Jago
#2054 posted by megaman on 2008/08/02 13:45:17
It's not the detail that's blowing me away. It's the design and style, quality of the models and lighting.
^^
More Importantly...
#2055 posted by DaZ on 2008/08/02 14:14:14
He says that it IS an open world game and the player is free to go where they want, thought they are "directed" onto missions etc.
Its funny how with 1 sentence the game went from average to awesome :)
Yeah.
#2056 posted by Shambler on 2008/08/02 14:36:01
Will have to wait and see but it definitely sounds more promising.
What?
#2057 posted by bal on 2008/08/02 17:18:26
John Carmack and Matt Hooper just said it WASN'T an open world game actually, and you are NOT free to go wherever you want.
"Though the world will be large, it is not a sandbox title or traditional "open world" game--players will need to complete the game's story quests in a linear fashion."
Back to average?
So Long As You Can
#2058 posted by HeadThump on 2008/08/02 17:57:48
still hop ten towns over from your destination to play a game of billiards with your mutant ghoul buddies you owe a case of warm beer to while the hostages in the burnt out factory are still waiting for you to rescue them, it will still be above average.
Neg
#2059 posted by Lunaran on 2008/08/03 03:54:57
it would even be easier since they have their megatexture stuff, they just have to paint a giant mask texture to tell the engine what to go do with itself.
this is remarkably similar to how their tools work. seen any of those videos?
*necros
#2060 posted by Lunaran on 2008/08/03 03:55:12
YOU
Finished Fable
#2061 posted by nitin on 2008/08/03 12:34:38
top game, borrows the right elements from diablo2 and puts it in a 3d enviornment. A different art style and maore variation in areas and enemies would have made it an outright classic.
Playing FEAR now. Crap looking and laid out levels, but I think the gameplay's kind of fun so far. Firing rate is insane.
I Liked
#2062 posted by megaman on 2008/08/03 14:19:01
FEAR when it wasn't trying to be doom3
Rage
#2063 posted by Kinn on 2008/08/03 14:59:22
yep, still looks amazing. Regarding enemies - so far we've seen the orcs and sand-marines - I hope they've got some truly original enemy designs. id games have traditionally had quite varied bestiaries, so I hope they've got a few surprises there.
Original?
#2064 posted by bear on 2008/08/03 15:31:53
should be enough to have orcs AND sandpeople
Yeah...
#2065 posted by bal on 2008/08/03 15:36:58
I hope they have lots of non humanoid enemies, silly mocap, destroying enemy diversity in games... =(
Anything
#2066 posted by ijed on 2008/08/03 19:28:12
With more than two legs is cool.
Lun
#2067 posted by necros on 2008/08/03 21:30:19
heh, i guess i should keep more up to date with rage :P
Gore Special Edition
#2068 posted by negke on 2008/08/07 00:04:48
Free download at Fileplanet.
It's a class-based multiplayer shooter with a few different game modes and around 20 varied maps. The problem is that the game looks and feels pretty much exactly like Daikatana - crude models, poor animation, average sounds. And the maps, while they do have a good number of different themes (Kingpin-like backyards, gothic cathedrals, Wild West towns, space stations etc.), mostly lack visual quality. Some are too bright or drown in colored lighting, others have ugly textures or plain brushwork, some are quite cramped.
Not recommended - there are *way* better free MP shooters available.
Thanks To Negke For The Reminder
#2069 posted by Spirit on 2008/08/07 21:08:27
Warhammer Online
#2070 posted by Zwiffle on 2008/08/08 01:18:38
OOOOH IT'S ALMOST HERE!!!!!!
Lol
#2071 posted by DaZ on 2008/08/08 03:23:58
yeah, the half of the game that wasn't cut out anyway ;)
#2072 posted by Zwiffle on 2008/08/08 03:32:55
I still get to play as a Squigherder and a Stunty Engineer. That's mostly what I care about.
BlackRock Zdoom
#2073 posted by Steven on 2008/08/11 08:11:26
Holy cow... ZDoom::ZPack::map_e3m7 is great.
Lots of exploration and dark intricate environs like you find on the best Q maps.
http://www.realm667.com/index.php?option=com_content&task=view&id=445
Good Link
#2074 posted by ijed on 2008/08/11 15:04:58
Hmmm.
#2075 posted by Steven on 2008/08/12 05:20:46
Try here:
http://www.doomworld.com/idgames/index.php?id=15332
All the wikis point to the 667 link. It must have just f-ing died, but it's pretty fitting actually. ZDoom is so dynamic, you have to get the latest version week to week just to play anything.
Ah
#2076 posted by ijed on 2008/08/12 15:04:59
I just got into reading the site and didn't download the mod, don't know if I'll have time, tbh.
I'll try and get round to it.
#2077 posted by Spirit on 2008/08/14 18:44:19
Zpack
#2078 posted by Steven on 2008/08/16 02:25:22
I did play through the whole thing. Combat was fun, but generally the levels were average, and the final spider boss shitty, imho, (i gave in and cheated). There's also three amusing concept levels (e1m0, e2m0, e3m0) i didn't finish.
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