our next speedmapping session will take place soon!
The time
10pm GMT on Saturday, 6th September
that corresponds to 11pm UK time, or 6pm EST
The place
on IRC, in #speedq1 on gamesnet.net
The plan
Make a map in 100 minutes or less.
The suggested theme is 'Geocomp'. This means you are encouraged to make a map using only flat textures (plain colour/material textures, no patterns/panels/rivets etc), and the visual interest comes from the brushwork.
Check out the Q3 Geocomp 2 competition for some examples:
http://www.planetquake.com/nunuk/geocomp2challengenews.htm
I've thrown some flat textures together in a wad for for convenience here:
http://speedq1.spawnpoint.org/wad/flat.zip
And CZG has kindly provided his wad of all the solid colours in the Quake palette, get it here:
http://stud.aitel.hist.no/~christig/dLoads/mapcols.zip
You don't have to follow the theme but it's more fun when you do :). You can make a map for singleplayer, deathmatch, or miscellaneous. I hope to see you there, it'll be fun!