News | Forum | People | FAQ | Links | Search | Register | Log in
Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
First | Previous | Next | Last
Hmmm... 
It looks nice yeah, I'm looking forward to it. But I can't help wishing it was an open world type game like Stalker or Oblivion or something, but that just seems impossible considering the ammount of detail everything has, would take ages to make a large world. =\ 
I Agree. 
Would suit it well.

But why not have a "smaller" typical-Id-game-size world, but with some non-linearity to it... 
Considering The Amount Of Outdoor Rage Is Supposed To Have, 
it would be nice if they integrated a system similar to farcry/crysis where you just tell the engine 'this type of terrain has these types of debris and plants' and it just plasters them randomly on the ground.

it would even be easier since they have their megatexture stuff, they just have to paint a giant mask texture to tell the engine what to go do with itself.

that'd solve the problem of having huge open areas. they could still spend all their dev time on doing the actual playable areas without any procedurally generated stuff, but the rest would be filler that was basically 'free'. 
Saw Some New Wolfenstein Screenies 
bland is the first word that comes to mind... 
Wolfenstein 
Not very exciting. =/

Singularity
Unsure as of now, but has potential. 
Rage 
wow, trailer blew me away. Is that all in-game footage? 
Megaman 
Yep. Now imagine Doom4, which according to Carmack is 3 times as detailed. 
Odd 
I thought something appeared a bit odd about that first picture from Rage:

http://ve3d.ign.com/images/33683/PC/Rage

I increased the brightness and contrast, and it appears to me those two models are blue screened into the scene. Is it from a cutscene sequence then? 
Looks Like It 
But more likely just a render - the characters look in-place, if you know what I mean.

The shots look more like wallpapers than anything. 
Could Just Be Distance Blur... 
?

Wolf looks okay, but just more wolf really. If it plays like RTCW but a bit spanglier, I'd get it. 
Fable 
this is a pretty cool game.

Seems to have the right mix of action and RPG elements. And although I'm not sold on the art style, the graphics engine is superb (anyone know if its a custom one or a HL2 spinoff?). More variety in monsters/opponents would have benefited it too I think.

But still, I'm enjoying so far. 
Ugh 
http://www.gametrailers.com/player/37901.html

Tim Willits: "[mutants] they're very scary, they pop up everywhere..." 
Sry 
"They pop up out of anywhere" 
Jago 
It's not the detail that's blowing me away. It's the design and style, quality of the models and lighting.

^^ 
More Importantly... 
He says that it IS an open world game and the player is free to go where they want, thought they are "directed" onto missions etc.

Its funny how with 1 sentence the game went from average to awesome :) 
Yeah. 
Will have to wait and see but it definitely sounds more promising. 
What? 
John Carmack and Matt Hooper just said it WASN'T an open world game actually, and you are NOT free to go wherever you want.
"Though the world will be large, it is not a sandbox title or traditional "open world" game--players will need to complete the game's story quests in a linear fashion."
Back to average? 
So Long As You Can 
still hop ten towns over from your destination to play a game of billiards with your mutant ghoul buddies you owe a case of warm beer to while the hostages in the burnt out factory are still waiting for you to rescue them, it will still be above average. 
Neg 
it would even be easier since they have their megatexture stuff, they just have to paint a giant mask texture to tell the engine what to go do with itself.

this is remarkably similar to how their tools work. seen any of those videos? 
*necros 
YOU 
Finished Fable 
top game, borrows the right elements from diablo2 and puts it in a 3d enviornment. A different art style and maore variation in areas and enemies would have made it an outright classic.

Playing FEAR now. Crap looking and laid out levels, but I think the gameplay's kind of fun so far. Firing rate is insane. 
I Liked 
FEAR when it wasn't trying to be doom3 
Rage 
yep, still looks amazing. Regarding enemies - so far we've seen the orcs and sand-marines - I hope they've got some truly original enemy designs. id games have traditionally had quite varied bestiaries, so I hope they've got a few surprises there. 
Original? 
should be enough to have orcs AND sandpeople 
Yeah... 
I hope they have lots of non humanoid enemies, silly mocap, destroying enemy diversity in games... =( 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.