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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Hmm, I Like The Zwiffle Themes 
the others are interesting too. take care of the whole thing again please? POKING THE FAT PRICKS INTO THE BUS TOILET


inverted castle anyone? 
 
I think we need more excuses for inane internet humour. 
 
I vote for Inverted Castle. Do that. Now. 
I Might Have A Little Free Time This Weekend 
so what's the (goddamn) theme now? zwifflephobia? inverted zwiffle? or maybe (for obvious reasons) storm damage
Theme Suggestion 
"Fun with Drugs" 
<- Had One Too Much ? | 
alright, you lazy bums. i'll do something else then... 
 
i wil stick with my map this weekend progress a litle more... 
Ok 
sm132: inverted castle/cathedral (inverted zwiffle)
sm133: dreamscape (zwifflescape)

both can be combined with the homophobic use of drugs (or zwiffle).

how does that sound? 
Btw 
does "to zwiffle" relate to "to smurf" by any chance? 
Deadline For Sm132 
tomorrow or what? 
From Zwiffle's Dictionary 
"To Zwiffle", v., from the Latin "Zwof"
1.) To awesomize or to make much more intense; to increase one's awesomeness ten-fold effortlessly.
2.) To grab one's legs and pull them back while receiving oral gratification so that the person giving oral gratification looks like a shrimp giving a blow job (ahem.)
3.) To be immortal. 
Sound's Fine 
but it'll take some time... i'll think of something for 133 (zwifflescape).
"to zwiffle" from german "zwei-f�ll'n" = "to fell/chop down two" (add treeqbsps) ?!? 
Nimm Zwei 
spirit: next week i'd say 
Actually, 
wouldn't dreamscape be an even cooler theme for a chainmapping event? we only needed to compile some wicked texture selection. could take place in mid-february or something... 
Dreamscape 
RPG has the assorted American McGee's Alice wads he extracted from the game. I have some of them, possibly all of them, perhaps those would be good textures for such a chainmapping event. There are some incredibly cool textures in that game (and some incredibly lame ones as well.) :( 
Dreamscape 
RPG has the assorted American McGee's Alice wads he extracted from the game. I have some of them, possibly all of them, perhaps those would be good textures for such a chainmapping event. There are some incredibly cool textures in that game (and some incredibly lame ones as well.) :( 
 
Neg!ke check your email.. 
Dreamscape 
RPG has the assorted American McGee's Alice wads he extracted from the game. I have some of them, possibly all of them, perhaps those would be good textures for such a chainmapping event. There are some incredibly cool textures in that game (and some incredibly lame ones as well.) :( 
Zwiffle 
can you upload the wads somewhere, e.g. to shubhub? it's worth a look for sure.

Omus: got it, thanks. 
Zwiffle 
Mail it to me then I will put it into http://www.quaddicted.com/wads 
Dear Scape 
neg!ke: chainmapping sound s fine i'd be in for it in the second half of febuary. 
Chainmapping 
what about finishing sm100(I think)? I remember there was a Knave themed speedchainmapping session quite a long time ago. Is there any progress with it? 
Sm100 
i tried to give it a shot some time ago but the pieces just suck too much (are too incompatible) to be put together in a proper way, in my view. 
Well 
there was a base chainmap (sm32 probably) where the author said in the readme file that most of brushwork (about 80%) was made by himself, while the rest (about 20%) were those real speedchainmap pieces. And that map was very good. Does anyone want to do something like that? 
 
i want to participate!!! speedmaps are ugly :) prefer make a proper peace!!! i dont map good and fast, only slow and normal... 
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