None
#1 posted by scar3crow on 2009/04/11 22:35:57
That is until someone makes a MechaHitler mod.
Well
#2 posted by Zwiffle on 2009/04/12 00:08:49
I like the giant Scrag-queen thing. Thought that was pretty good. Forget which mod that was from. The Gug was pretty tough until they toned it down. Chthon, of course, was pretty bad ass the first time you see him rise out of the lava.
I forget what boss Rapture had, but that entire episode was completely bad ass, so that whole episode counts as boss.
Without Question
#3 posted by ionous on 2009/04/12 00:11:29
The boss at the end of RPG's 100 brush terrain map.
For Real Though...
#4 posted by ionous on 2009/04/12 00:17:21
I'm quite partial to Vermis, it's pure "alienness" truly feeling like a creature that exists in the space between dimensions.
Oddly, I do find Shub to be quite creepy. With it's innards apparently exposed to the open air, it seems to defy the conventions of humanity's understanding of biology, which I find captivating. While it's not capable of actual combat, I like the concept that it has little of its own power, is rather like an impenetrable tank, designed to be impervious to damage.
I really like the design of Chthon, but don't find actual combat against him to be fun at all.
Ha!
#5 posted by R.P.G. on 2009/04/12 00:27:25
The boss at the end of RPG's 100 brush terrain map.
Thanks, I had forgotten about that one. :) I should go back and play that.
#6 posted by Lardarse on 2009/04/12 05:31:03
The Quakeguy boss at the end of mexx9d
Scrag Queen
#7 posted by yhe1 on 2009/04/12 18:24:08
The Scrag Queen was from Travail.
Juggernaut / CyberDemon
#8 posted by JPL on 2009/04/12 19:39:40
Juggernaut from Travail
CyberDemon from cyber mod
Well others a re cool, but I liked a lot these boss :)
Armagon
#9 posted by spy on 2009/04/12 19:56:36
from hipnotic's MP
The Unfinished
#10 posted by ijed on 2009/04/12 23:00:48
Zerstorer boss - for what could have been.
Dragon
#11 posted by madfox on 2009/04/12 23:35:01
from Dissolution Of Eternity!
The Unfinished?
#12 posted by ionous on 2009/04/12 23:58:39
I was under the impression that the Zerstorer team concluded the pack with a cutscene as a stylistic choice. Where did you read that the boss was actually unfinished?
Gugs
#13 posted by RickyT33 on 2009/04/13 03:59:41
I Like Teh Boss...
#14 posted by Shambler on 2009/04/13 17:14:57
...with the time travel ability to zoom back into the past and delete this crappy topic before it even started. Rawk.
Maybe
#15 posted by necros on 2009/04/13 19:26:52
if this was broadened to favourite boss of any game, with a little text explaining why. if it's something to do with gameplay, maybe write it out a bit... might be interesting to compare what everyone thinks makes a cool boss.
Ok
#16 posted by ijed on 2009/04/13 19:43:26
But I'd like to have been able to get 'properly' killed by it.
Even though OUM had a similar ending it still finished on a boss fight (the last interaction that the player had). It was with the Egyptian loser enemy, but at least it ended on a bang in both story and gameplay.
SHAMBLER.
The English Shambler.
#18 posted by Ron on 2009/04/19 09:20:08
The boss fight with the fantastic Soul of Evil: Indian Summer pack was without a doubt the most difficult thing I've ever played, in any game. I mean the knight in NSOE5. The whole pack was truly a nightmare on Nightmare, unlike many other mods. Yeah, that was the one.
#19 posted by Trinca on 2010/04/08 11:47:37
there wasn�t a mod that had a vore-queen?
I think there was but dont remenber :\
Yeah
#20 posted by rj on 2010/04/08 12:35:04
'descent'
it was just a cheaply reskinned vore with high health. really easy to kill too as you can just hammer rockets from a distance without ever being hit in return.
nice episode on the whole though, great oldskool vibe
#21 posted by Trinca on 2010/04/08 12:36:09
ye I remenber "descent" had a LG with a yellow bean i think, will replay it tonight
thanks rj
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