Just Have An Unthemed Pack Then
#2059 posted by negke on 2007/09/07 21:30:59
I would have made a map too, but I'm having technical problems preventing me from mapping for Q1 atm
#2060 posted by Trinca on 2007/09/07 23:16:33
then i will make a map this week!!! deadline friday?
Neg|ke...
#2061 posted by generic on 2007/09/14 03:02:28
You have mail!
Neg|ke
#2062 posted by Ankh on 2007/09/14 21:50:40
you have a mail from me too
Thanks
#2063 posted by negke on 2007/09/15 16:17:53
If anyone else is doing a map, please send it in until Sunday evening.
+1
#2064 posted by lurker on 2007/09/16 21:57:28
map.
...
#2065 posted by MaTi on 2007/09/21 18:06:52
When will be nex speedmaping thread?
Nothing Planned As Of Now
#2066 posted by negke on 2007/09/21 22:24:39
But here are some suggestions for the next pack's theme courtesy of #tf:
- necropolis on the moon
- czg
- :(
- tomb raider memorial
- sci-fi mormon temple
- make a map, rotate it some random number on x and y axis and have fun compiling it
#2067 posted by MaTi on 2007/09/21 23:25:09
:(, tomb rider memorial and x/y rotation sounds great...
I'll watch that topic for updates :>
I'll Probably Make It.
#2068 posted by Drew on 2007/09/30 03:08:47
But it won't be along any theme...
Theme Idea
#2069 posted by Ankh on 2007/09/30 06:44:50
maps for/with the rocket launcher
My Idea Is...
#2070 posted by seir on 2007/09/30 18:03:45
"montezuma's revenge"
#2071 posted by Trinca on 2007/09/30 18:19:07
yeeee let�s make a Maya Civilizacion stile!!!
i want this theme bitches!!!
were can i get these wads?
But Like That?
#2072 posted by seir on 2007/09/30 19:18:29
montezuma's revenge = platform-game styled level
Trinca
#2073 posted by ijed on 2007/10/01 01:07:20
http://shub-hub.com/files/maps_singleplayer/neph6.7z
It's a scrap, and I uploaded a (leaking) bsp as well:
http://shub-hub.com/files/maps_singleplayer/neph6_01.7z
There's a 'breakable' wall and floor that aren't easy to spot but necessary for progression. Dunno, maybe it can give you some ideas.
#2074 posted by Trinca on 2007/10/01 22:19:40
go finish this babie!!! looks great Ijed
#2075 posted by Spirit on 2007/10/04 18:10:54
I'd like to make some tests with that technique. Starting fullbright and adding shadows with negative lights (that's the thing, isn't it?)
It Ate My Title
#2076 posted by Spirit on 2007/10/04 18:11:30
"antilight"
It's not really for a speedmap session but maybe for a small "we tested antilight" pack?
Do It Yourself
#2077 posted by czg on 2007/10/04 20:34:42
Jeez, why does everything have to be a pack or a collaborative effort these days? What happened to making some stuff by yourself.
Pff
#2078 posted by Spirit on 2007/10/04 20:59:00
It's the socialising web2.0! Be friends with everyone and brag about your individualism! Func needs tags and I want to be able to vote for posts!
I was merely suggesting a theme.
You're Suggesting The Downfall Of Society And A New Era Of Terrorism
#2079 posted by czg on 2007/10/04 21:44:45
#2080 posted by Trinca on 2007/10/05 01:11:28
err i started a Maya map :\ but already is getting to big :) 1.500 brushes already... guess i will make a full map :p i�m kind of bored of Base theme ^:\ i realy must make this map before i finish my Quoth base map!
1.500 Brushes
#2081 posted by inertia on 2007/10/05 01:40:17
isn't very big!
#2082 posted by Zwiffle on 2007/10/05 02:00:04
What's big to Trinca is small for inertia. ;(
I Think...
#2083 posted by metlslime on 2007/10/05 03:08:44
he's referring to the endless confusion between american and european style of writing numbers.
Americans write 1,000 but Europeans write 1.000 to indicate one thousand. And then they do the opposite for decimal places -- Americans write 1.5 but Europeans write 1,5 to indicate one-and-a-half.
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