative document I have read on the subject of mapping and Quake entities since the WorldCraft Tutorial!!!
  
  Thnx  
	 
		
		 Yeah   
		#2127 posted by  ijed on 2007/10/16 16:55:52  
		You can add fx as well - so you could give a dog a glow, bonus damage and health, and even a skin inside a .mdl - there's a hell of a lot that can be played with there.  
	 
		
		
		#2128 posted by  Trinca on 2007/10/16 21:03:45  
		ok start one today!!! anyone more? for this weekend? i will mine ready friday for sure... before that for sure...  
	 
		
		 Speedmaps?   
		#2129 posted by  RickyT33 on 2007/10/17 12:40:52  
		Never made one.  I would participate on this occasion, but good old vis is crawling along now at 98.00%, and I'm not starting anything else until its finished.
  
  In a year or so.  
	 
		
		
		#2130 posted by  Trinca on 2007/10/18 20:41:25  
		bitches... i�ve already sent one!!!
  
  more your asses and make one to for neg|ke release then soon ;)  
	 
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