#1964 posted by golden_boy on 2007/03/12 21:34:44
Michael Jackson concert, backstage
Monster Strike (monsters are sick of fighting, with strike posts etc.)
Construction Site (monsters are trying to build a dungeon)
Shopping mall invasion
Monster Rights Act (you must finish without killing)
Magic Bus (ride with hippie monsters to Woodstock)
Babysitter (you must watch over Mrs. Vore's kids (vorelings) while she's out on a date)
Hijackers (monsters hijacking a plane)
Target practice (you are the target in a monster training facility)
Going fishing
Walking the dog (you meet other dogs, and their owners)
Revenge (destroy someone's car, smash his windows etc, then face his gang and himself)
Public bath
Public library
Public toilet (you work there, the customers are monsters)
Torture chambers
Drive-in cinema (teenage monsters meet etc.)
Spaceman Spiff (he calls monsters zogwargs, has bizarre names for weapons, imaginary gadgets, visits bizarre planets etc, then wakes up in school) (Calvin and Hobbes)
Tsunkatse (you are captured and forced to fight against monsters in an arena, the fights are broadcast to the amusement of millions. You must break free and destroy the broadcast system) (Star Trek)
Coop Race (two players race through the same course (mirrored) to arrive at a common destination; the destination has a button that makes the floor disappear to dump the loser in lava) (could use some id map as base here)
Film Studio (you are an actor in some movie; you must play the same scene over and over (jump around and kill some monsters); eventually, everybody rebels and carnage ensues.)
Coraline (you must find a key to enter a mirror world where you confront an evil version of your family and neighbors, and must find the other key to get back) (Neil Gaiman) (could be extremely scary)
Advent Calendar (you find and open 24 packages)
Shooting Gallery (hit all targets to get the teddy bear for your little daughter)
Call Center (you get all sorts of calls, until you go insane)
Some of these are probably better for turtlemaps though.
 Golden_boy
#1965 posted by JPL on 2007/03/12 21:47:14
Did you use drugs ????
Err.. BTW some ideas are quite funny !
#1966 posted by Trinca on 2007/03/12 22:10:19
speedmaps with no mappers? if u guys sugest less and map more could help!!!
#1967 posted by Omus on 2007/03/13 18:46:56
Series of tubes!
 Theme Suggestion
#1968 posted by - on 2007/03/13 21:26:52
no theme
 Scampie
#1969 posted by Zwiffle on 2007/03/13 22:15:49
That's the unofficial theme of every speedmap event.
 Turtle Id Level Remakes! In Quoth.
#1970 posted by ijed on 2007/03/13 22:57:29
Because then I could just resubmit my own.
 This Is A Good Theme!!!
#1971 posted by Trinca on 2007/03/14 00:01:57
Turtle Id Level Remakes! In Quoth.
if neg|ke make one i make one to!!!
#1972 posted by Trinca on 2007/03/14 00:02:21
but only with monsters replace :p
 Theme Suggestion
#1973 posted by negke on 2007/03/14 11:35:33
anything that makes people actually map
 Theme:
#1974 posted by Zwiffle on 2007/03/14 16:04:13
$500.00 Cash Reward
 Theme
#1975 posted by R.P.G. on 2007/03/15 00:17:20
Pi
 Them-e
#1976 posted by scar3crow on 2007/03/15 01:27:07
ijed/Trinca's recommendation sounds like it would yield fun maps to play. It gives me several ideas immediately, but that doesnt meant productivity is necessarily involved there...
 Well
#1977 posted by ijed on 2007/03/15 14:49:29
I was half-joking, because I've already posted the e4m4 remake I made, but if anyone else want's to make a turtlemap we could package them into a bundle.
Who knows, if enough people feel like it we could do a e4 remake. I know that's probably a pipe dream but remember that these are only turtlemaps with a week of work max.
 Today I Anticipate Boredom
#1978 posted by ionous on 2007/03/17 17:10:35
Therefore time for a completely unthemed speedmap. Four hours methinks, from 17 30 - 22 30 (Eastern U.S. time).
If anyone else plans on doing so, post and i'll drop onto the IRC channel.
#1979 posted by Drew on 2007/03/18 05:00:16
I've got one finished and one that was interrupted midway that I'll finish when my life is boring enough. No internet for me right now and can't be bothered to upload at the net cafe just yet.
PS happy saint paddy's day.
 I Did End Up Producing Something...
#1980 posted by ionous on 2007/03/18 05:03:05
However, i decided that my level needed curves, and spent a lot of time doing texture alignment. I've got some decent looking stuff done, but it is more suited towards a full (albeit small) map. So no speedmap, sadly, but eventually a full level.
 Idea
#1981 posted by Spirit on 2007/03/22 16:54:10
revisiting the id1 levels and adding things to them. for example one level could be infested(?) with some devilish organics, another could have had a slipgate exploded and so on.
#1982 posted by anonymous user on 2007/03/23 01:46:22
OFC OMG WTF ROFL!
 Theme Ideas
#1983 posted by Sielwolf on 2007/03/23 20:58:19
"With only a boomstick"; derived from the Q2 map "with only a blaster" (only2.zip), the goal would be not to kill all monsters but to somehow dodge various traps/ ambushes and get through alive.
A variation af this could use the Airfist mod, I was thinking about cramped/tight rooms, again the goal would be to get to the exit and not to get 100%.
Another: making maps with fun Boss battles, like that one map by Harbinger which has a Chthon throwing fish instead of lavaballs.
 We Need A Session!
#1984 posted by Spirit on 2007/04/07 18:53:36
I'd like neg!ke's theme suggestion from way above:
machinery
Who is with me this weekend (deadline monday evening)?
 Woot
#1985 posted by Spirit on 2007/04/07 20:21:23
I had a nice start (~1 hour) and will probably spend 2 more hours on it (one tomorrow, one monday).
 Spirit
#1986 posted by Sielwolf on 2007/04/08 21:26:47
sounds good, can�t wait to play your map!
 Machinery
#1987 posted by efdat on 2007/04/08 21:36:14
my sm132 is ready. it actually could also be a full release. betatesting on monday with neg!ke (& spirit?).
#1988 posted by Trinca on 2007/04/09 01:13:17
deadline? i was away this weekend :\
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