Demos:
https://www.dropbox.com/s/ete5cvsxe4yqz2z/mjb_jam8dems.zip?dl=0
Shamblernaut:
The start map was fantastic and was a great representation of the theme. I wouldn't have figured out to whack the posters if I didn't read the post saying so.
Your entry is e1m3 but with details taken out to become more linear? I am not sure what I am supposed to get here but the black and white do not compliment the map. As dwere said, I was waiting for some twist but no twist comes!
NewHouse:
Holy cow how much time did you put into this? This is a full fledged, high detailed map and there is some intense brutality emanating from the map. Loved the eerie beginning where you can get your bearings and the use of noir lighting was used really well. Actually a bit creepy! Super hard on Skill 2 but the fight with the vores is intense! I forgot to re-record after my third death so unfortunately it ends there...but I did finish it!
Ionous:
Night of the Living dead, I see it but the execution is poor. The use of lighting to make the church dimly lit with streaks of sun spot was well done. I think any map can benefit from music, just pick one!
Pritchard:
Great work, this felt like it used the most of the theme and guidelines to me and thus takes the cake. Great use of breakables, AD entities, and monsters. I can appreciate the early gun map, where the big toughies to a break from once! Strange ending where it seems we are entering a tomb of some sort...it has me intrigued!
Final note:
Great job guys, I would have liked to see more use of the noir theme by some of you and one large disappointment I found is the severe lack of AD in this AD jam. Pritchard's map was really the only one I could tell AD was thoroughly used. NewHouse comes in a close second because there was some good use of breakables in there as well.