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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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No 
I pimped the textures :) 
�_� 
Hmm. 
the architecture looks interesting, but those textures and lighting make me want to barf :( 
Uhm. 
What is this supposed to be? 
Hmmm 
I think it's supposed to be some kind of flesh processing plant or slaughterhouse-y type thing. 
Which I Might Add 
would be perfectly suited to a bit of Pete Parisi's BadMeat texture lovin'. 
 
Continue with it. It looks promising. 
Erm 
yes should be a kind of slaughterhouse
btw just own textures and shaders, scampie ty :o( 
Erm2 
what means "barf"...couldnt find it in my dictionary (/me german) hmpf
since D� im a little bit demotivated to map on in Q3A...i dont know if i finish this map
however
http://co-mic.de/d.jpg
http://co-mic.de/e.jpg
http://co-mic.de/f.jpg
btw this map contains no models/mapobjects
(because of questions like "where is that model from" etc) 
Mic 
"Barf" is an informal word that means "vomit" or "throw up." 
Zum Kotzen 
ah...ok ty RPG 
Screenshot 
http://republika.pl/quake_1/area2.jpg
still much work to do here 
Dm_ortho 
The beta for dm_ortho is out! Get it here: http://blitz.circa1984.com/dm_ortho_b1.zip

A screenshot can be found here: http://img226.echo.cx/img226/5559/dmortho9wr.jpg 
Blitz 
Got it, I'll try it out with you later tonight sometime if you're free. No school tomorrow, so no worries. 
Grrl Crazy 
Sigh 
poor quake 
Madfox 
Please never stop posting. 
Lostchildren 
I'made a new map I need some advices :
http://www.planetquake.com/here/lostchildren.htm
map for RTCW MP and size : 27 megs
Anyway if u are too lazy to dl it you have the screenies.

Give me your feelings. 
Lostchildren 
I can't check the map as I don;t have RTCW installed, but looking at the screenshots I am impressed. Visually, and theme-wise, it's a LOT better than the other maps I've seen you post. A lot more stylish and consistent. It looks good - nice theme, nice atmosphere, nice lighting.

There's one obvious improvement you should make, though: Put some different brick/stone textures on some of the buildings. With all the same texture it looks artificial and unconvincing - if you have some variety it would look more like a real lost city.

Also, in the second shot, the curved ledge on the left should have a texture to match the cobbles on the side of the ledge - at the moment it just goes straight into brick which is wrong. And, you could do with less crates, or at least more variety of crates, in that big cratey area.

Good luck! 
Small Chunk Of A D3 1v1 Map That I Doubt I Will Ever Finish 
Nice One Dawg 
I hope you do make progress with that because that little bit so far is looking good. I like the style, with some nice angles and a hefty chunk of rock to break up the baseness of it all. I do think a bit of colour in the rocky area would be nice as it's quite stark at the moment. 
ROCK ON! \nn| 
Wow, that's some of the best rock that I've seen in a while. 
Blackdog: 
finish that map! 
Q1 Monster 
A try to make the Q2-Grrl look good in Quake!

http://members.home.nl/gimli/soldier.zip 
Dog, Those Rocks Good Enough To Fuck 
 
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