#173 posted by Killes on 2016/07/26 10:32:12
"and should restore some faith in id and this style of FPS gaming"...
...
Quake Champions
So??
#174 posted by Shambler on 2016/07/26 10:58:13
That's an irrelevancy to anyone and everyone. Doom shows they - and hopefully others - can still do it.
#175 posted by mh on 2016/07/26 15:25:27
I'd hold fire on dismissing Quake Champions as potentially crap. Lots of people dismissed Doom 4 as crap, right up to release, and it was only after people actually played it that they realised it wasn't. There's threads here containing rants that turned out to be flat out wrong. One could end up looking rather silly.
That doesn't mean it'll be great; let's not exclude the middle. Willits doesn't exactly have a great recent track record either. But let's just be cautious about declaring that it's going to suck, eh?
#176 posted by Joel B on 2016/07/26 16:37:12
I'm mostly just wondering/worrying whether id will do much on the game or whether it will be all Saber Interactive.
Well...
#177 posted by bal on 2016/07/26 17:48:54
Quake Champions is being marketed as a multiplayer shooter, that alone is reason enough to ignore it for most people here, who just don't care much about that.
Mod Support
#178 posted by DaZ on 2016/07/26 18:03:30
It'll be very interesting to see what kind of mod support QC has. Every Quake title (excluding 4 I suppose) has flourished due to its modding scene and I really hope QC ships with something more substantial than SnapMap.
Time will tell I suppose :)
#179 posted by Spike on 2016/07/26 19:32:18
oh god, is QC really the abrieviation we're going with here? QW was annoying enough, but at least that usually got an ET prefix!
Well What Would You Suggest Lol?
#180 posted by DaZ on 2016/07/26 19:58:11
#181 posted by Izhido on 2016/07/26 20:03:48
Wait. QW = Quake World or (Enemy Territory : ) Quake Wars?
QCMOBAFPS2017
#182 posted by killpixel on 2016/07/26 20:24:22
Has a nice ring to it.
Anyway, Killes Is Mostly Right About QCMOBAFPS2017
#183 posted by Shambler on 2016/07/26 23:56:27
It does look unspeakably, astronomically awful in any described or potential aspect. If someone had announced it as an April Fool's, you'd think it was too OTT garbage to be a good joke....let alone it actually being a serious thing. And the whole thrust of the latest Willits video completely misses the point of a bog-standard MPFPS like Q3A/Live, let alone any of the other Quakes that were actual proper games. No even Q3A was not in the slightest bit about the arbitrary character models you stocked the fucking thing with. Champions? Wankpions.
So, Today..
#184 posted by RickyT33 on 2016/07/29 19:36:10
Steam's just like 'I'm gonna download and install this 12GB DOOM patch. Hope you weren't planning on streaming any video's when you got home from work...'. I guess I shouldn't complain but I don't use Snapmap or the multiplayer component of 'DOOM'.
Video Is
#185 posted by RickyT33 on 2016/07/29 19:36:42
a grammar nazi
Good Call.
#186 posted by Shambler on 2016/07/29 20:20:11
Auto-updates disabled now.
Yeah Same Here
Fuckers.
The Patch
#188 posted by Jago on 2016/07/29 22:51:21
is 14,07gb on PS4, heh
Two New Multiplayer Modes
#189 posted by killpixel on 2016/07/29 23:37:16
neither of which is deathmatch. neat.
the constant crash to desktop is fixed now, so that's sweet. big gold star from me.
Warren Huart Interviews Mick Gordon
#190 posted by killpixel on 2016/07/31 20:43:22
Warren Huart is an awesome producer with a great channel that's really worth checking out if you're into audio production.
the interview
All-Inclusive Safe-Space Simulator 2016
#191 posted by killpixel on 2016/08/18 05:18:47
a.k.a. Doom 2016 Multiplayer
I've been sick and stuck at home the past week and decided to give multiplayer a real go with as much of an open mind as I could muster. Hell, I even paid $15 for the emaciated DLC "Unto the Evil" before diving in. BIG FUCKING MISTAKE. After several days of hardcore playtime I have concluded that, in its current state, the Doom 2016 multiplayer is complete fucking shit.
Who exactly is going to be playing this a year from now? The target demo is going to hit puberty soon and will move on to something else. The next generation of plebs aren't going to play it as they'll be busy with the next big bubblegum shooter queefed out by some other corporate whore.
As I sit in a chatless lobby perusing generic armor sets while waiting for my allotment of xXxAnimeKid2003xXxes to carry all game long, or as I dominate the opposing team with over-fucking-powered demon runes and BFGs, I can help but sit back and marvel at what a sad fucking joke this game is.
Nice work, way to drop the fucking ball.
Time for me to uninstall and go back to being apathetic. Maybe I'll give it another go when the $15 deathmatch DLC comes out.
/rant
P.S. I promise this is the last time I rez this thread.
P.S.S. Please excuse my language.
Wait A Minute...
#192 posted by Shambler on 2016/08/18 21:51:01
Doom4 has multiplayer??
Oh wait, there was some menu option in between "Continue Campaign" and "Customise Options", wasn't there?? Can't remember what it was tho....
Q3DM17 In Doom
Free Update #3
#194 posted by Jago on 2016/09/23 22:01:59
ID had ONE SIMPLE TASK to do to make Doom fans happy: not fuck up the Deathmatch mode and yet theyu managed to do precisely that - what the hell are Loadouts doing in it?! What did ID spend months of time on if not tweaking weapon pickup locations in all the current maps?!
And why do I _STILL_ have to first wait for singleplayer to load, then MORE WAITING for multiplayer to load, why is it still impossible to select the default start up mode?
Oh well, back to Paragon and Overwatch, I guess...
194
#195 posted by killpixel on 2016/09/23 22:51:23
If you're using steam: make a shortcut to doom, import it as a none-steam game and rename it to "multiplayer" and set a launch option to launch in my mode.
*MP, Not "my"
#196 posted by killpixel on 2016/09/23 22:53:00
Jago
#197 posted by Mugwump on 2016/09/23 23:03:10
Are you not aware that id did NOT develop the multiplayer part? This was outsourced to a studio that worked on Halo and CoD.
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