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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Ah Forgot 
you gotta have one brush for it to compile. I wonder can that be deleted somehow. 
Metslime's Skip Tool? 
Might be a cool idea for making a 'The Cube' map out of loads of func_trains.

Mind you, I can also see that being the epitomy of tedium to play.

And imagine including respawning monsters in that as well. 
Heh, That's A Great Phrase 
epitomy of tedium

Bend it like Beckham, alliterate like Beowulf 
Heh 
It's a qoute, but I can't remember where from. 
 
Mind you, I can also see that being the epitomy of tedium to play.

I agree, unless it was fairly short.

Or, a better idea: make the interior of each room different and distinct. 
 
The main thing about the Cube film was the traps though, and I'm not sure how easy that'd be to implement, as well as figuring the route out and the change intervals of the rooms themselves.

Or it could be made along the lines of The Cube 2 - makes no sense, just plain stupid and badly planned. Maybe. 
 
And imagine including respawning monsters in that as well.

The first (and second) times I read that, I saw:

And imagine including respawning monsters in the walls! 
They're Coming Out Of The Godamn Walls! Game Over Man! 
 
I Have Made A Speedmap 
I have to admit it took me 2 evenings so it isn't a true speedmap.
What do I do with it now? It is just a small castle :P

http://quake_1.republika.pl/df2.jpg 
I Vote For Unthemed 
Or big ugly but fun. 
I'm There! 
oh, wait. That isn't a typo, you really mean big ugly but fun, and not big, ugly butt fun. oh, well, some other time. 
HeadThump 
It pretty much amounts to the same.

Drew, please map. Please! 
Hmmm.... 
How about Small Castle as a theme? ;) 
I Have 
a Small Castle deathmatch map and a one solid brush so qbsp can compile it map. Each was done as its own session. 
Ankh 
Post a download link!

I had a look on your site and it doesn't appear to be there.

lurker - post links as well :) 
 
i return from holidays ;) i might make one two!!! 
Yeah, 
I might have time, actually. It will probably suck since I haven't mapped in a long time though. 
 
beach maps!!! 
Ok 
Thanks to Zwiffle and MoALTz, the next most awesome theme suggestion is Beach/Zombie Massacre/Seagulls.

(Find ways to kill zombies without rockets; makeshift seagulls in quake: quad hack Scrags) 
I Have One... 
if anybody is putting a pack together :)

Theme: Small castle (w/ half-sized textures) and a certain ex-Atlanta quarterback.

Bonus: An all-black trapdoor plus a usual way to kill zombies without rockets.

Who wants it? 
 
how can be possible to kill zombies with no quad or rockets? 
Telefrags! 
 
Trinca 
I guess it is possible with walls, moving very fast and inflict huge damage... I can't see other possibilities... and maybe I'm wrong as I didn't test it...

BTW, Trinca, I correct the latest clip error on THF, I'll send you the stuff via email for way-points generation this evening... thanks a lot in advance 
Vores! 
 
 
Also, I think shambler over hand smashes can do enough damage to kill a zombie. 
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